--- a/hedgewars/uGears.pas Tue Aug 30 12:32:33 2011 -0400
+++ b/hedgewars/uGears.pas Wed Aug 31 00:58:48 2011 -0400
@@ -75,7 +75,6 @@
procedure AfterAttack; forward;
procedure HedgehogStep(Gear: PGear); forward;
procedure doStepHedgehogMoving(Gear: PGear); forward;
-procedure doStepHedgehogReturn(Gear: PGear); forward;
procedure HedgehogChAngle(HHGear: PGear); forward;
procedure ShotgunShot(Gear: PGear); forward;
procedure PickUp(HH, Gear: PGear); forward;
@@ -428,6 +427,11 @@
gear^.Elasticity:= _0_3;
gear^.Timer:= 0
end;
+ gtTardis: begin
+ gear^.Timer:= 0;
+ gear^.Pos:= 1;
+ gear^.Z:= cCurrHHZ+1;
+ end;
gtMortar: begin
gear^.Radius:= 4;
gear^.Elasticity:= _0_2;
@@ -1450,7 +1454,11 @@
ApplyDamage(Gear, Ammo^.Hedgehog, tmpDmg, dsShove)
else
Gear^.State:= Gear^.State or gstWinner;
- if (Gear^.Kind = gtExplosives) and (Ammo^.Kind = gtBlowtorch) then ApplyDamage(Gear, Ammo^.Hedgehog, tmpDmg * 100, dsUnknown); // crank up damage for explosives + blowtorch
+ if (Gear^.Kind = gtExplosives) and (Ammo^.Kind = gtBlowtorch) then
+ begin
+ if (Ammo^.Hedgehog^.Gear <> nil) then Ammo^.Hedgehog^.Gear^.State:= Ammo^.Hedgehog^.Gear^.State and not gstNotKickable;
+ ApplyDamage(Gear, Ammo^.Hedgehog, tmpDmg * 100, dsUnknown); // crank up damage for explosives + blowtorch
+ end;
DeleteCI(Gear);
if (Gear^.Kind = gtHedgehog) and Gear^.Hedgehog^.King then