--- a/share/hedgewars/Data/Missions/Training/User_Mission_-_Rope_Knock_Challenge.lua Sun Nov 20 04:21:24 2016 +0100
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,273 +0,0 @@
-HedgewarsScriptLoad("/Scripts/Locale.lua")
-
-local hhs = {}
-local missionWon = nil
-local endTimer = 1000
-local hogsKilled = 0
-local finishTime
-
-local HogData = {
- {"Bufon", "ShaggyYeti",false},
- {"burp", "lambda",false},
- {"Blue", "cap_blue",false},
- {"bender", "NoHat",false},
- {"Castell", "NoHat",false},
- {"cekoto", "NoHat",false},
- {"CheezeMonkey", "NoHat",false},
- {"claymore", "NoHat",false},
- {"CIA-144", "cyborg1",false},
- {"doomy ", "NoHat",false},
- {"Falkenauge", "NoHat",false},
- {"FadeOne", "NoHat",false},
- {"hayaa", "NoHat",false},
- {"Hermes", "laurel",false},
- {"HedgeKing", "NoHat",false},
- {"Izack1535", "NoHat",false},
- {"Kiofspa", "NoHat",false},
- {"Komplex", "NoHat",false},
- {"koda", "poke_mudkip",false},
- {"Lalo", "NoHat",false},
- {"Logan", "NoHat",false},
- {"lollkiller", "NoHat",false},
- {"Luelle", "NoHat",false},
- {"mikade", "Skull",false},
- {"Mushi", "sm_daisy",false},
- {"Naboo", "NoHat",false},
- {"nemo", "bb_bub",false},
- {"practice", "NoHat",false},
- {"Prof. Panic", "NoHat",false},
- {"Randy", "zoo_Sheep",false},
- {"rhino", "NinjaTriangle",false},
- {"Radissthor", "NoHat",false},
- {"Sami", "sm_peach",false},
- {"soreau", "NoHat",false},
- {"sdw195", "NoHat",false},
- {"sphrix", "TeamTopHat",false},
- {"sheepluva", "zoo_Sheep",false},
- {"Smaxx", "NoHat",false},
- {"shadowzero", "NoHat",false},
- {"Star and Moon", "SparkleSuperFun",false},
- {"The 24", "NoHat",false},
- {"TLD", "NoHat",false},
- {"Tiyuri", "sf_ryu",false},
- {"unC0Rr", "cyborg1",false},
- {"Waldsau", "cyborg1",false},
- {"wolfmarc", "knight",false},
- {"Xeli", "android",false}
-
- }
-
-function GenericEnd()
- EndGame()
-end
-
-function GameOverMan()
- missionWon = false
- ShowMission(loc("Rope-knocking Challenge"), loc("Challenge over!"), loc("Oh no! Just try again!"), -amSkip, 0)
- SendStat(siGameResult, loc("Challenge over!"))
- local score = math.ceil((hogsKilled / 16)*6000)
- SendStat(siCustomAchievement, string.format(loc("You have killed %d of 16 hedgehogs (+%d points)."), hogsKilled, score))
- SendStat(siPointType, "points")
- SendStat(siPlayerKills, tostring(score), loc("Wannabe Shoppsta"))
- PlaySound(sndHellish)
-end
-
-function GG()
- missionWon = true
- local completeTime = (TurnTime - finishTime) / 1000
- ShowMission(loc("Rope-knocking Challenge"), loc("Challenge completed!"), loc("Congratulations!") .. "|" .. string.format(loc("Completion time: %.2fs"), completeTime), 0, 0)
- PlaySound(sndHomerun)
- SendStat(siGameResult, loc("Challenge completed!"))
- local hogScore = math.ceil((hogsKilled / 16)*6000)
- local timeScore = math.ceil((finishTime/TurnTime)*6000)
- local score = hogScore + timeScore
- SendStat(siCustomAchievement, string.format(loc("You have killed %d of 16 hedgehogs (+%d points)."), hogsKilled, hogScore))
- SendStat(siCustomAchievement, string.format(loc("You have completed this challenge in %.2f s (+%d points)."), completeTime, timeScore))
- SendStat(siPointType, "points")
- SendStat(siPlayerKills, tostring(score), loc("Wannabe Shoppsta"))
-end
-
-function AssignCharacter(p)
-
- done = false
- sanityCheck = 0
-
- while(done == false) do
-
- i = 1+ GetRandom(#HogData)
- if HogData[i][3] == false then
- HogData[i][3] = true
- done = true
- SetHogName(hhs[p], HogData[i][1])
- SetHogHat(hhs[p], HogData[i][2])
- elseif HogData[i][3] == true then
- sanityCheck = sanityCheck +1
- if sanityCheck == 100 then
- done = true
- SetHogName(hhs[p], "Newbie")
- SetHogHat(hhs[p], "NoHat")
- end
- end
-
- end
-
-end
-
-function onGameInit()
-
- --Seed = 1
- GameFlags = gfBorder + gfSolidLand
-
- TurnTime = 180 * 1000
- Delay = 500
- Map = "Ropes"
- Theme = "Eyes"
-
- CaseFreq = 0
- MinesNum = 0
- Explosives = 0
-
- AddTeam(loc("Wannabe Shoppsta"), 0x11F12B, "Simple", "Island", "Default", "cm_shoppa")
- hhs[0] = AddHog(loc("Ace"), 0, 1, "Gasmask")
- SetGearPosition(player, 1380, 1500)
-
- AddTeam(loc("Unsuspecting Louts"), 0xDD0000, "Simple", "Island", "Default", "cm_face")
- for i = 1, 8 do
- hhs[i] = AddHog("generic", 0, 1, "NoHat")
- end
-
- AddTeam(loc("Unlucky Sods"), 0xDD0000, "Simple", "Island", "Default", "cm_balrog")
- for i = 9, 16 do
- hhs[i] = AddHog("generic", 0, 1, "NoHat")
- end
-
-end
-
-
-
-function onGameStart()
- SendHealthStatsOff()
-
- ShowMission (
- loc("Rope-knocking Challenge"),
- loc("Challenge"),
- loc("Use the rope to knock your enemies to their doom.") .. "|" ..
