--- a/hedgewars/uVariables.pas Sat Apr 08 06:22:43 2017 +0200
+++ b/hedgewars/uVariables.pas Sat Apr 08 17:17:28 2017 +0200
@@ -333,7 +333,7 @@
const
SpritesDataInit: array[TSprite] of TSpriteData = (
(FileName: 'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
- Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: true; getImageDimensions: true),// sprWater
+ Width: 0; Height: -1; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: true; getImageDimensions: true),// sprWater
(FileName: 'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprCloud
(FileName: 'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
@@ -702,7 +702,7 @@
(FileName: 'SDFlake'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSDFlake
(FileName: 'SDWater'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
- Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: true; getImageDimensions: true),// sprSDWater
+ Width: 0; Height: -2; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: true; getImageDimensions: true),// sprSDWater
(FileName: 'SDClouds'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprSDCloud
(FileName: 'SDSplash'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
@@ -2455,6 +2455,10 @@
vobVelocity, vobFallSpeed: LongInt;
vobSDFrameTicks, vobSDFramesCount, vobSDCount: Longword;
vobSDVelocity, vobSDFallSpeed: LongInt;
+ watFrames, watFrameTicks: Longword;
+ watMove: LongInt;
+ watSDFrames, watSDFrameTicks: Longword;
+ watSDMove: LongInt;
DefaultBinds : TBinds;
@@ -2760,12 +2764,18 @@
vobCount:= 0;
vobVelocity:= 10;
vobFallSpeed:= 100;
+ watFrames:= 1;
+ watFrameTicks:= 0;
+ watMove:= 10;
vobSDFrameTicks:= 0;
vobSDFramesCount:= 4;
vobSDCount:= 30 * cScreenSpace div LAND_WIDTH;
vobSDVelocity:= 15;
vobSDFallSpeed:= 250;
+ watSDFrames:= 1;
+ watSDFrameTicks:= 0;
+ watSDMove:= 10;
{$IFDEF MOBILE}
cMinScreenWidth := min(cScreenWidth, 480);