--- a/share/hedgewars/Data/Missions/Training/User_Mission_-_RCPlane_Challenge.lua Sun Nov 20 04:21:24 2016 +0100
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,494 +0,0 @@
-HedgewarsScriptLoad("/Scripts/Locale.lua")
-
-local player = nil
-local RCGear = nil
-local planesUsed = 0
-local planeTimer = 0
-local planeUhOh = false
-local cratesLeft = 0
-local crateStreak = 0
-local longestCrateStreak = 0
-local commentTimer = 0
-local missiles = 0
-local totalMissiles = 0
-local missileScanTimer = 0
-local nextComment = sndNone
-
-function onGameInit()
-
- Seed = 1
- GameFlags = gfInfAttack + gfInvulnerable + gfOneClanMode + gfSolidLand
-
- TurnTime = 90 * 1000
-
- Map = "Ropes"
- Theme = "Eyes"
-
- CaseFreq = 0
- MinesNum = 0
- Explosives = 0
-
- AddTeam(loc("Wannabe Flyboys"), 14483456, "Simple", "Island", "Default", "Hedgewars")
- player = AddHog(loc("Ace"), 0, 80, "Gasmask")
- SetGearPosition(player, 1380, 1500)
-
-end
-
-
-
-function onGameStart()
-
- SendHealthStatsOff()
-
- ShowMission (
- loc("RC PLANE TRAINING"),
- loc("a Hedgewars challenge"),
-
- loc("Collect or destroy all the health crates.") .. "|" ..
- loc("Compete to use as few planes as possible!") .. "|" ..
- "", -amRCPlane, 4000
- )
-
- PlaceGirder(2192, 508, 6)
- PlaceGirder(2192, 670, 6)
- PlaceGirder(2193, 792, 2)
- PlaceGirder(2100, 825, 4)
- PlaceGirder(2009, 899, 6)
- PlaceGirder(2084, 992, 4)
- PlaceGirder(2145, 1087, 6)
- PlaceGirder(2199, 1235, 5)
- PlaceGirder(2308, 1296, 0)
- PlaceGirder(2424, 1234, 7)
- PlaceGirder(2473, 1129, 2)
- PlaceGirder(2437, 1046, 1)
- PlaceGirder(2409, 927, 6)
- PlaceGirder(2408, 763, 6)
- PlaceGirder(2404, 540, 6)
- PlaceGirder(2426, 423, 3)
- PlaceGirder(2550, 400, 4)
- PlaceGirder(2668, 425, 1)
- PlaceGirder(2707, 541, 6)
- PlaceGirder(2706, 703, 6)
- PlaceGirder(2705, 867, 6)
- PlaceGirder(2779, 962, 4)
- PlaceGirder(2894, 924, 3)
- PlaceGirder(2908, 802, 6)
- PlaceGirder(2907, 639, 6)
- PlaceGirder(3052, 566, 4)
- PlaceGirder(2971, 394, 4)
- PlaceGirder(3103, 448, 7)
- PlaceGirder(3047, 654, 0)
- PlaceGirder(3043, 746, 6)
- PlaceGirder(3265, 1583, 6)
- PlaceGirder(3256, 1491, 4)
- PlaceGirder(3187, 1401, 6)
- PlaceGirder(3326, 1400, 6)
- PlaceGirder(774, 530, 5)
- PlaceGirder(922, 595, 4)
- PlaceGirder(1079, 533, 7)
- PlaceGirder(1139, 386, 6)
- PlaceGirder(1074, 237, 5)
- PlaceGirder(723, 381, 6)
- PlaceGirder(781, 229, 7)
- PlaceGirder(927, 746, 6)
- PlaceGirder(874, 736, 0)
- PlaceGirder(982, 737, 0)
- PlaceGirder(2430, 1730, 4)
-
- PlaceGirder(1613, 1104, 7)
- PlaceGirder(1564, 1256, 6)
- PlaceGirder(1643, 1341, 5)
- PlaceGirder(1780, 1372, 4)
- PlaceGirder(1869, 1296, 7)
- PlaceGirder(1858, 1163, 5)
- PlaceGirder(1739, 1044, 5)
- PlaceGirder(1621, 926, 5)
- PlaceGirder(1597, 985, 5)
- PlaceGirder(1449, 939, 4)
- PlaceGirder(1473, 874, 4)
- PlaceGirder(2092, 1352, 7)
- PlaceGirder(2145, 1444, 7)
- PlaceGirder(2004, 1443, 3)
- PlaceGirder(1978, 1523, 2)
- PlaceGirder(2021, 1596, 1)
- PlaceGirder(2103, 1625, 0)
- PlaceGirder(2208, 1551, 7)
- PlaceGirder(2327, 1431, 7)
- PlaceGirder(2395, 1478, 6)
- PlaceGirder(2396, 1600, 2)
- PlaceGirder(2495, 1285, 6)
- PlaceGirder(2494, 1408, 2)
- PlaceGirder(2547, 530, 0)
-
- PlaceGirder(2451, 1551, 0)
- PlaceGirder(2551, 706, 6)
- PlaceGirder(2551, 869, 6)
- PlaceGirder(2623, 1016, 5)
- PlaceGirder(2773, 1083, 4)
- PlaceGirder(2924, 1019, 7)