- loc("Finish this challenge as fast as possible to earn bonus points."),
- -amRope, 4000)
-
- PlaceGirder(46,1783, 0)
-
- SetGearPosition(hhs[0], 2419, 1769)
- SetGearPosition(hhs[1], 3350, 570)
- SetGearPosition(hhs[2], 3039, 1300)
- SetGearPosition(hhs[3], 2909, 430)
- SetGearPosition(hhs[4], 2150, 879)
- SetGearPosition(hhs[5], 1735, 1136)
- SetGearPosition(hhs[6], 1563, 553)
- SetGearPosition(hhs[7], 679, 859)
- SetGearPosition(hhs[8], 1034, 251)
- SetGearPosition(hhs[9], 255, 67)
- SetGearPosition(hhs[10], 2671, 7)
- SetGearPosition(hhs[11], 2929, 244)
- SetGearPosition(hhs[12], 1946, 221)
- SetGearPosition(hhs[13], 3849, 1067)
- SetGearPosition(hhs[14], 3360, 659)
- SetGearPosition(hhs[15], 3885, 285)
- SetGearPosition(hhs[16], 935, 1160)
-
- for i = 1, 16 do
- AssignCharacter(i)
- end
-
-end
-
-function onGameTick()
-
- if (TurnTimeLeft == 1) and (missionWon == nil) then
- GameOverMan()
- end
-
- if missionWon ~= nil then
-
- endTimer = endTimer - 1
- if endTimer == 1 then
- GenericEnd()
- end
-
- if missionWon == true then
- AddCaption(loc("Victory!"), 0xFFFFFFFF,capgrpGameState)
- else
- AddCaption(loc("Challenge over!"), 0xFFFFFFFF,capgrpGameState)
- end
-
- end
-
-end
-
-function onGearDamage(gear, damage)
-
- if gear ~= hhs[0] and GetGearType(gear) == gtHedgehog then
-
- AddVisualGear(GetX(gear), GetY(gear), vgtBigExplosion, 0, false)
- DeleteGear(gear)
- PlaySound(sndExplosion)
- AddCaption(string.format(knockTaunt(), GetHogName(gear)), 0xFFFFFFFF, capgrpMessage)
-
- hogsKilled = hogsKilled +1
- if hogsKilled == 15 then
- PlaySound(sndRideOfTheValkyries)
- elseif hogsKilled == 16 then
- finishTime = TurnTimeLeft
- GG()
- end
-
- end
-
-end
-
-function knockTaunt()
- local r = math.random(0,23)
- local taunt
- if r == 0 then taunt = loc("%s has been knocked out.")
- elseif r == 1 then taunt = loc("%s hit the ground.")
- elseif r == 2 then taunt = loc("%s splatted.")
- elseif r == 3 then taunt = loc("%s was smashed.")
- elseif r == 4 then taunt = loc("%s felt unstable.")
- elseif r == 5 then taunt = loc("%s exploded.")
- elseif r == 6 then taunt = loc("%s fell from a high cliff.")
- elseif r == 7 then taunt = loc("%s goes the way of the lemming.")
- elseif r == 8 then taunt = loc("%s was knocked away.")
- elseif r == 9 then taunt = loc("%s was really unlucky.")
- elseif r == 10 then taunt = loc("%s felt victim to rope-knocking.")
- elseif r == 11 then taunt = loc("%s had no chance.")
- elseif r == 12 then taunt = loc("%s was a good target.")
- elseif r == 13 then taunt = loc("%s spawned at a really bad position.")
- elseif r == 14 then taunt = loc("%s was doomed from the beginning.")
- elseif r == 15 then taunt = loc("%s has fallen victim to gravity.")
- elseif r == 16 then taunt = loc("%s hates Newton.") -- Isaac Newton
- elseif r == 17 then taunt = loc("%s had it coming.")
- elseif r == 18 then taunt = loc("%s is eliminated!")
- elseif r == 19 then taunt = loc("%s fell too fast.")
- elseif r == 20 then taunt = loc("%s flew like a rock.")
- elseif r == 21 then taunt = loc("%s stumpled.")
- elseif r == 22 then taunt = loc("%s was shoved away.")
- elseif r == 23 then taunt = loc("%s didn't expect that.")
- end
- return taunt
-end
-
-function onGearDelete(gear)
-
- if (gear == hhs[0]) and (missionWon == nil) then
- GameOverMan()
- end
-
-end
-
-function onAmmoStoreInit()
- SetAmmo(amRope, 9, 0, 0, 0)
-end
-
-function onNewTurn()
- SetWeapon(amRope)
-end