openalbridge/openalbridge.c
changeset 2494 1e10a47cabea
parent 2446 cbb3af76bcc0
child 2496 8ea93b0d49ee
--- a/openalbridge/openalbridge.c	Fri Oct 16 15:56:42 2009 +0000
+++ b/openalbridge/openalbridge.c	Fri Oct 16 16:42:51 2009 +0000
@@ -1,7 +1,6 @@
 /*
  * OpenAL Bridge - a simple portable library for OpenAL interface
- * Copyright (c) 2009 Vittorio Giovara <vittorio.giovara@gmail.com>,
- *                    Mario Liebisch <mario.liebisch+hw@googlemail.com>
+ * Copyright (c) 2009 Vittorio Giovara <vittorio.giovara@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU Lesser General Public License as published by
@@ -19,29 +18,17 @@
 
 #include "openalbridge.h"
 
-
+char oalbReady = 0;
+int iNumSounds = 0;
 char *prog;
-
-/*Buffers hold sound data*/
-ALuint *Buffers;
-/*index for Sources and Buffers*/
-ALuint globalindex, globalsize, increment;
+/*Sources are points emitting sound*/
+ALuint Sources[MAX_SOURCES];
 
-//null vector
-const ALfloat NV[] = {0.0f, 0.0f, 0.0f};
-//listener orientation
-const ALfloat LO[] = {0.0f, 0.0f, -1.0f, 0.0f, 1.0f, 0.0f};
+/*structure that holds information about sounds*/
+SSound_t *theSounds;
 
-SSound_t aSounds[MAX_SOUNDS];
-int iNumSounds = 0;
-char oalbReady = 0;
-
-ALCcontext *context;
-ALCdevice *device;
-ALuint sources[MAX_SOURCES];
-
-
-
+ALfloat SourcePos[] = { 0.0, 0.0, 0.0 }; /*Position of the source sound*/
+ALfloat SourceVel[] = { 0.0, 0.0, 0.0 }; /*Velocity of the source sound*/
 
 /**
  * const char oalb_init (const char* programname, const char usehardware) 
@@ -56,10 +43,23 @@
  * 2 error
  */
 
-const char oalb_init (const char* programname, const char usehardware) {                
+const char oalb_init (const char* programname, const char usehardware) {	
+        /*Initialize an OpenAL contex and allocate memory space for data and buffers*/
+        ALCcontext *context;
+        ALCdevice *device;
+        const ALCchar *default_device;
+        int i;
+        
         prog = (char *) programname;
         
-        if (oalbReady == AL_TRUE) {
+        /*Position of the listener*/
+        ALfloat ListenerPos[] = {0.0, 0.0, 0.0};
+        /*Velocity of the listener*/
+        ALfloat ListenerVel[] = {0.0, 0.0, 0.0};
+        /*Orientation of the listener. (first 3 elements are "at", second 3 are "up")*/
+        ALfloat ListenerOri[] = {0.0, 0.0, -1.0, 0.0, 1.0, 0.0};
+        
+        if (oalbReady == 1) {
                 errno = EPERM;                
                 err_ret("(%s) WARN - OpenAL already initialized", prog);
                 return AL_FALSE;
@@ -88,29 +88,32 @@
                 err_ret("(%s) WARN - Failed to open sound device", prog);
                 return AL_FALSE;
         }
-        
-        err_msg("(%s) INFO - Using OpenAL device: %s", prog, alcGetString(device, ALC_DEVICE_SPECIFIER));
+        err_msg("(%s) INFO - Output device: %s", prog, alcGetString(device, ALC_DEVICE_SPECIFIER));
         
         context = alcCreateContext(device, NULL);
         alcMakeContextCurrent(context);
+        alcProcessContext(context);
         
-        if (AlGetError("(%s) WARN - Failed to create a new contex") != AL_TRUE)
+        if (AlGetError("(%s) ERROR - Failed to create a new contex") != AL_TRUE)
                 return AL_FALSE;
         
