--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/hedgewars/CCHandlers.inc Mon Aug 22 13:35:41 2005 +0000
@@ -0,0 +1,376 @@
+(*
+ * Hedgewars, a worms-like game
+ * Copyright (c) 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com>
+ *
+ * Distributed under the terms of the BSD-modified licence:
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * with the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *)
+
+function CheckNoTeamOrHH: boolean;
+begin
+Result:= (CurrentTeam=nil) or (CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear = nil);
+{$IFDEF DEBUGFILE}
+if Result then
+ if CurrentTeam = nil then AddFileLog('CONSOLE: CurTeam = nil')
+ else AddFileLog('CONSOLE: CurTeam <> nil, Gear = nil')
+{$ENDIF}
+end;
+////////////////////////////////////////////////////////////////////////////////
+procedure chQuit(var s: shortstring);
+begin
+GameState:= gsExit
+end;
+
+procedure chAddTeam(var s: shortstring);
+begin
+if isDeveloperMode then AddTeam;
+if GameType = gmtDemo then CurrentTeam.ExtDriven:= true
+end;
+
+procedure chTeamLocal(var s: shortstring);
+begin
+if not isDeveloperMode then exit;
+if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/rdriven"', true);
+CurrentTeam.ExtDriven:= true
+end;
+
+procedure chName(var id: shortstring);
+var s: shortstring;
+begin
+if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/name"', true);
+SplitBySpace(id, s);
+if s[1]='"' then Delete(s, 1, 1);
+if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
+if id = 'team' then CurrentTeam.TeamName:= s
+else if (id[1]='h')and(id[2]='h')and(id[3]>='0')and(id[3]<='7') then
+ CurrentTeam.Hedgehogs[byte(id[3])-48].Name:= s
+else OutError(errmsgUnknownVariable + ' "' + id + '"')
+end;
+
+procedure chGrave(var s: shortstring);
+begin
+if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/grave"', true);
+if s[1]='"' then Delete(s, 1, 1);
+if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
+CurrentTeam.GraveName:= s
+end;
+
+procedure chFort(var s: shortstring);
+begin
+if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/grave"', true);
+if s[1]='"' then Delete(s, 1, 1);
+if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
+CurrentTeam.FortName:= s
+end;
+
+procedure chColor(var id: shortstring);
+var c: integer;
+begin
+if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/color"', true);
+val(id, CurrentTeam.Color, c);
+AdjustColor(CurrentTeam.Color)
+end;
+
+procedure chAdd(var id: shortstring);
+var s: shortstring;
+ c: integer;
+ Gear: PGear;
+ b: byte;
+begin
+if (not isDeveloperMode)or(CurrentTeam=nil) then exit;
+SplitBySpace(id, s);
+if (id[1]='h')and(id[2]='h')and(id[3]>='0')and(id[3]<='7') then
+ begin
+ b:= byte(id[3])-48;
+ val(s, CurrentTeam.Hedgehogs[b].BotLevel, c);
+ Gear:= AddGear(0, 0, gtHedgehog, 0);
+ Gear.Hedgehog:= @CurrentTeam.Hedgehogs[b];
+ PHedgehog(Gear.Hedgehog).Team:= CurrentTeam;
+ CurrentTeam.Hedgehogs[b].Gear:= Gear
+ end
+else OutError(errmsgUnknownVariable + ' "' + id + '"', true)
+end;
+
+procedure chBind(var id: shortstring);
+var s: shortstring;
+ b: integer;
+begin
+if CurrentTeam = nil then exit;
+SplitBySpace(id, s);
+if s[1]='"' then Delete(s, 1, 1);
+if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
+b:= KeyNameToCode(id);
+if b = 0 then OutError(errmsgUnknownVariable + ' "' + id + '"')
+ else CurrentTeam.Aliases[b]:= s
+end;
+
+procedure chLeft_p(var s: shortstring);
+begin
+if CheckNoTeamOrHH then exit;
+if not CurrentTeam.ExtDriven then SendIPC('L');
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
+ Message:= Message or gm_Left
+end;
+
+procedure chLeft_m(var s: shortstring);
+begin
+if CheckNoTeamOrHH then exit;
