share/hedgewars/Data/Missions/Basketball - 2 Players.hwt
changeset 2999 30c4d62cd0c3
parent 2998 5b74906c14bb
child 3000 2b9405b6dc5d
--- a/share/hedgewars/Data/Missions/Basketball - 2 Players.hwt	Mon Mar 15 02:23:40 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,103 +0,0 @@
--- Hedgewars - Basketball for 2 Players
-
-local caption = {
-	["en"] = "Hedgewars-Basketball",
-	["de"] = "Hedgewars-Basketball"
-	}
-
-local subcaption = {
-	["en"] = "2 Player Match",
-	["de"] = "2-Spieler-Turnier"
-	}
-
-local goal = {
-	["en"] = "Bat your opponents through the|baskets and out of the map!",
-	["de"] = "Schlage deine Widersacher durch|die Körbe und aus der Karte hinaus!"
-	}
-
-local scored = {
-	["en"] = " scored a point!",
-	["de"] = " haben gepunktet!"
-	}
-
-local sscore = {
-	["en"] = "Score",
-	["de"] = "Punktestand"
-	}
-
-	local teams = {}
-teams[0] = {
-	["en"] = "The Hogville Wizards",
-	["de"] = "Die Igeldorf-Zauberer"
-	}
-teams[1] = {
-	["en"] = "The Hogmore Ravens",
-	["de"] = "Die Igelmoor-Raben"
-	}
-
-local hognames = {}
-hognames[0] = {"Michael", "Jason", "Mike", "Tom"}
-hognames[1] = {"Diego", "Sam", "Jay", "Hank"}
-
--- To handle missing texts we define a small wrapper function that
--- we'll use to retrieve text.
-local function loc(text)
-	if text == nil then return "**missing**"
-	elseif text[L] == nil then return text["en"]
-	else return text[L]
-	end
-end
-
----------------------------------------------------------------
-
-local hogs = {}
-hogs[0] = {nil, nil, nil, nil}
-hogs[1] = {nil, nil, nil, nil}
-
-function onGameInit()
-	Seed = 0
-	GameFlags = gfSolidLand + gfBorder + gfInvulnerable + gfRandomOrder + gfLowGravity
-	TurnTime = 15000
-	CaseFreq = 0
-	LandAdds = 0
-	Explosives = 0
-	Delay = 0
-	Map = "basketball"
-	Theme = "Freeway"
-
-	AddTeam(loc(teams[0]), 0xff0000, "Simple", "Island", "Default")
-	hogs[0][1] = AddHog(hognames[0][1], 0, 1, "NoHat")
-	hogs[0][2] = AddHog(hognames[0][2], 0, 1, "NoHat")
-	hogs[0][3] = AddHog(hognames[0][3], 0, 1, "NoHat")
-	hogs[0][4] = AddHog(hognames[0][4], 0, 1, "NoHat")
-	AddTeam(loc(teams[1]), 0x0000ff, "Simple", "Island", "Default")
-	hogs[1][1] = AddHog(hognames[1][1], 0, 1, "NoHat")
-	hogs[1][2] = AddHog(hognames[1][2], 0, 1, "NoHat")
-	hogs[1][3] = AddHog(hognames[1][3], 0, 1, "NoHat")
-	hogs[1][4] = AddHog(hognames[1][4], 0, 1, "NoHat")
-end
-
-function onGameStart()
-	ShowMission(loc(caption), loc(subcaption), loc(goal), -amBaseballBat, 0);
-end
-
-function onGameTick()
-end
-
-function onAmmoStoreInit()
-	SetAmmo(amBaseballBat, 9, 0, 0)
-end
-
-function onGearAdd(gear)
-end
-
-local score = {0, 0}
-function onGearDelete(gear)
-	if gear == hogs[0][1] or gear == hogs[0][2] or gear == hogs[0][3] or gear == hogs[0][4] then
-		score[2] = score[2] + 1
-		ShowMission(loc(caption), loc(subcaption), loc(teams[1]) .. " " .. loc(scored) .. "|" .. loc(sscore) .. ": " .. score[1] .. " - " .. score[2], -amBaseballBat, 0);
-	elseif gear == hogs[1][1] or gear == hogs[1][2] or gear == hogs[1][3] or gear == hogs[1][4] then
-		score[1] = score[1] + 1
-		ShowMission(loc(caption), loc(subcaption), loc(teams[0]) .. " " .. loc(scored) .. "|" .. loc(sscore) .. ": " .. score[1] .. " - " .. score[2], -amBaseballBat, 0);
-	end
-end
\ No newline at end of file