--- a/hedgewars/uScript.pas Tue Oct 24 04:06:03 2017 +0200
+++ b/hedgewars/uScript.pas Tue Oct 24 04:48:20 2017 +0200
@@ -2887,6 +2887,13 @@
lua_pop(luaState, 1);
end;
+function ScriptGetAnsiString(name : shortstring) : ansistring;
+begin
+ lua_getglobal(luaState, Str2PChar(name));
+ ScriptGetAnsiString:= lua_tostringa(luaState, -1);
+ lua_pop(luaState, 1);
+end;
+
procedure ScriptOnPreviewInit;
begin
// not required if there is no script to run
@@ -2982,7 +2989,7 @@
ParseCommand('map ' + ScriptGetString('Map'), true, true);
if ScriptGetString('Theme') <> '' then
ParseCommand('theme ' + ScriptGetString('Theme'), true, true);
-LuaGoals:= ScriptGetString('Goals');
+LuaGoals:= ScriptGetAnsiString('Goals');
// Support lua changing the ammo layout - assume all hogs have same ammo, note this might leave a few ammo stores lying around.
k:= 0;