--- a/hedgewars/uGears.pas Fri May 14 16:02:27 2010 +0000
+++ b/hedgewars/uGears.pas Fri May 14 23:42:56 2010 +0000
@@ -181,8 +181,7 @@
@doStepPortalShot,
@doStepPiano,
@doStepBomb,
- @doStepSineGunShot,
- @doStepHealthTag
+ @doStepSineGunShot
);
procedure InsertGearToList(Gear: PGear);
@@ -298,10 +297,6 @@
gtAmmo_Grenade: begin // bazooka
gear^.Radius:= 4;
end;
- gtHealthTag: begin
- gear^.Timer:= 1500;
- gear^.Z:= 2002;
- end;
gtGrave: begin
gear^.ImpactSound:= sndGraveImpact;
gear^.nImpactSounds:= 1;
@@ -530,7 +525,7 @@
t:= max(Gear^.Damage, Gear^.Health);
Gear^.Damage:= t;
if (cWaterOpacity < $FF) and (hwRound(Gear^.Y) < cWaterLine + 256) then
- AddGear(hwRound(Gear^.X), min(hwRound(Gear^.Y),cWaterLine+cVisibleWater+32), gtHealthTag, t, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog; //spawnHealthTagForHH(Gear, t);
+ spawnHealthTagForHH(Gear, t);
uStats.HedgehogDamaged(Gear)
end;
@@ -594,8 +589,7 @@
not SuddenDeathDmg then
Gear^.State:= Gear^.State or gstLoser;
- AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) - cHHRadius - 12,
- gtHealthTag, dmg, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog; // spawnHealthTagForHH(Gear, dmg);
+ spawnHealthTagForHH(Gear, dmg);
RenderHealth(PHedgehog(Gear^.Hedgehog)^);
RecountTeamHealth(PHedgehog(Gear^.Hedgehog)^.Team);
@@ -915,10 +909,7 @@
not CurrentHedgehog^.Gear^.Invulnerable then
begin // this cannot just use Damage or it interrupts shotgun and gets you called stupid
inc(CurrentHedgehog^.Gear^.Karma, tmpDmg);
-
- AddGear(hwRound(CurrentHedgehog^.Gear^.X),
- hwRound(CurrentHedgehog^.Gear^.Y),
- gtHealthTag, tmpDmg, _0, _0, 0)^.Hedgehog:= CurrentHedgehog; // spawnHealthTagForHH(CurrentHedgehog^.Gear, tmpDmg);
+ spawnHealthTagForHH(CurrentHedgehog^.Gear, tmpDmg);
end;
end;
end;