- PlaceGirder(2568, 1491, 7)
- PlaceGirder(2618, 1346, 6)
- PlaceGirder(2674, 1195, 7)
- PlaceGirder(2822, 1142, 4)
- PlaceGirder(2963, 1069, 7)
- PlaceGirder(3067, 938, 5)
- PlaceGirder(2803, 1373, 2)
- PlaceGirder(2811, 1559, 2)
-
- tempG = SpawnHealthCrate(930, 557)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(979, 692)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(876, 703)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(2309, 1260)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(1733, 1127)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(1738, 1320)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(3249, 1460)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(3051, 617)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(2972, 353)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(2548, 358)
-
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(2090, 1580)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(1752, 1753)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(1865, 1758)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(1985, 1760)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(2429, 1760)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(2810, 1480)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(2800, 1277)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(2806, 1107)
- SetHealth(tempG, 25)
-
- PlaceGirder(1897, 903, 6)
- PlaceGirder(1916, 784, 3)
- PlaceGirder(2010, 732, 4)
- PlaceGirder(2082, 639, 6)
- PlaceGirder(2081, 516, 2)
- PlaceGirder(1985, 487, 4)
- PlaceGirder(1862, 407, 5)
- PlaceGirder(1855, 224, 7)
- PlaceGirder(2006, 163, 4)
- PlaceGirder(2128, 187, 1)
- PlaceGirder(2251, 213, 4)
- PlaceGirder(2413, 213, 4)
- PlaceGirder(1952, 618, 0)
- PlaceGirder(957, 1068, 4)
- PlaceGirder(794, 1069, 4)
- PlaceGirder(728, 1163, 6)
- PlaceGirder(728, 1287, 2)
- PlaceGirder(802, 1342, 4)
- PlaceGirder(966, 1342, 4)
- PlaceGirder(674, 1032, 1)
- PlaceGirder(554, 1011, 4)
- PlaceGirder(445, 1056, 3)
- PlaceGirder(422, 1174, 6)
- PlaceGirder(369, 1341, 5)
- PlaceGirder(495, 1313, 5)
- PlaceGirder(568, 1379, 3)
- PlaceGirder(577, 1202, 2)
- PlaceGirder(744, 1490, 5)
- PlaceGirder(760, 1617, 7)
- PlaceGirder(622, 1693, 4)
- PlaceGirder(476, 1623, 5)
- PlaceGirder(376, 1697, 1)
- PlaceGirder(955, 1746, 2)
- PlaceGirder(1025, 1746, 2)
- PlaceGirder(1090, 1745, 2)
- PlaceGirder(1156, 1746, 2)
- PlaceGirder(3806, 1530, 2)
- PlaceGirder(3880, 1464, 2)
- PlaceGirder(3738, 1458, 2)
- PlaceGirder(3806, 1390, 2)
- PlaceGirder(3805, 1588, 0)
- PlaceGirder(3676, 1609, 3)
- PlaceGirder(3930, 1615, 1)
- PlaceGirder(3719, 1295, 0)
- PlaceGirder(3888, 1294, 0)
- PlaceGirder(3661, 1385, 2)
- PlaceGirder(3955, 1377, 2)
- PlaceGirder(3982, 1518, 0)
- PlaceGirder(3378, 440, 2)
- PlaceGirder(3447, 492, 4)
- PlaceGirder(3564, 529, 1)
- PlaceGirder(3596, 647, 6)
- PlaceGirder(3521, 740, 4)
- PlaceGirder(3524, 838, 4)
- PlaceGirder(3644, 819, 3)
- PlaceGirder(3691, 708, 6)
- PlaceGirder(3690, 545, 6)
- PlaceGirder(3612, 433, 5)
- PlaceGirder(3463, 383, 4)
- PlaceGirder(2815, 122, 7)
- PlaceGirder(2960, 72, 4)
- PlaceGirder(3032, 123, 2)
- PlaceGirder(3063, 174, 0)
- PlaceGirder(3095, 124, 2)
- PlaceGirder(3169, 71, 4)
- PlaceGirder(3320, 124, 5)
- PlaceGirder(3210, 179, 2)
- PlaceGirder(2932, 181, 2)
-