         /*set the listener gain, position (on xyz axes), velocity (one value for each axe) and orientation*/
-        alListenerf (AL_GAIN,        1.0f);
-        alListenerfv(AL_POSITION,    NV);
-        alListenerfv(AL_VELOCITY,    NV);
-        alListenerfv(AL_ORIENTATION, LO);
-        
-        alcProcessContext(context);
+        alListenerf (AL_GAIN,        1.0f       );
+        alListenerfv(AL_POSITION,    ListenerPos);
+        alListenerfv(AL_VELOCITY,    ListenerVel);
+        alListenerfv(AL_ORIENTATION, ListenerOri);
         
         if (AlGetError("(%s) WARN - Failed to set Listener properties") != AL_TRUE)
                 return AL_FALSE;
         
-        alGenSources(MAX_SOURCES, sources);
+        theSounds = (SSound_t*) Malloc(sizeof(SSound_t)*MAX_SOUNDS);
+        for (i = 0; i < MAX_SOUNDS; i++) {
+                theSounds->isLoaded = 0;
+                theSounds->sourceIndex = -1;
+        }
         
-        oalbReady = AL_TRUE;
+        alGenSources(MAX_SOURCES, Sources);
+        oalbReady = 1;
         
         alGetError();  /* clear any AL errors beforehand */
         return AL_TRUE;
@@ -129,6 +132,9 @@
  */
 
 void oalb_close (void) {
+        /*Stop all sounds, deallocate all memory and close OpenAL */
+        ALCcontext *context;
+        ALCdevice  *device;
         int i;
         
         if (oalbReady == 0) {
@@ -137,13 +143,17 @@
                 return;
         }
         
-        for(i = 0; i < iNumSounds; i++) {
-                SSound_stop(&aSounds[i]);
-                SSound_close(&aSounds[i]);
+        alSourceStopv	(MAX_SOURCES, Sources);
+        alDeleteSources (MAX_SOURCES, Sources);
+        
+        for (i = 0; i < MAX_SOUNDS; i++) {
+                free(theSounds[i].filename);
+                alDeleteBuffers (1, &theSounds[i].Buffer);
         }
+        free(theSounds);
         
-        alSourceStopv (MAX_SOURCES, sources);
-        alDeleteSources (MAX_SOURCES, sources);
+        context = alcGetCurrentContext();
+        device  = alcGetContextsDevice(context);
         
         alcMakeContextCurrent(NULL);
         alcDestroyContext(context);
@@ -168,6 +178,21 @@
 char oalb_ready (void) {
         return oalbReady;
 }
+/*
+ ALboolean helper_realloc (void) {
+ expands allocated memory when loading more sound files than expected
+ int oldsize = globalsize;
+ globalsize += increment;
+ 
+ #ifdef DEBUG
+ err_msg("(%s) INFO - Realloc in process from %d to %d\n", prog, oldsize, globalsize);
+ #endif
+ 
+ Buffers = (ALuint*) Realloc(Buffers, sizeof(ALuint)*globalsize);
+ Sources = (ALuint*) Realloc(Sources, sizeof(ALuint)*globalsize);
+ 
+ return AL_TRUE;
+ }*/
 
 /**
  * const int32_t oalb_loadfile (const char *filename) 
@@ -180,8 +205,15 @@
  * -
  */
 
-const int32_t oalb_loadfile (const char *filename) {
-        int i;
+const int32_t oalb_loadfile (const char *filename){
+        /*Open a file, load into memory and allocate the Source buffer for playing*/
+        
+        ALenum format, error;
+        ALsizei bitsize, freq;
+        char *data;
+        int namelength, i;
+        uint32_t magic;
+        FILE *fp;
         
         if (oalbReady == 0) {
                 errno = EPERM;                
@@ -189,25 +221,79 @@
                 return -1;
         }
         
-        if(iNumSounds == MAX_SOUNDS) {
-                err_msg("(%s) WARN - Maximum number of sound samples reached", prog);
-                return -3;
+        /*when the buffers are all used, we can expand memory to accept new files*/
+        //     if (globalindex == globalsize)
+        //            helper_realloc();
+        
+        namelength=strlen(filename);
+        /*if this sound is already loaded return the index from theSounds*/
+        for (i = 0; i < iNumSounds; i++){
+                if (theSounds[iNumSounds].isLoaded == 1) {
+                        if (strncmp(theSounds[iNumSounds].filename, filename, namelength) == 0)
+                                return i;
+                }
+        }
+        
+        /*else load it and store it into a theSounds cell*/
+        
+        /*detect the file format, as written in the first 4 bytes of the header*/
+        fp = Fopen (filename, "rb");
+        
+        if (fp == NULL)
+                return -1;
+        
+        error = fread (&magic, sizeof(uint32_t), 1, fp);
+        fclose (fp);
+        
+        if (error < 0) {
+                errno = EIO;
+                err_ret("(%s) ERROR - File %s is too short", prog, filename);
+                return -2;
         }
         