+if not CurrentTeam.ExtDriven then SendIPC('l');
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
+ Message:= Message and not gm_Left
+end;
+
+procedure chRight_p(var s: shortstring);
+begin
+if CheckNoTeamOrHH then exit;
+if not CurrentTeam.ExtDriven then SendIPC('R');
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
+ Message:= Message or gm_Right
+end;
+
+procedure chRight_m(var s: shortstring);
+begin
+if CheckNoTeamOrHH then exit;
+if not CurrentTeam.ExtDriven then SendIPC('r');
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
+ Message:= Message and not gm_Right
+end;
+
+procedure chUp_p(var s: shortstring);
+begin
+if CheckNoTeamOrHH then exit;
+if not CurrentTeam.ExtDriven then SendIPC('U');
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
+ Message:= Message or gm_Up
+end;
+
+procedure chUp_m(var s: shortstring);
+begin
+if CheckNoTeamOrHH then exit;
+if not CurrentTeam.ExtDriven then SendIPC('u');
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
+ Message:= Message and not gm_Up
+end;
+
+procedure chDown_p(var s: shortstring);
+begin
+if CheckNoTeamOrHH then exit;
+if not CurrentTeam.ExtDriven then SendIPC('D');
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
+ Message:= Message or gm_Down
+end;
+
+procedure chDown_m(var s: shortstring);
+begin
+if CheckNoTeamOrHH then exit;
+if not CurrentTeam.ExtDriven then SendIPC('d');
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
+ Message:= Message and not gm_Down
+end;
+
+procedure chLJump(var s: shortstring);
+begin
+if CheckNoTeamOrHH then exit;
+if not CurrentTeam.ExtDriven then SendIPC('j');
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
+ Message:= Message or gm_LJump
+end;
+
+procedure chHJump(var s: shortstring);
+begin
+if CheckNoTeamOrHH then exit;
+if not CurrentTeam.ExtDriven then SendIPC('J');
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
+ Message:= Message or gm_HJump
+end;
+
+procedure chAttack_p(var s: shortstring);
+begin
+if CheckNoTeamOrHH then exit;
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
+ begin
+ {$IFDEF DEBUGFILE}AddFileLog('/+attack: Gear.State = '+inttostr(State));{$ENDIF}
+ if ((State and gstHHDriven)<>0)and((State and (gstAttacked or gstHHChooseTarget or gstMoving)) = 0) then
+ begin
+ FollowGear:= CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear;
+ if not CurrentTeam.ExtDriven then SendIPC('A');
+ Message:= Message or gm_Attack
+ end
+ end
+end;
+
+procedure chAttack_m(var s: shortstring);
+var xx, yy: real;
+begin
+if CheckNoTeamOrHH then exit;
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^,
+ CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog] do
+ begin
+ {$IFDEF DEBUGFILE}AddFileLog('/-attack: Gear.State = '+inttostr(State)+' CurAmmoGear = '+inttostr(longword(CurAmmoGear)));{$ENDIF}
+ if CurAmmoGear <> nil then
+ begin
+ Message:= Message and not gm_Attack;
+ if not CurrentTeam.ExtDriven then SendIPC('a')
+ end;
+ if (((State and (gstHHDriven or gstAttacking)) = (gstHHDriven or gstAttacking))and
+ ((State and (gstAttacked or gstMoving or gstHHChooseTarget)) = 0)and
+ (((State and gstFalling ) = 0)or((Ammo[CurSlot, CurAmmo].Propz and ammoprop_AttackInFall) <> 0))and
+ (((State and gstHHJumping) = 0)or((Ammo[CurSlot, CurAmmo].Propz and ammoprop_AttackInJump) <> 0)))and
+ (CurAmmoGear = nil) then
+ begin
+ if (Ammo[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0 then
+ begin
+ StopSound(sndThrowPowerUp);
+ PlaySound(sndThrowRelease);
+ end;
+ xx:= Sign(dX)*Sin(Angle*pi/cMaxAngle);
+ yy:= -Cos(Angle*pi/cMaxAngle);
+ case Ammo[CurSlot, CurAmmo].AmmoType of
+ amBazooka: FollowGear:= AddGear(round(X), round(Y), gtAmmo_Grenade, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor);
