--- a/project_files/HedgewarsMobile/Classes/GameSetup.m Sat Nov 06 19:40:49 2010 +0100
+++ b/project_files/HedgewarsMobile/Classes/GameSetup.m Sat Nov 06 20:38:59 2010 +0100
@@ -187,7 +187,7 @@
// support for endless games
NSInteger tentativeTurntime = [[basicArray objectAtIndex:i] intValue];
- if (tentativeTurntime == 100)
+ if (tentativeTurntime >= 100)
tentativeTurntime = 9999;
NSString *turnTime = [[NSString alloc] initWithFormat:@"e$turntime %d",tentativeTurntime * 1000];
[self sendToEngine:turnTime];