hedgewars/hwengine.pas
changeset 2326 0ddf641fddee
parent 2264 b8fff48235de
child 2376 ece7b87f1334
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/hedgewars/hwengine.pas	Wed Aug 19 13:49:47 2009 +0000
@@ -0,0 +1,466 @@
+ (*
+ * Hedgewars, a free turn based strategy game
+ * Copyright (c) 2004-2007 Andrey Korotaev <unC0Rr@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ *)
+
+{$IFNDEF FPC}
+WriteLn('Only Freepascal supported');
+{$ENDIF}
+
+program hwengine;
+uses
+	SDLh in 'SDLh.pas',
+{$IFDEF GLES11}
+	gles11,
+{$ELSE}
+	GL,
+{$ENDIF}
+	uConsts in 'uConsts.pas',
+	uGame in 'uGame.pas',
+	uMisc in 'uMisc.pas',
+	uStore in 'uStore.pas',
+	uWorld in 'uWorld.pas',
+	uIO in 'uIO.pas',
+	uGears in 'uGears.pas',
+	uVisualGears in 'uVisualGears.pas',
+	uConsole in 'uConsole.pas',
+	uKeys in 'uKeys.pas',
+	uTeams in 'uTeams.pas',
+	uSound in 'uSound.pas',
+	uRandom in 'uRandom.pas',
+	uAI in 'uAI.pas',
+	uAIMisc in 'uAIMisc.pas',
+	uAIAmmoTests in 'uAIAmmoTests.pas',
+	uAIActions in 'uAIActions.pas',
+	uCollisions in 'uCollisions.pas',
+	uLand in 'uLand.pas',
+	uLandTemplates in 'uLandTemplates.pas',
+	uLandObjects in 'uLandObjects.pas',
+	uLandGraphics in 'uLandGraphics.pas',
+	uLocale in 'uLocale.pas',
+	uAmmos in 'uAmmos.pas',
+	uSHA in 'uSHA.pas',
+	uFloat in 'uFloat.pas',
+	uStats in 'uStats.pas',
+	uChat in 'uChat.pas',
+	uLandTexture in 'uLandTexture.pas';
+
+{$INCLUDE options.inc}
+
+// also: GSHandlers.inc
+//       CCHandlers.inc
+//       HHHandlers.inc
+//       SinTable.inc
+//       proto.inc
+
+var recordFileName : shortstring = '';
+
+procedure OnDestroy; forward;
+
+////////////////////////////////
+procedure DoTimer(Lag: LongInt);
+{$IFNDEF IPHONEOS}
+var s: string;
+{$ENDIF}
+begin
+inc(RealTicks, Lag);
+
+case GameState of
+	gsLandGen: begin
+			GenMap;
+			GameState:= gsStart;
+			end;
+	gsStart: begin
+			if HasBorder then DisableSomeWeapons;
+			AddClouds;
+			AssignHHCoords;
+			AddMiscGears;
+			StoreLoad;
+            InitWorld;
+			ResetKbd;
+			SoundLoad;
+			if GameType = gmtSave then
+				begin
+				isSEBackup:= isSoundEnabled;
+				isSoundEnabled:= false
+				end;
+			FinishProgress;
+			PlayMusic;
+			SetScale(zoom);
+			GameState:= gsGame
+			end;
+	gsConfirm,
+	gsGame: begin
+			DrawWorld(Lag); // never place between ProcessKbd and DoGameTick - bugs due to /put cmd and isCursorVisible
+			ProcessKbd;
+			DoGameTick(Lag);
+			ProcessVisualGears(Lag);
+			end;
+	gsChat: begin
+			DrawWorld(Lag);
+			DoGameTick(Lag);
+			ProcessVisualGears(Lag);
+			end;
+	gsExit: begin
+			OnDestroy;
+			end;
+	end;
+
+SDL_GL_SwapBuffers();
+{$IFNDEF IPHONEOS}
+//not going to make captures on the iPhone
+if flagMakeCapture then
+	begin
+	flagMakeCapture:= false;
+	s:= 'hw_' + cSeed + '_' + inttostr(GameTicks) + '.tga';
+	WriteLnToConsole('Saving ' + s);
+	MakeScreenshot(s);
+//	SDL_SaveBMP_RW(SDLPrimSurface, SDL_RWFromFile(Str2PChar(s), 'wb'), 1)
+	end;
+{$ENDIF}
+end;
+
+////////////////////
+procedure OnDestroy;
