cocoaTouch/WeaponSettingsViewController.m
changeset 3356 3ae3fccb439e
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/cocoaTouch/WeaponSettingsViewController.m	Sun Apr 18 23:19:15 2010 +0000
@@ -0,0 +1,179 @@
+//
+//  WeaponSettingsViewController.m
+//  HedgewarsMobile
+//
+//  Created by Vittorio on 19/04/10.
+//  Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import "WeaponSettingsViewController.h"
+
+
+@implementation WeaponSettingsViewController
+
+
+#pragma mark -
+#pragma mark Initialization
+
+/*
+- (id)initWithStyle:(UITableViewStyle)style {
+    // Override initWithStyle: if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
+    if ((self = [super initWithStyle:style])) {
+    }
+    return self;
+}
+*/
+
+
+#pragma mark -
+#pragma mark View lifecycle
+
+/*
+- (void)viewDidLoad {
+    [super viewDidLoad];
+
+    // Uncomment the following line to preserve selection between presentations.
+    self.clearsSelectionOnViewWillAppear = NO;
+ 
+    // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
+    // self.navigationItem.rightBarButtonItem = self.editButtonItem;
+}
+*/
+
+/*
+- (void)viewWillAppear:(BOOL)animated {
+    [super viewWillAppear:animated];
+}
+*/
+/*
+- (void)viewDidAppear:(BOOL)animated {
+    [super viewDidAppear:animated];
+}
+*/
+/*
+- (void)viewWillDisappear:(BOOL)animated {
+    [super viewWillDisappear:animated];
+}
+*/
+/*
+- (void)viewDidDisappear:(BOOL)animated {
+    [super viewDidDisappear:animated];
+}
+*/
+
+
+- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
+    // Override to allow orientations other than the default portrait orientation.
+    return YES;
+}
+
+
+#pragma mark -
+#pragma mark Table view data source
+
+- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
+    // Return the number of sections.
+    return 1;
+}
+
+
+- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
+    // Return the number of rows in the section.
+    return 1;
+}
+
+
+// Customize the appearance of table view cells.
+- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
+    
+    static NSString *CellIdentifier = @"Cell";
+    
+    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
+    if (cell == nil) {
+        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
+    }
+    
+    // Configure the cell...
+    
+    return cell;
+}
+
+
+/*
+// Override to support conditional editing of the table view.
+- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
+    // Return NO if you do not want the specified item to be editable.
+    return YES;
+}
+*/
+
+
+/*
+// Override to support editing the table view.
+- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
+    
+    if (editingStyle == UITableViewCellEditingStyleDelete) {
+        // Delete the row from the data source
+        [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES];
+    }   
+    else if (editingStyle == UITableViewCellEditingStyleInsert) {
+        // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
+    }   
+}
+*/
+
+
+/*
+// Override to support rearranging the table view.
+- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
+}
+*/
+
+
+/*
+// Override to support conditional rearranging of the table view.
+- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
+    // Return NO if you do not want the item to be re-orderable.
+    return YES;
+}
+*/
+
+
+#pragma mark -
+#pragma mark Table view delegate
+
+- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
+    // Navigation logic may go here. Create and push another view controller.
+	/*
+	 <#DetailViewController#> *detailViewController = [[<#DetailViewController#> alloc] initWithNibName:@"<#Nib name#>" bundle:nil];
+     // ...
+     // Pass the selected object to the new view controller.
+	 [self.navigationController pushViewController:detailViewController animated:YES];
+	 [detailViewController release];
+	 */
+}
+
+
+#pragma mark -
+#pragma mark Memory management
+
+- (void)didReceiveMemoryWarning {
+    // Releases the view if it doesn't have a superview.
+    [super didReceiveMemoryWarning];
+    
+    // Relinquish ownership any cached data, images, etc that aren't in use.
+}
+
+- (void)viewDidUnload {
+    // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand.
+    // For example: self.myOutlet = nil;
+}
+
+
+- (void)dealloc {
+    [super dealloc];
+}
+
+
+@end
+