--- a/hedgewars/uTypes.pas Mon Dec 28 23:37:44 2015 +0300
+++ b/hedgewars/uTypes.pas Tue Dec 29 14:44:32 2015 -0500
@@ -273,6 +273,7 @@
// DirAngle is a 'real' - if you do not need it for rotation of sprite in uGearsRender, you can use it for any visual-only value
DirAngle: real;
// These are frequently overridden to serve some other purpose
+ Boom: Longword; // amount of damage caused by the gear
Pos: Longword; // Commonly overridden. Example use is posCase values in uConsts.
Angle, Power : Longword; // Used for hog aiming/firing. Angle is rarely used as an Angle otherwise.
Timer, WDTimer : LongWord; // Typically used for some sort of gear timer. Time to explosion, remaining fuel...