+begin
+{$IFDEF DEBUGFILE}AddFileLog('Freeing resources...');{$ENDIF}
+if isSoundEnabled then ReleaseSound;
+StoreRelease;
+FreeLand;
+SendKB;
+CloseIPC;
+TTF_Quit;
+SDL_Quit;
+halt
+end;
+
+////////////////////////////////
+procedure Resize(w, h: LongInt);
+begin
+cScreenWidth:= w;
+cScreenHeight:= h;
+if cFullScreen then
+	ParseCommand('/fullscr 1', true)
+else
+	ParseCommand('/fullscr 0', true);
+end;
+
+///////////////////
+procedure MainLoop;
+var PrevTime,
+    CurrTime: Longword;
+    event: TSDL_Event;
+begin
+PrevTime:= SDL_GetTicks;
+repeat
+while SDL_PollEvent(@event) <> 0 do
+	case event.type_ of
+	{$IFDEF IPHONEOS}
+		SDL_MOUSEMOTION: WriteLnToConsole('mouse number ' + inttostr(SDL_SelectMouse(event.motion.which)) + ' over ' + inttostr(SDL_GetNumMice()));
+	{$ELSE}
+		SDL_KEYDOWN: if GameState = gsChat then KeyPressChat(event.key.keysym.unicode);
+	{$ENDIF}
+		SDL_ACTIVEEVENT: if (event.active.state and SDL_APPINPUTFOCUS) <> 0 then
+				cHasFocus:= event.active.gain = 1;
+		//SDL_VIDEORESIZE: Resize(max(event.resize.w, 600), max(event.resize.h, 450));
+		SDL_QUITEV: isTerminated:= true
+		end;
+CurrTime:= SDL_GetTicks;
+if PrevTime + cTimerInterval <= CurrTime then
+   begin
+   DoTimer(CurrTime - PrevTime);
+   PrevTime:= CurrTime
+   end else SDL_Delay(1);
+IPCCheckSock
+until isTerminated
+end;
+
+/////////////////////
+procedure DisplayUsage;
+begin
+	WriteLn('Wrong argument format: correct configurations is');
+	WriteLn();
+	WriteLn('  hwengine <path to data folder> <path to replay file> [option]');
+	WriteLn();
+	WriteLn('where [option] must be specified either as');
+	WriteLn(' --set-video [screen width] [screen height] [color dept]');
+	WriteLn(' --set-audio [volume] [enable music] [enable sounds]');
+	WriteLn(' --set-other [language file] [full screen] [show FPS]');
+	WriteLn(' --set-multimedia [screen height] [screen width] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen]');
+	WriteLn(' --set-everything [screen height] [screen width] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen] [show FPS] [alternate damage] [timer value] [reduced quality]');
+	WriteLn();
+	WriteLn('Read documentation online at http://www.hedgewars.org/node/1465 for more information');
+	halt(1);
+end;
+
+////////////////////
+procedure GetParams;
+var
+{$IFDEF DEBUGFILE}
+    i: LongInt;
+{$ENDIF}
+    p: TPathType;
+begin
+{$IFDEF DEBUGFILE}
+AddFileLog('Prefix: "' + PathPrefix +'"');
+for i:= 0 to ParamCount do
+    AddFileLog(inttostr(i) + ': ' + ParamStr(i));
+{$ENDIF}
+
+case ParamCount of
+ 16: begin
+     val(ParamStr(2), cScreenWidth);
+     val(ParamStr(3), cScreenHeight);
+     cInitWidth:= cScreenWidth;
+     cInitHeight:= cScreenHeight;
+     cBitsStr:= ParamStr(4);
+     val(cBitsStr, cBits);
+     val(ParamStr(5), ipcPort);
+     cFullScreen:= ParamStr(6) = '1';
+     isSoundEnabled:= ParamStr(7) = '1';
+     cLocaleFName:= ParamStr(8);
+     val(ParamStr(9), cInitVolume);
+     val(ParamStr(10), cTimerInterval);