+        switch (ENDIAN_BIG_32(magic)) {
+                case OGG_FILE_FORMAT:
+                        error = load_oggvorbis (filename, &format, &data, &bitsize, &freq);
+                        break;
+                case WAV_FILE_FORMAT:
+                        error = load_wavpcm (filename, &format, &data, &bitsize, &freq);
+                        break;
+                default:
+                        errno = EINVAL;
+                        err_ret ("(%s) ERROR - File format (%08X) not supported", prog, ENDIAN_BIG_32(magic));
+                        return -5;
+                        break;
+        }
         
-        for(i = 0; i < iNumSounds; i++)
-                if(strcmp(aSounds[i].Filename, filename) == 0)
-                        return i;
+        theSounds[iNumSounds].filename = (char*) Malloc(sizeof(char) * namelength);
+        strncpy(theSounds[iNumSounds].filename, filename, namelength);
+        theSounds[iNumSounds].isLoaded = 1;
         
-        if(SSound_load(&aSounds[iNumSounds], filename))
-                return iNumSounds++;
-        else
-                return -2;
+        /*prepare the buffer to receive data*/
+        alGenBuffers(1, &theSounds[iNumSounds].Buffer);
+        
+        if (AlGetError("(%s) ERROR - Failed to allocate memory for buffers") != AL_TRUE)
+                return -3;
         
+        /*copy pcm data in one buffer*/
+        alBufferData(theSounds[iNumSounds].Buffer, format, data, bitsize, freq);
+        /*deallocate data to save memory*/
+        free(data);		
+        
+        if (AlGetError("(%s) ERROR - Failed to write data to buffers") != AL_TRUE)
+                return -6;
+        
+        alGetError();  /* clear any AL errors beforehand */
+        
+        /*returns the index of the source you just loaded, increments it and exits*/
+        return iNumSounds++;
 }
 
 
+
 void oalb_setvolume (const uint32_t iIndex,  const char cPercentage) {
+        float percentage;
+        
         if (oalbReady == 0) {
                 errno = EPERM;                
                 err_ret("(%s) WARN - OpenAL not initialized", prog);
@@ -222,9 +308,11 @@
         }
         
         if(cPercentage > 100)
-                SSound_volume(&aSounds[iIndex], 1.0f);
+                percentage = 1.0f;
         else
-                SSound_volume(&aSounds[iIndex], cPercentage / 100.0f);
+                percentage = cPercentage / 100.0f;
+        
+        alSourcef(Sources[theSounds[iIndex].sourceIndex], AL_GAIN, percentage);
         
         if (AlGetError2("(%s) ERROR -  Failed to set volume for sound %d\n", iIndex) != AL_TRUE)
                 return;
@@ -235,6 +323,7 @@
 }
 
 
+
 void oalb_setglobalvolume (const char cPercentage) {
         if (oalbReady == 0) {
                 errno = EPERM;                
@@ -256,7 +345,6 @@
         return;
 }
 
-    
 void oalb_togglemute (void) {
         /*Mute or unmute sound*/
         ALfloat mute;
@@ -282,81 +370,83 @@
         
