share/hedgewars/Data/Missions/Training/User_Mission_-_Rope_Knock_Challenge.lua
changeset 11968 1de4d6b35748
parent 11967 7dd85fe00de3
child 11969 7718ebf8cf14
--- a/share/hedgewars/Data/Missions/Training/User_Mission_-_Rope_Knock_Challenge.lua	Sun Nov 20 04:21:24 2016 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,273 +0,0 @@
-HedgewarsScriptLoad("/Scripts/Locale.lua")
-
-local hhs = {}
-local missionWon = nil
-local endTimer = 1000
-local hogsKilled = 0
-local finishTime
-
-local HogData =	{
-					{"Bufon", 			"ShaggyYeti",false},
-					{"burp", 			"lambda",false},
-					{"Blue", 			"cap_blue",false},
-					{"bender", 			"NoHat",false},
-					{"Castell",			"NoHat",false},
-					{"cekoto", 			"NoHat",false},
-					{"CheezeMonkey",	"NoHat",false},
-					{"claymore", 		"NoHat",false},
-					{"CIA-144", 		"cyborg1",false},
-					{"doomy ", 			"NoHat",false},
-					{"Falkenauge", 		"NoHat",false},
-					{"FadeOne", 		"NoHat",false},
-					{"hayaa", 			"NoHat",false},
-					{"Hermes", 			"laurel",false},
-					{"HedgeKing",		"NoHat",false},
-					{"Izack1535", 		"NoHat",false},
-					{"Kiofspa", 		"NoHat",false},
-					{"Komplex", 		"NoHat",false},
-					{"koda", 			"poke_mudkip",false},
-					{"Lalo", 			"NoHat",false},
-					{"Logan", 			"NoHat",false},
-					{"lollkiller", 		"NoHat",false},
-					{"Luelle", 			"NoHat",false},
-					{"mikade", 			"Skull",false},
-					{"Mushi", 			"sm_daisy",false},
-					{"Naboo", 			"NoHat",false},
-					{"nemo", 			"bb_bub",false},
-					{"practice", 		"NoHat",false},
-					{"Prof. Panic",  	"NoHat",false},
-					{"Randy",			"zoo_Sheep",false},
-					{"rhino", 			"NinjaTriangle",false},
-					{"Radissthor",  	"NoHat",false},
-					{"Sami",			"sm_peach",false},
-					{"soreau", 			"NoHat",false},
-					{"sdw195", 			"NoHat",false},
-					{"sphrix", 			"TeamTopHat",false},
-					{"sheepluva",		"zoo_Sheep",false},
-					{"Smaxx", 			"NoHat",false},
-					{"shadowzero", 		"NoHat",false},
-					{"Star and Moon",	"SparkleSuperFun",false},
-					{"The 24",			"NoHat",false},
-					{"TLD",				"NoHat",false},
-					{"Tiyuri", 			"sf_ryu",false},
-					{"unC0Rr", 			"cyborg1",false},
-					{"Waldsau", 		"cyborg1",false},
-					{"wolfmarc", 		"knight",false},
-					{"Xeli", 			"android",false}
-
-				}
-
-function GenericEnd()
-	EndGame()
-end
-
-function GameOverMan()
-	missionWon = false
-	ShowMission(loc("Rope-knocking Challenge"), loc("Challenge over!"), loc("Oh no! Just try again!"), -amSkip, 0)
-	SendStat(siGameResult, loc("Challenge over!"))
-	local score = math.ceil((hogsKilled / 16)*6000)
-	SendStat(siCustomAchievement, string.format(loc("You have killed %d of 16 hedgehogs (+%d points)."), hogsKilled, score))
-	SendStat(siPointType, "points")
-	SendStat(siPlayerKills, tostring(score), loc("Wannabe Shoppsta"))
-	PlaySound(sndHellish)
-end
-
-function GG()
-	missionWon = true
-	local completeTime = (TurnTime - finishTime) / 1000
-	ShowMission(loc("Rope-knocking Challenge"), loc("Challenge completed!"), loc("Congratulations!") .. "|" .. string.format(loc("Completion time: %.2fs"), completeTime), 0, 0)
-	PlaySound(sndHomerun)
-	SendStat(siGameResult, loc("Challenge completed!"))