- tempG = SpawnHealthCrate(3804, 1461)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(3269, 1742)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(3066, 121)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(3207, 104)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(2928, 103)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(1997, 202)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(2253, 159)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(2132, 774)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(2549, 490)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(3527, 694)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(3777, 78)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(1124, 1746)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(1056, 1740)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(993, 1742)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(799, 1298)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(577, 1126)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(596, 1463)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(3854, 1043)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(1944, 567)
- SetHealth(tempG, 25)
- tempG = SpawnHealthCrate(338, 1748)
- SetHealth(tempG, 25)
-
-
-end
-
---function onGameTick()
-
- --if RCGear ~= nil then
- -- AddCaption(GetTimer(RCGear))
- --end
-
---end
-
-function onGameTick20()
- if RCGear ~= nil then
- if(GetTimer(RCGear) < 3000 and planeUhOh == false) then
- PlaySound(sndUhOh, player)
- planeUhOh = true
- end
- planeTimer = planeTimer + 20
- end
- if commentTimer > 0 then
- commentTimer = commentTimer - 20
- elseif(nextComment ~= sndNone) then
- PlaySound(nextComment, player)
- nextComment = sndNone
- end
- if missileScanTimer > 0 then
- missileScanTimer = missileScanTimer - 20
- else
- if crateStreak == 0 and missiles == 3 then
- PlaySound(sndMissed, player)
- missiles = 4
- end
- end
-end
-
-function onNewTurn()
- TurnTimeLeft = -1
-end
-
-function onGearAdd(gear)
-
- if GetGearType(gear) == gtRCPlane then
- RCGear = gear
- planesUsed = planesUsed + 1
- planeTimer = 0
- missiles = 0
- end
-
- if GetGearType(gear) == gtCase then
- cratesLeft = cratesLeft + 1
- end
-
- if GetGearType(gear) == gtAirBomb then
- totalMissiles = totalMissiles + 1
- end
-end
-
-function onGearDelete(gear)
-
- if GetGearType(gear) == gtRCPlane then
-
- RCGear = nil
- planeUhOh = false
- missiles = 0
- AddCaption(string.format(loc("Planes used: %d"), planesUsed))
-
- if(planeTimer < 2000 and crateStreak == 0) then
- nextComment = sndStupid
- commentTimer = math.min(2000-planeTimer, 800)
- elseif(planeTimer < 5000 and crateStreak == 0) then
- PlaySound(sndOops, player)
- elseif(planesUsed == 72) then
- PlaySound(sndStupid, player)
- elseif(planesUsed == 50) then
- PlaySound(sndNutter, player)
- elseif(planesUsed == 30) then
- PlaySound(sndOops, player)
- end
-
- crateStreak = 0
-
- elseif GetGearType(gear) == gtAirBomb then
- missiles = missiles + 1
- missileScanTimer = 500
-
- elseif GetGearType(gear) == gtCase then
-
- cratesLeft = cratesLeft - 1
- crateStreak = crateStreak + 1
- if(crateStreak > longestCrateStreak) then
- longestCrateStreak = crateStreak
- end
-
- AddCaption(string.format(loc("Crates left: %d"), cratesLeft))
-
- if cratesLeft == 0 then
-
- local rank = "unknown"
- local color = 0xFFFFFFFF
- local sound = sndVictory