+     PathPrefix:= ParamStr(11);
+     cShowFPS:= ParamStr(12) = '1';
+     cAltDamage:= ParamStr(13) = '1';
+     UserNick:= DecodeBase64(ParamStr(14));
+     isMusicEnabled:= ParamStr(15) = '1';
+     cReducedQuality:= ParamStr(16) = '1';
+     for p:= Succ(Low(TPathType)) to High(TPathType) do
+         if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p]
+     end;
+	 {$IFDEF IPHONEOS}
+  0: begin
+        PathPrefix:= 'hedgewars/Data';
+		recordFileName:= 'hedgewars/save.hws';
+		val('320', cScreenWidth);
+		val('480', cScreenHeight);
+		cInitWidth:= cScreenWidth;
+		cInitHeight:= cScreenHeight;
+		cBitsStr:= '32';
+		val(cBitsStr, cBits);
+		val('100', cInitVolume);
+		isMusicEnabled:= false;
+		isSoundEnabled:= false;
+		cLocaleFName:= 'en.txt';
+		cFullScreen:= false;
+		cAltDamage:= false;
+		cShowFPS:= false;
+		val('8', cTimerInterval);
+		cReducedQuality:= false;
+
+        for p:= Succ(Low(TPathType)) to High(TPathType) do
+			if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p]
+     end;
+	 {$ENDIF}
+  3: begin
+     val(ParamStr(2), ipcPort);
+     GameType:= gmtLandPreview;
+     if ParamStr(3) <> 'landpreview' then OutError(errmsgShouldntRun, true);
+     end;
+  2: begin
+		PathPrefix:= ParamStr(1);
+		recordFileName:= ParamStr(2);
+	 
+		for p:= Succ(Low(TPathType)) to High(TPathType) do
+			if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p]
+	end;
+  6: begin
+		PathPrefix:= ParamStr(1);
+		recordFileName:= ParamStr(2);
+	 
+		if ParamStr(3) = '--set-video'	then
+		begin
+			val(ParamStr(4), cScreenWidth);
+			val(ParamStr(5), cScreenHeight);
+			cInitWidth:= cScreenWidth;
+			cInitHeight:= cScreenHeight;
+			cBitsStr:= ParamStr(6);
+			val(cBitsStr, cBits);
+		end
+		else
+		begin
+			if ParamStr(3) = '--set-audio' then
+			begin
+				val(ParamStr(4), cInitVolume);
+				isMusicEnabled:= ParamStr(5) = '1';
+				isSoundEnabled:= ParamStr(6) = '1';
+			end
+			else
+			begin
+				if ParamStr(3) = '--set-other' then
+				begin
+					cLocaleFName:= ParamStr(4);
+					cFullScreen:= ParamStr(5) = '1';
+					cShowFPS:= ParamStr(6) = '1';
+				end
+				else DisplayUsage;
+			end
+		end;
+		
+		for p:= Succ(Low(TPathType)) to High(TPathType) do
+			if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p]
+	end;
+ 11: begin
+		PathPrefix:= ParamStr(1);
+		recordFileName:= ParamStr(2);
+	
+		if ParamStr(3) = '--set-multimedia' then
+		begin
+			val(ParamStr(4), cScreenWidth);
+			val(ParamStr(5), cScreenHeight);
+			cInitWidth:= cScreenWidth;
+			cInitHeight:= cScreenHeight;
+			cBitsStr:= ParamStr(6);
+			val(cBitsStr, cBits);
+			val(ParamStr(7), cInitVolume);
+			isMusicEnabled:= ParamStr(8) = '1';
+			isSoundEnabled:= ParamStr(9) = '1';
+			cLocaleFName:= ParamStr(10);
+			cFullScreen:= ParamStr(11) = '1';
+		end
+		else DisplayUsage;
+		
+		for p:= Succ(Low(TPathType)) to High(TPathType) do
+			if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p]
+	end;
+ 15: begin
+		PathPrefix:= ParamStr(1);
