project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/EngineProtocol/GameConfig.java
--- a/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/EngineProtocol/GameConfig.java Sun Oct 09 20:41:17 2011 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,117 +0,0 @@
-/*
- * Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
- * Copyright (c) 2011 Richard Deurwaarder <xeli@xelification.com>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; version 2 of the License
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
- */
-
-package org.hedgewars.mobile.EngineProtocol;
-
-import java.io.IOException;
-import java.util.ArrayList;
-import java.util.UUID;
-
-import android.os.Parcel;
-import android.os.Parcelable;
-import android.util.Log;
-
-public class GameConfig implements Parcelable{
-
- public GameMode mode = GameMode.MODE_LOCAL;
- public Map map = null;
- public String theme = null;
- public Scheme scheme = null;
- public Weapon weapon = null;
-
- public String mission = null;
- public String seed = null;
-
- public ArrayList<Team> teams = new ArrayList<Team>();
-
- public GameConfig(){
-
- }
-
- public GameConfig(Parcel in){
- readFromParcel(in);
- }
-
-
-
- public void sendToEngine(EngineProtocolNetwork epn) throws IOException{
- Log.d("HW_Frontend", "Sending Gameconfig...");
- int teamCount = 4;
- epn.sendToEngine("TL"); //Write game mode
- if(mission != null) epn.sendToEngine(mission);
-
- //seed info
- epn.sendToEngine(String.format("eseed {%s}", UUID.randomUUID().toString()));
-
- map.sendToEngine(epn);
- //dimensions of the map
- //templatefilter_command
- //mapgen_command
- //mazesize_command
-
- epn.sendToEngine(String.format("etheme %s", theme));
-
- scheme.sendToEngine(epn);
-
- weapon.sendToEngine(epn, teamCount);
-
- for(Team t : teams){
- if(t != null)t.sendToEngine(epn, teamCount, 50);
- }
- }
-
- public int describeContents() {
- return 0;
- }
-
- public void writeToParcel(Parcel dest, int flags) {
- dest.writeString(mode.name());
- dest.writeParcelable(map, flags);
- dest.writeString(theme);
- dest.writeParcelable(scheme, flags);
- dest.writeParcelable(weapon, flags);
- dest.writeString(mission);
- dest.writeString(seed);
- dest.writeParcelableArray((Team[])teams.toArray(new Team[1]), 0);
- }
-
- private void readFromParcel(Parcel src){
- mode = GameMode.valueOf(src.readString());
- map = src.readParcelable(Map.class.getClassLoader());
- theme = src.readString();
- scheme = src.readParcelable(Scheme.class.getClassLoader());
- weapon = src.readParcelable(Weapon.class.getClassLoader());
- mission = src.readString();
- seed = src.readString();
- Parcelable[] parcelables = src.readParcelableArray(Team[].class.getClassLoader());
- for(Parcelable team : parcelables){
- teams.add((Team)team);
- }
-
- }
-
- public static final Parcelable.Creator<GameConfig> CREATOR = new Parcelable.Creator<GameConfig>() {
- public GameConfig createFromParcel(Parcel source) {
- return new GameConfig(source);
- }
- public GameConfig[] newArray(int size) {
- return new GameConfig[size];
- }
- };
-
-}