--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert02.lua Fri Dec 06 17:01:40 2013 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert02.lua Fri Dec 06 20:38:48 2013 +0100
@@ -15,7 +15,7 @@
local dialog01 = {}
-- mission objectives
local goals = {
- [dialog01] = {missionName, loc("Getting ready"), loc("Use the rope and get asap to the surface!"), 1, 4500},
+ [dialog01] = {missionName, loc("Getting ready"), loc("Use the rope to quickly get to the surface!"), 1, 4500},
}
-- health crates
healthX = 565
@@ -34,7 +34,7 @@
teamA.color = tonumber("38D61C",16) -- green
-- way points
local current waypoint = 1
-local waypoints = {
+local waypoints = {
[1] = {x=1450, y=140},
[2] = {x=990, y=580},
[3] = {x=1650, y=950},
@@ -70,15 +70,15 @@
HealthDecrease = 0
Map = "desert02_map"
Theme = "Desert"
-
+
-- Hog Solo
AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
HogTurnLeft(hero.gear, true)
-
+
initCheckpoint("desert02")
-
+
AnimInit()
AnimationSetup()
end
@@ -86,15 +86,15 @@
function onGameStart()
AnimWait(hero.gear, 3000)
FollowGear(hero.gear)
-
+
AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0)
AddEvent(onHeroSafe, {hero.gear}, heroSafe, {hero.gear}, 0)
-
+
SpawnHealthCrate(healthX, health1Y)
SpawnHealthCrate(healthX, health2Y)
-
+
AddAmmo(hero.gear, amRope, 99)
-
+
SendHealthStatsOff()
AddAnim(dialog01)
end
@@ -120,7 +120,7 @@
function onPrecise()
if GameTime > 3000 then
- SetAnimSkip(true)
+ SetAnimSkip(true)
end
end
@@ -174,7 +174,7 @@
table.insert(dialog01, {func = AnimWait, args = {hero.gear, 3000}})
table.insert(dialog01, {func = AnimCaption, args = {hero.gear, loc("Many meters below the surface..."), 5000}})
table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("The tunnel is about to get flooded..."), SAY_THINK, 4000}})
- table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("I have to reach the surface asap..."), SAY_THINK, 4000}})
+ table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("I have to reach the surface as quickly as I can..."), SAY_THINK, 4000}})
table.insert(dialog01, {func = AnimWait, args = {hero.gear, 500}})
table.insert(dialog01, {func = challengeStart, args = {hero.gear}})
end