- if planesUsed >= 156 then
- rank = loc("Destroyer of planes")
- color = 0xD06700FF
- sound = sndLaugh
- elseif planesUsed >= 98 then
- rank = loc("Hopeless case")
- color = 0xFF0000FF
- elseif planesUsed >= 72 then
- rank = loc("Drunk greenhorn")
- color = 0xFF0040FF
- elseif planesUsed >= 50 then
- rank = loc("Greenhorn") -- a.k.a. "absolute beginner"
- color = 0xFF0080FF
- elseif planesUsed >= 39 then
- rank = loc("Beginner")
- color = 0xFF00BFFF
- elseif planesUsed >= 30 then
- rank = loc("Experienced beginner")
- color = 0xFF00CCFF
- elseif planesUsed >= 21 then
- rank = loc("Below-average pilot")
- color = 0xFF00FFFF
- elseif planesUsed >= 17 then
- rank = loc("Average pilot")
- color = 0xBF00FFFF
- elseif planesUsed >= 13 then
- rank = loc("Above-average pilot")
- color = 0x8000FFFF
- elseif planesUsed >= 8 then
- rank = loc("Professional pilot")
- color = 0x4000FFFF
- elseif planesUsed >= 5 then
- rank = loc("Professional stunt pilot")
- color = 0x0000FFFF
- elseif planesUsed >= 3 then
- rank = loc("Elite pilot")
- color = 0x0040FFFF
- elseif planesUsed == 2 then
- rank = loc("Upper-class elite pilot")
- color = 0x0080FFFF
- elseif planesUsed == 1 then
- rank = loc("Top-class elite pilot")
- color = 0x00FFFFFF
- sound = sndFlawless
- else
- rank = loc("Cheater")
- color = 0xFF0000FF
- sound = sndCoward
- end
- AddCaption(string.format(loc("Rank: %s"), rank), color, capgrpMessage2)
- SendStat(siCustomAchievement, string.format(loc("Your rank: %s"), rank))
- if planesUsed == 1 then
- AddCaption(loc("Flawless victory!"))
- SendStat(siGameResult, loc("You have perfectly beaten the challenge!"))
- SendStat(siCustomAchievement, loc("You have used only 1 RC plane. Outstanding!"))
- else
- AddCaption(loc("Victory!"))
- SendStat(siGameResult, loc("You have finished the challenge!"))
- SendStat(siCustomAchievement, string.format(loc("You have used %d RC planes."), planesUsed))
- end
-
- if(totalMissiles > 1) then
- SendStat(siCustomAchievement, string.format(loc("You have dropped %d missiles."), totalMissiles))
- end
-
- if(longestCrateStreak > 5) then
- if(planesUsed == 1) then
- SendStat(siCustomAchievement, string.format(loc("In your best (and only) flight you took out %d crates with one RC plane!"), longestCrateStreak))
- else
- SendStat(siCustomAchievement, string.format(loc("In your best flight you took out %d crates with one RC plane."), longestCrateStreak))
- end
- end
-
- if(planesUsed == 2) then
- SendStat(siCustomAchievement, loc("This was an awesome performance! But this challenge can be finished with even just one RC plane. Can you figure out how?"))
- end
- if(planesUsed == 1) then
- SendStat(siCustomAchievement, loc("Congratulations! You have truly mastered this challenge! Don't forget to save the demo."))
- SendStat(siCustomAchievement, string.format(loc("You have gained an achievement: %s"), loc("Prestigious Pilot")))
- end
-
- ShowMission (
- loc("CHALLENGE COMPLETE"),
- loc("Congratulations!"),
- string.format(loc("Planes used: %d"), planesUsed) .. "|" ..
- "", 0, 0
- )
- SetState(player, gstWinner)
- PlaySound(sound, player)
-
-
- DismissTeam(loc("Wannabe Flyboys"))
- EndGame()
- end
-
- if RCGear ~= nil then
- SetTimer(RCGear, GetTimer(RCGear) + 10000)
- end
- end
-
-end
-
-function onAmmoStoreInit()
- SetAmmo(amRCPlane, 9, 0, 0, 0)
-end
-
-function onNewTurn()
- SetWeapon(amRCPlane)
-end