--- a/ChangeLog.txt Thu Sep 28 17:26:54 2017 +0200
+++ b/ChangeLog.txt Thu Sep 28 18:36:24 2017 +0200
@@ -300,6 +300,7 @@
+ New variable: AirMinesNum -- Number of air mines being placed on a medium-sized map
+ New variable: WorldEdge -- World edge type (weNone, weWrap, weBounce, weSea)
+ New variable: AmmoTypeMax -- Maximum ammo type ID (useful to iterate through all ammo types, starting by 0)
+ + New variable: ReadyTimeLeft -- Remaining ready time, 0 if turn in progress. Can be set in onNewTurn
+ Locale library: loc_noop -- Mark string for translation but don't translate it
+ Animate library: AnimInit([startAnimating]) -- New parameter startAnimating: if true, will start game in cinematic mode with most controls disabled. Must play an animation after that
* Fixed call: HideHog(gear) -- Fix crash when gear is invalid. Returns true on success or false otherwise