         return;
 }
- /*
- 
- ALboolean openal_fade (uint32_t index, uint16_t quantity, ALboolean direction) {
- /*Fade in or out by calling a helper thread
- #ifndef _WIN32
- pthread_t thread;
- #else
- HANDLE Thread;
- DWORD threadID;
- #endif
- fade_t *fade;
- 
- if (oalbReady == AL_FALSE) {
- errno = EPERM;                
- err_ret("(%s) WARN - OpenAL not initialized", prog);
- return AL_FALSE;
- }
- 
- fade = (fade_t*) Malloc(sizeof(fade_t));
- fade->index = index;
- fade->quantity = quantity;
- 
- if (index >= globalsize) {
- errno = EINVAL;
- err_ret("(%s) ERROR - Index out of bounds (got %d, max %d)", prog, index, globalindex);
- return AL_FALSE;
- }
+
+
+void oalb_fade (uint32_t iIndex, uint16_t quantity, ALboolean direction) {
+        /*Fade in or out by calling a helper thread*/
+#ifndef _WIN32
+        pthread_t thread;
+#else
+        HANDLE Thread;
+        DWORD threadID;
+#endif
+        fade_t *fade;
+        
+        if (oalbReady == 0) {
+                errno = EPERM;                
+                err_ret("(%s) WARN - OpenAL not initialized", prog);
+                return ;
+        }
+        
+        fade = (fade_t*) Malloc(sizeof(fade_t));
+        fade->index = iIndex;
+        fade->quantity = quantity;
+        
+        if(iIndex < 0 || iIndex >= iNumSounds) {
+                errno = EINVAL;
+                err_ret("(%s) ERROR - Index (%d) out of bounds", prog, iIndex);
+                return;
+        }
+        
+        switch (direction) {
+                case FADE_IN:
+#ifndef _WIN32
+                        pthread_create(&thread, NULL, helper_fadein, (void*) fade);
+#else
+                        Thread = _beginthread(&helper_fadein, 0, (void*) fade);
+#endif
+                        break;
+                case FADE_OUT:
+#ifndef _WIN32
+                        pthread_create(&thread, NULL, helper_fadeout, (void*) fade);
+#else
+                        Thread = _beginthread(&helper_fadeout, 0, (void*) fade);
+#endif	
+                        break;
+                default:
+                        errno = EINVAL;
+                        err_ret("(%s) ERROR - Unknown direction for fading", prog, index);
+                        free(fade);
+                        return;
+                        break;
+        }
+        
+#ifndef _WIN32
+        pthread_detach(thread);
+#endif
+        
+        alGetError();  /* clear any AL errors beforehand */
+        
+        return;
+}
+
+
+void oalb_fadeout (uint32_t index, uint16_t quantity) {
+        /*wrapper for fadeout*/
+        oalb_fade(index, quantity, FADE_OUT);
+        return;
+}
+
+
+void oalb_fadein (uint32_t index, uint16_t quantity) {
+        /*wrapper for fadein*/
+        oalb_fade(index, quantity, FADE_IN);
+        return;
+}
  
- switch (direction) {
- case FADE_IN:
- #ifndef _WIN32
- pthread_create(&thread, NULL, helper_fadein, (void*) fade);
- #else
- Thread = _beginthread(&helper_fadein, 0, (void*) fade);
- #endif
- break;
- case FADE_OUT:
- #ifndef _WIN32
- pthread_create(&thread, NULL, helper_fadeout, (void*) fade);
- #else
- Thread = _beginthread(&helper_fadeout, 0, (void*) fade);
- #endif	
- break;
- default:
- errno = EINVAL;
- err_ret("(%s) ERROR - Unknown direction for fading", prog, index, globalindex);
- free(fade);
- return AL_FALSE;
- break;
- }
- 
- #ifndef _WIN32
- pthread_detach(thread);
- #endif
- 
- alGetError();  /* clear any AL errors beforehand 
- 
- return AL_TRUE;
- }
- 
- 
- ALboolean openal_fadeout (uint32_t index, uint16_t quantity) {
- /*wrapper for fadeout
- return openal_fade(index, quantity, FADE_OUT);
- }
- 
- 
- ALboolean openal_fadein (uint32_t index, uint16_t quantity) {
- /*wrapper for fadein
- return openal_fade(index, quantity, FADE_IN);
- }
- 
- 
- ALboolean openal_setposition (uint32_t index, float x, float y, float z) {
- if (oalbReady == AL_FALSE) {
+
+/*      ALboolean openal_setposition (uint32_t index, float x, float y, float z) {
+ if (openalReady == AL_FALSE) {
  errno = EPERM;                
  err_ret("(%s) WARN - OpenAL not initialized", prog);
  return AL_FALSE;
@@ -373,12 +463,14 @@
  return AL_FALSE;
  
