--- a/hedgewars/uRenderUtils.pas Tue Jun 21 22:03:09 2016 +0200
+++ b/hedgewars/uRenderUtils.pas Tue Jun 21 18:02:46 2016 -0400
@@ -51,23 +51,23 @@
BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF);
FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF);
- r.y:= rect^.y + 1;
- r.h:= rect^.h - 2;
+ r.y:= rect^.y + cFontBorder div 2;
+ r.h:= rect^.h - cFontBorder;
SDL_FillRect(Surface, @r, BorderColor);
- r.x:= rect^.x + 1;
- r.w:= rect^.w - 2;
+ r.x:= rect^.x + cFontBorder div 2;
+ r.w:= rect^.w - cFontBorder;
r.y:= rect^.y;
r.h:= rect^.h;
SDL_FillRect(Surface, @r, BorderColor);
- r.x:= rect^.x + 2;
- r.y:= rect^.y + 1;
- r.w:= rect^.w - 4;
- r.h:= rect^.h - 2;
+ r.x:= rect^.x + cFontBorder;
+ r.y:= rect^.y + cFontBorder div 2;
+ r.w:= rect^.w - cFontBorder * 2;
+ r.h:= rect^.h - cFontBorder;
SDL_FillRect(Surface, @r, FillColor);
- r.x:= rect^.x + 1;
- r.y:= rect^.y + 2;
- r.w:= rect^.w - 2;
- r.h:= rect^.h - 4;
+ r.x:= rect^.x + cFontBorder div 2;
+ r.y:= rect^.y + cFontBorder;
+ r.w:= rect^.w - cFontBorder;
+ r.h:= rect^.h - cFontBorder * 2;
SDL_FillRect(Surface, @r, FillColor);
end;
(*
@@ -83,10 +83,10 @@
finalRect, textRect: TSDL_Rect;
begin
TTF_SizeUTF8(Fontz[Font].Handle, PChar(s), @w, @h);
- if (maxLength > 0) and (w > maxLength) then w := maxLength;
+ if (maxLength > 0) and (w > maxLength * HDPIScaleFactor) then w := maxLength * HDPIScaleFactor;
finalRect.x:= X;
finalRect.y:= Y;
- finalRect.w:= w + cFontBorder * 2 + 4;
+ finalRect.w:= w + cFontBorder * 2 + cFontPadding * 2;
finalRect.h:= h + cFontBorder * 2;
textRect.x:= X;
textRect.y:= Y;
@@ -97,7 +97,7 @@
clr.g:= (Color shr 8) and $FF;
clr.b:= Color and $FF;
tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, PChar(s), clr);
- finalRect.x:= X + cFontBorder + 2;
+ finalRect.x:= X + cFontBorder + cFontPadding;
finalRect.y:= Y + cFontBorder;
if SDLCheck(tmpsurf <> nil, 'TTF_RenderUTF8_Blended', true) then
exit;
@@ -105,7 +105,7 @@
SDL_FreeSurface(tmpsurf);
finalRect.x:= X;
finalRect.y:= Y;
- finalRect.w:= w + cFontBorder * 2 + 4;
+ finalRect.w:= w + cFontBorder * 2 + cFontPadding * 2;
finalRect.h:= h + cFontBorder * 2;
WriteInRoundRect:= finalRect;
end;
@@ -290,9 +290,9 @@
font:= CheckCJKFont(s, font);
w:= 0; h:= 0; // avoid compiler hints
TTF_SizeUTF8(Fontz[font].Handle, PChar(s), @w, @h);
- if (maxLength > 0) and (w > maxLength) then w := maxLength;
+ if (maxLength > 0) and (w > maxLength * HDPIScaleFactor) then w := maxLength * HDPIScaleFactor;
- finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + cFontBorder * 2 + 4, h + cFontBorder * 2,
+ finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + cFontBorder*2 + cFontPadding*2, h + cFontBorder * 2,
32, RMask, GMask, BMask, AMask);
if checkFails(finalSurface <> nil, 'RenderString: fail to create surface', true) then