--- a/hedgewars/CMakeLists.txt Sat Aug 15 16:23:00 2015 +0300
+++ b/hedgewars/CMakeLists.txt Thu Sep 03 20:59:48 2015 +0300
@@ -136,9 +136,23 @@
#DEPENDECIES AND EXECUTABLES SECTION
if(APPLE AND (NOT BUILD_ENGINE_LIBRARY))
- #on OSX we need to provide the SDL_main() function when building as executable
+ #on OSX we need to provide the SDL_main() function when building as
+ #executable and the entry point too
add_subdirectory(sdlmain)
list(APPEND HW_LINK_LIBS SDLmain)
+ add_flag_append(CMAKE_Pascal_FLAGS "-k-lsdlmain")
+ add_flag_append(CMAKE_Pascal_FLAGS "-XMSDL_main")
+ #OpenGL deps
+ add_flag_append(CMAKE_Pascal_FLAGS "-k-framework -kCocoa")
+ add_flag_append(CMAKE_Pascal_FLAGS "-k-framework -kOpenGL")
+
+ #set the correct library or framework style depending on the main SDL
+ string(FIND "${SDL_LIBRARY}" "dylib" sdl_framework)
+ if(${sdl_framework} GREATER -1)
+ add_flag_append(CMAKE_Pascal_FLAGS "-k-lsdl -k-lsdl_image -k-lsdl_mixer -k-lsdl_ttf -k-lsdl_net")
+ else()
+ add_flag_append(CMAKE_Pascal_FLAGS "-k-framework -kSDL -k-framework -kSDL_image -k-framework -k SDL_mixer -k-framework -k SDL_net -k-framework -kSDL_net")
+ endif()
endif()
if(LIBAV_FOUND)