-	local hogScore = math.ceil((hogsKilled / 16)*6000)
-	local timeScore = math.ceil((finishTime/TurnTime)*6000)
-	local score = hogScore + timeScore
-	SendStat(siCustomAchievement, string.format(loc("You have killed %d of 16 hedgehogs (+%d points)."), hogsKilled, hogScore))
-	SendStat(siCustomAchievement, string.format(loc("You have completed this challenge in %.2f s (+%d points)."), completeTime, timeScore))
-	SendStat(siPointType, "points")
-	SendStat(siPlayerKills, tostring(score), loc("Wannabe Shoppsta"))
-end
-
-function AssignCharacter(p)
-
-	done = false
-	sanityCheck = 0
-
-	while(done == false) do
-
-		i = 1+ GetRandom(#HogData)
-		if HogData[i][3] == false then
-			HogData[i][3] = true
-			done = true
-			SetHogName(hhs[p], HogData[i][1])
-			SetHogHat(hhs[p], HogData[i][2])
-		elseif HogData[i][3] == true then
-			sanityCheck = sanityCheck +1
-			if sanityCheck == 100 then
-				done = true
-				SetHogName(hhs[p], "Newbie")
-				SetHogHat(hhs[p], "NoHat")
-			end
-		end
-
-	end
-
-end
-
-function onGameInit()
-
-	--Seed = 1
-	GameFlags = gfBorder + gfSolidLand
-
-	TurnTime = 180 * 1000
-	Delay = 500
-	Map = "Ropes"
-	Theme = "Eyes"
-
-	CaseFreq = 0
-	MinesNum = 0
-	Explosives = 0
-
-	AddTeam(loc("Wannabe Shoppsta"), 0x11F12B, "Simple", "Island", "Default", "cm_shoppa")
-	hhs[0] = AddHog(loc("Ace"), 0, 1, "Gasmask")
-	SetGearPosition(player, 1380, 1500)
-
-	AddTeam(loc("Unsuspecting Louts"), 0xDD0000, "Simple", "Island", "Default", "cm_face")
-	for i = 1, 8 do
-		hhs[i] = AddHog("generic", 0, 1, "NoHat")
-	end
-
-	AddTeam(loc("Unlucky Sods"), 0xDD0000, "Simple", "Island", "Default", "cm_balrog")
-	for i = 9, 16 do
-		hhs[i] = AddHog("generic", 0, 1, "NoHat")
-	end
-
-end
-
-
-
-function onGameStart()
-	SendHealthStatsOff()
-
-	ShowMission     (
-                        loc("Rope-knocking Challenge"),
-                        loc("Challenge"),
-                        loc("Use the rope to knock your enemies to their doom.") .. "|" ..