+ amGrenade: FollowGear:= AddGear(round(X), round(Y), gtAmmo_Bomb, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo[CurSlot, CurAmmo].Timer);
+ amUFO: FollowGear:= AddGear(round(X), round(Y), gtUFO, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor);
+ amShotgun: begin
+ PlaySound(sndShotgunReload);
+ FollowGear:= AddGear(round(X + xx*20), round(Y + yy*20), gtShotgunShot, 0, xx * 0.5, 0.5 * yy);
+ end;
+ amSkip: TurnTimeLeft:= 0;
+ amPickHammer: CurAmmoGear:= AddGear(round(Gear.X), round(Gear.Y) + cHHHalfHeight, gtPickHammer, 0);
+ amRope: CurAmmoGear:= AddGear(round(Gear.X), round(Gear.Y), gtRope, 0, xx, yy);
+ end;
+ Power:= 0;
+ if CurAmmoGear <> nil then
+ begin
+ CurAmmoGear.Message:= Gear.Message;
+ exit
+ end else
+ begin
+ Message:= Message and not gm_Attack;
+ if not CurrentTeam.ExtDriven then SendIPC('a')
+ end;
+ AfterAttack
+ end
+ end
+end;
+
+procedure chSwitch(var s: shortstring);
+begin
+if CheckNoTeamOrHH then exit;
+if not CurrentTeam.ExtDriven then SendIPC('S');
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
+ Message:= Message or gm_Switch
+end;
+
+procedure chNextTurn(var s: shortstring);
+begin
+if AllInactive then
+ begin
+ if not CurrentTeam.ExtDriven then SendIPC('N');
+ {$IFDEF DEBUGFILE}AddFileLog('Doing SwitchHedgehog: time '+inttostr(GameTicks));{$ENDIF}
+ SwitchHedgehog;
+ end
+end;
+
+procedure chSay(var s: shortstring);
+begin
+WriteLnToConsole('> ' + s);
+SendIPC('s'+s)
+end;
+
+procedure chTimer(var s: shortstring);
+begin
+if (s[0] <> #1) or (s[1] < '1') or (s[1] > '5') or (CurrentTeam = nil) then exit;
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog] do
+ if (Ammo[CurSlot, CurAmmo].Propz and ammoprop_Timerable) <> 0 then
+ begin
+ Ammo[CurSlot, CurAmmo].Timer:= 1000 * (byte(s[1]) - 48);
+ with CurrentTeam^ do
+ ApplyAmmoChanges(@Hedgehogs[CurrHedgehog]);
+ if not CurrentTeam.ExtDriven then SendIPC(s);
+ end
+end;
+
+procedure chSlot(var s: shortstring);
+var slot: LongWord;
+ caSlot, caAmmo: PLongword;
+begin
+if (s[0] <> #1) or (CurrentTeam = nil) then exit;
+slot:= byte(s[1]) - 49;
+if slot > cMaxSlot then exit;
+if not CurrentTeam.ExtDriven then SendIPC(char(byte(s[1]) + 79));
+with CurrentTeam^ do
+ begin
+ with Hedgehogs[CurrHedgehog] do
+ begin
+ if ((Gear.State and (gstAttacking or gstAttacked)) <> 0) or (AttacksNum > 0)
+ or ((Gear.State and gstHHDriven) = 0) then exit; // во время стрельбы исключает смену оружия
+ if CurAmmoGear = nil then begin caSlot:= @CurSlot; caAmmo:= @CurAmmo end
+ else begin caSlot:= @AltSlot; caAmmo:= @AltAmmo end;
+ if caSlot^ = slot then
+ begin
+ inc(caAmmo^);
+ if (caAmmo^ > cMaxSlotAmmo) or (Ammo[slot, caAmmo^].Count = 0) then caAmmo^:= 0
+ end else
+ if Ammo[slot, 0].Count > 0 then
+ begin
+ caSlot^:= slot;
+ caAmmo^:= 0;
+ end;
+ TargetPoint.X:= NoPointX;
+ end;
+ ApplyAmmoChanges(@Hedgehogs[CurrHedgehog])
+ end
+end;
+
+procedure chPut(var s: shortstring);
+begin
+if CheckNoTeamOrHH then exit;
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
+ if (State and gstHHChooseTarget) <> 0 then
+ begin
+ isCursorVisible:= false;
+ if not CurrentTeam.ExtDriven then
+ begin
+ SDL_GetMouseState(@TargetPoint.X, @TargetPoint.Y);
+ dec(TargetPoint.X, WorldDx);
+ dec(TargetPoint.Y, WorldDy);
+ s[0]:= #9;
+ s[1]:= 'p';
+ PInteger(@s[2])^:= TargetPoint.X;
+ PInteger(@s[6])^:= TargetPoint.Y;
+ SendIPC(s)
+ end;
+ AdjustMPoint;
+ State:= State and not gstHHChooseTarget;
+ end else if CurrentTeam.ExtDriven then OutError('got /put while not being in choose target mode', true)
+end;
+
+procedure chCapture(var s: shortstring);
+begin
+flagMakeCapture:= true
+end;
+