+		recordFileName:= ParamStr(2);
+		if ParamStr(3) = '--set-everything' then
+		begin
+			val(ParamStr(4), cScreenWidth);
+			val(ParamStr(5), cScreenHeight);
+			cInitWidth:= cScreenWidth;
+			cInitHeight:= cScreenHeight;
+			cBitsStr:= ParamStr(6);
+			val(cBitsStr, cBits);
+			val(ParamStr(7), cInitVolume);
+			isMusicEnabled:= ParamStr(8) = '1';
+			isSoundEnabled:= ParamStr(9) = '1';
+			cLocaleFName:= ParamStr(10);
+			cFullScreen:= ParamStr(11) = '1';
+			cAltDamage:= ParamStr(12) = '1';
+			cShowFPS:= ParamStr(13) = '1';
+			val(ParamStr(14), cTimerInterval);
+			cReducedQuality:= ParamStr(15) = '1';
+		end
+		else DisplayUsage;
+		
+		for p:= Succ(Low(TPathType)) to High(TPathType) do
+			if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p]
+	end;
+	else DisplayUsage;
+	end;
+end;
+
+/////////////////////////
+procedure ShowMainWindow;
+begin
+if cFullScreen then ParseCommand('fullscr 1', true)
+               else ParseCommand('fullscr 0', true);
+SDL_ShowCursor(0)
+end;
+
+///////////////
+procedure Game;
+var s: shortstring;
+begin
+WriteToConsole('Init SDL... ');
+SDLTry(SDL_Init(SDL_INIT_VIDEO) >= 0, true);
+WriteLnToConsole(msgOK);
+
+SDL_EnableUNICODE(1);
+
+WriteToConsole('Init SDL_ttf... ');
+SDLTry(TTF_Init <> -1, true);
+WriteLnToConsole(msgOK);
+
+ShowMainWindow;
+
+InitKbdKeyTable;
+
+if recordFileName = '' then InitIPC;
+WriteLnToConsole(msgGettingConfig);
+
+if cLocaleFName <> 'en.txt' then
+	LoadLocale(Pathz[ptLocale] + '/en.txt');
+LoadLocale(Pathz[ptLocale] + '/' + cLocaleFName);
+
+if recordFileName = '' then
+	SendIPCAndWaitReply('C')        // ask for game config
+else
+ begin
+	LoadRecordFromFile(recordFileName);
+ end;
+
+s:= 'eproto ' + inttostr(cNetProtoVersion);
+SendIPCRaw(@s[0], Length(s) + 1); // send proto version
+
+InitTeams;
+AssignStores;
+
+if isSoundEnabled then InitSound;
+
+StoreInit;
+
+isDeveloperMode:= false;
+
+TryDo(InitStepsFlags = cifAllInited,
+      'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')',
+      true);
+
+MainLoop
+end;
+
+/////////////////////////
+procedure GenLandPreview;
+var Preview: TPreview;
+	h: byte;
+begin
+InitIPC;
+IPCWaitPongEvent;
+TryDo(InitStepsFlags = cifRandomize,
+      'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')',
+      true);
+
+Preview:= GenPreview;
+WriteLnToConsole('Sending preview...');
+SendIPCRaw(@Preview, sizeof(Preview));
+h:= MaxHedgehogs;
+SendIPCRaw(@h, sizeof(h));
+WriteLnToConsole('Preview sent, disconnect');
+CloseIPC
+end;
+
+////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////// m a i n ////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
+
+begin
+WriteLnToConsole('Hedgewars ' + cVersionString + ' engine');
+GetParams;
+// FIXME -  hack in font with support for CJK
+if (cLocaleFName = 'zh_CN.txt') or (cLocaleFName = 'zh_TW.txt') or (cLocaleFName = 'ja.txt') then
+    Fontz:= FontzCJK;
+
+Randomize;
+
+if GameType = gmtLandPreview then GenLandPreview
+                             else Game
+end.
+