  return AL_TRUE;
- }
- 
- */
+ }*/
+
 
-void oalb_playsound (const uint32_t iIndex, const char bLoop) {
-        if (oalbReady == AL_FALSE) {
+void oalb_playsound (const uint32_t iIndex, const char bLoop){
+        int findNewSource;
+        int i, j, state;
+        
+        if (oalbReady == 0) {
                 errno = EPERM;                
                 err_ret("(%s) WARN - OpenAL not initialized", prog);
                 return;
@@ -390,9 +482,55 @@
                 err_ret("(%s) ERROR - Index (%d) out of bounds", prog, iIndex);
                 return;
         }
-        SSound_play(&aSounds[iIndex], bLoop);
+        
+        /*check if sound has already a source*/
+        if (theSounds[iIndex].sourceIndex == -1) {
+                /*needs a new source*/
+                findNewSource = 1;
+        } else {
+                /*already has a source -- check it's not playing*/
+                alGetSourcei(Sources[theSounds[iIndex].sourceIndex], AL_SOURCE_STATE, &state);
+                if(state == AL_PLAYING || state == AL_PAUSED) {
+                        /*it is being played, so we have to allocate a new source*/
+                        findNewSource = 1;
+                } else {
+                        /*it is not being played, so we can use it safely*/
+                        findNewSource = 0;
+                }
+        }
         
+        if (findNewSource == 1) {
+#ifdef DEBUG
+             err_msg("(%s) DEBUG - Looking for a source for sound %d", prog, iIndex);   
+#endif
+                for (i = 0; i < MAX_SOURCES; i++) {
+                        alGetSourcei(Sources[i], AL_SOURCE_STATE, &state);
+                        if(state != AL_PLAYING && state != AL_PAUSED) {
+                              //  alSourceStop(Sources[i]);
+                              //  alGetError();
+                                for(j = 0; j < iNumSounds; j++)
+                                        if(theSounds[j].isLoaded && theSounds[j].sourceIndex == i)
+                                                theSounds[j].sourceIndex = -1;
+                                break;
+                        } else {
+                                //TODO: what happens when all 16 sources are busy?
+                        }
+                }
+                theSounds[iIndex].sourceIndex = i;
+        }
         
+        alSourcei (Sources[theSounds[iIndex].sourceIndex], AL_BUFFER,   theSounds[iIndex].Buffer);
+        alSourcef (Sources[theSounds[iIndex].sourceIndex], AL_PITCH,    1.0f        );
+        alSourcef (Sources[theSounds[iIndex].sourceIndex], AL_GAIN,     1.0f        );
+        alSourcefv(Sources[theSounds[iIndex].sourceIndex], AL_POSITION, SourcePos   );
+        alSourcefv(Sources[theSounds[iIndex].sourceIndex], AL_VELOCITY, SourceVel   );
+        alSourcei (Sources[theSounds[iIndex].sourceIndex], AL_LOOPING,  bLoop       );
+        if (AlGetError("(%s) ERROR - Failed to set Source properties") != AL_TRUE)
+                return;
+        
+        alSourcePlay(Sources[theSounds[iIndex].sourceIndex]);
+        if (AlGetError2("(%s) ERROR - Failed to play sound %d)", iIndex) != AL_TRUE)
+                return;
         
         alGetError();  /* clear any AL errors beforehand */
         
@@ -413,8 +551,7 @@
                 err_ret("(%s) ERROR - Index (%d) out of bounds", prog, iIndex);
                 return;
         }
-        SSound_pause(&aSounds[iIndex]);
-        
+        alSourcePause(Sources[theSounds[iIndex].sourceIndex]);                             
         if (AlGetError2("(%s) ERROR - Failed to pause sound %d)", iIndex) != AL_TRUE)
                 return;
         
@@ -435,7 +572,7 @@
                 err_ret("(%s) ERROR - Index (%d) out of bounds", prog, iIndex);
                 return;
         }
-        SSound_stop(&aSounds[iIndex]);
+        alSourceStop(Sources[theSounds[iIndex].sourceIndex]);                             
         
         if (AlGetError2("(%s) ERROR - Failed to stop sound %d)", iIndex) != AL_TRUE)
                 return;