-                        loc("Finish this challenge as fast as possible to earn bonus points."),
-                        -amRope, 4000)
-
-	PlaceGirder(46,1783, 0)
-
-	SetGearPosition(hhs[0], 2419, 1769)
-	SetGearPosition(hhs[1], 3350, 570)
-	SetGearPosition(hhs[2], 3039, 1300)
-	SetGearPosition(hhs[3], 2909, 430)
-	SetGearPosition(hhs[4], 2150, 879)
-	SetGearPosition(hhs[5], 1735, 1136)
-	SetGearPosition(hhs[6], 1563, 553)
-	SetGearPosition(hhs[7], 679, 859)
-	SetGearPosition(hhs[8], 1034, 251)
-	SetGearPosition(hhs[9], 255, 67)
-	SetGearPosition(hhs[10], 2671, 7)
-	SetGearPosition(hhs[11], 2929, 244)
-	SetGearPosition(hhs[12], 1946, 221)
-	SetGearPosition(hhs[13], 3849, 1067)
-	SetGearPosition(hhs[14], 3360, 659)
-	SetGearPosition(hhs[15], 3885, 285)
-	SetGearPosition(hhs[16], 935, 1160)
-
-	for i = 1, 16 do
-		AssignCharacter(i)
-	end
-
-end
-
-function onGameTick()
-
-	if (TurnTimeLeft == 1) and (missionWon == nil) then
-		GameOverMan()
-	end
-
-	if missionWon ~= nil then
-
-		endTimer = endTimer - 1
-		if endTimer == 1 then
-			GenericEnd()
-		end
-
-		if missionWon == true then
-			AddCaption(loc("Victory!"), 0xFFFFFFFF,capgrpGameState)
-		else
-			AddCaption(loc("Challenge over!"), 0xFFFFFFFF,capgrpGameState)
-		end
-
-	end
-
-end
-
-function onGearDamage(gear, damage)
-
-	if gear ~= hhs[0] and GetGearType(gear) == gtHedgehog then
-
-		AddVisualGear(GetX(gear), GetY(gear), vgtBigExplosion, 0, false)
-		DeleteGear(gear)
-		PlaySound(sndExplosion)
-		AddCaption(string.format(knockTaunt(), GetHogName(gear)), 0xFFFFFFFF, capgrpMessage)
-
-		hogsKilled = hogsKilled +1
-		if hogsKilled == 15 then
-			PlaySound(sndRideOfTheValkyries)
-		elseif hogsKilled == 16 then
-			finishTime = TurnTimeLeft
-			GG()
-		end
-
-	end
-
-end
-
-function knockTaunt()
-	local r = math.random(0,23)
-	local taunt
-	if r == 0 then taunt =		loc("%s has been knocked out.")
-	elseif r == 1 then taunt =	loc("%s hit the ground.")
-	elseif r == 2 then taunt =	loc("%s splatted.")
-	elseif r == 3 then taunt =	loc("%s was smashed.")
-	elseif r == 4 then taunt =	loc("%s felt unstable.")
-	elseif r == 5 then taunt =	loc("%s exploded.")
-	elseif r == 6 then taunt =	loc("%s fell from a high cliff.")
-	elseif r == 7 then taunt =	loc("%s goes the way of the lemming.")
-	elseif r == 8 then taunt =	loc("%s was knocked away.")
-	elseif r == 9 then taunt =	loc("%s was really unlucky.")
-	elseif r == 10 then taunt =	loc("%s felt victim to rope-knocking.")
-	elseif r == 11 then taunt =	loc("%s had no chance.")
-	elseif r == 12 then taunt =	loc("%s was a good target.")
-	elseif r == 13 then taunt =	loc("%s spawned at a really bad position.")
-	elseif r == 14 then taunt =	loc("%s was doomed from the beginning.")
-	elseif r == 15 then taunt =	loc("%s has fallen victim to gravity.")
-	elseif r == 16 then taunt =	loc("%s hates Newton.")		-- Isaac Newton
-	elseif r == 17 then taunt =	loc("%s had it coming.")
-	elseif r == 18 then taunt =	loc("%s is eliminated!")
-	elseif r == 19 then taunt =	loc("%s fell too fast.")
-	elseif r == 20 then taunt =	loc("%s flew like a rock.")
-	elseif r == 21 then taunt =	loc("%s stumpled.")
-	elseif r == 22 then taunt =	loc("%s was shoved away.")
-	elseif r == 23 then taunt =	loc("%s didn't expect that.")
-	end
-	return taunt
-end
-
-function onGearDelete(gear)
-
-	if (gear == hhs[0]) and (missionWon == nil) then
-		GameOverMan()
-	end
-
-end
-
-function onAmmoStoreInit()
-	SetAmmo(amRope, 9, 0, 0, 0)
-end
-
-function onNewTurn()
- 	SetWeapon(amRope)
-end