--- a/share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua Tue Apr 02 01:34:13 2019 +0200
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua Tue Apr 02 14:51:55 2019 +0200
@@ -106,6 +106,7 @@
local fortMode = false -- is using a fort map?
local tempID_CheckProximity = nil -- temporary structure variable for CheckProximity
local cGear = nil -- detects placement of girders and objects (using airattack)
+local cGearPlacementDone = false
local uniqueStructureID = 0 -- Counter and ID for structures. Is incremented each time a structure spawns
-- Colors
@@ -1385,17 +1386,19 @@
local x,y = GetGearTarget(cGear)
if GetGearType(cGear) == gtAirAttack then
- DeleteGear(cGear)
- PlaceObject(x, y)
+ SetGearMessage(cGear, bor(GetGearMessage(cGear), gmDestroy))
+ if not cGearPlacementDone then
+ PlaceObject(x, y)
+ cGearPlacementDone = true
+ end
elseif GetGearType(cGear) == gtTeleport then
-
- CheckTeleport(cGear, x, y)
- cGear = nil
+ CheckTeleport(cGear, x, y)
+ cGear = nil
+ cGearPlacementDone = true
elseif GetGearType(cGear) == gtGirder then
-
currentGirderRotation = GetState(cGear)
-
PlaceObject(x, y)
+ cGearPlacementDone = true
end
end
@@ -1877,6 +1880,7 @@
local gt = GetGearType(gear)
if (gt == gtAirAttack) or (gt == gtTeleport) or (gt == gtGirder) then
cGear = gear
+ cGearPlacementDone = false
end
if isATrackedGear(gear) then