--- a/hedgewars/uLandOutline.pas Mon Nov 10 01:05:36 2014 +0300
+++ b/hedgewars/uLandOutline.pas Mon Nov 10 10:22:03 2014 -0500
@@ -144,6 +144,7 @@
tsq, tcb, t, r1, r2, r3, cx1, cx2, cy1, cy2: hwFloat;
X, Y: LongInt;
begin
+if pa.Count >= cMaxEdgePoints-1 then exit;
pi:= EndI;
i:= StartI;
ni:= Succ(StartI);
@@ -173,7 +174,7 @@
cx2:= int2hwFloat(x2) + NVx;
cy2:= int2hwFloat(y2) + NVy;
t:= _0;
- while t.Round = 0 do
+ while (t.Round = 0) and (pa.Count < cMaxEdgePoints-2) do
begin
tsq:= t * t;
tcb:= tsq * t;
@@ -186,7 +187,7 @@
pa.ar[pa.Count].x:= X;
pa.ar[pa.Count].y:= Y;
inc(pa.Count);
- TryDo(pa.Count <= cMaxEdgePoints, 'Edge points overflow', true)
+ //TryDo(pa.Count <= cMaxEdgePoints, 'Edge points overflow', true)
end;
until i = StartI;
pa.ar[pa.Count].x:= opa.ar[StartI].X;
@@ -202,7 +203,7 @@
pa.Count:= 0;
i:= 0;
StartLoop:= 0;
-while i < LongInt(opa.Count) do
+while (i < LongInt(opa.Count)) and (pa.Count < cMaxEdgePoints-1) do
if (opa.ar[i + 1].X = NTPX) then
begin
AddLoopPoints(pa, opa, StartLoop, i, Delta);