--- a/project_files/HedgewarsMobile/Classes/SingleSchemeViewController.m Wed Sep 21 15:00:01 2011 -0400
+++ b/project_files/HedgewarsMobile/Classes/SingleSchemeViewController.m Wed Sep 21 22:51:52 2011 +0200
@@ -184,7 +184,8 @@
[label release];
}
- UIImage *img = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/icon%@.png",BTN_DIRECTORY(),[[self.basicSettingList objectAtIndex:row] objectForKey:@"image"]]];
+ UIImage *img = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/icon%@.png",ICONS_DIRECTORY(),
+ [[self.basicSettingList objectAtIndex:row] objectForKey:@"image"]]];
cell.imageView.image = img;
[img release];
@@ -230,7 +231,8 @@
switcher.tag = SWITCH_TAG + row;
[switcher setOn:[[[self.schemeDictionary objectForKey:@"gamemod"] objectAtIndex:row] boolValue] animated:NO];
- UIImage *image = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/btn%@.png",BTN_DIRECTORY(),[[self.gameModifierArray objectAtIndex:row] objectForKey:@"image"]]];
+ UIImage *image = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/btn%@.png",ICONS_DIRECTORY(),
+ [[self.gameModifierArray objectAtIndex:row] objectForKey:@"image"]]];
cell.imageView.image = image;
[image release];
[cell.imageView.layer setCornerRadius:7.0f];