--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/rust/hedgewars-server/src/server/core.rs Mon Dec 10 22:44:46 2018 +0100
@@ -0,0 +1,158 @@
+use slab;
+use crate::utils;
+use super::{
+ io::HWServerIO,
+ client::HWClient, room::HWRoom, actions, handlers,
+ coretypes::{ClientId, RoomId},
+ actions::{Destination, PendingMessage}
+};
+use crate::protocol::messages::*;
+use rand::{RngCore, thread_rng};
+use base64::{encode};
+use log::*;
+
+type Slab<T> = slab::Slab<T>;
+
+pub struct HWServer {
+ pub clients: Slab<HWClient>,
+ pub rooms: Slab<HWRoom>,
+ pub lobby_id: RoomId,
+ pub output: Vec<(Vec<ClientId>, HWServerMessage)>,
+ pub removed_clients: Vec<ClientId>,
+ pub io: Box<dyn HWServerIO>
+}
+
+impl HWServer {
+ pub fn new(clients_limit: usize, rooms_limit: usize, io: Box<dyn HWServerIO>) -> HWServer {
+ let rooms = Slab::with_capacity(rooms_limit);
+ let clients = Slab::with_capacity(clients_limit);
+ let mut server = HWServer {
+ clients, rooms,
+ lobby_id: 0,
+ output: vec![],
+ removed_clients: vec![],
+ io
+ };
+ server.lobby_id = server.add_room();
+ server
+ }
+
+ pub fn add_client(&mut self) -> ClientId {
+ let key: ClientId;
+ {
+ let entry = self.clients.vacant_entry();
+ key = entry.key();
+ let mut salt = [0u8; 18];
+ thread_rng().fill_bytes(&mut salt);
+
+ let client = HWClient::new(entry.key(), encode(&salt));
+ entry.insert(client);
+ }
+ self.send(key, &Destination::ToSelf, HWServerMessage::Connected(utils::PROTOCOL_VERSION));
+ key
+ }
+
+ pub fn client_lost(&mut self, client_id: ClientId) {
+ actions::run_action(self, client_id,
+ actions::Action::ByeClient("Connection reset".to_string()));
+ }
+
+ pub fn add_room(&mut self) -> RoomId {
+ let entry = self.rooms.vacant_entry();
+ let key = entry.key();
+ let room = HWRoom::new(entry.key());
+ entry.insert(room);
+ key
+ }
+
+ pub fn handle_msg(&mut self, client_id: ClientId, msg: HWProtocolMessage) {
+ debug!("Handling message {:?} for client {}", msg, client_id);
+ if self.clients.contains(client_id) {
+ handlers::handle(self, client_id, msg);
+ }
+ }
+
+ fn get_recipients(&self, client_id: ClientId, destination: &Destination) -> Vec<ClientId> {
+ let mut ids = match *destination {
+ Destination::ToSelf => vec![client_id],
+ Destination::ToId(id) => vec![id],
+ Destination::ToAll {room_id: Some(id), ..} =>
+ self.room_clients(id),
+ Destination::ToAll {protocol: Some(proto), ..} =>
+ self.protocol_clients(proto),
+ Destination::ToAll {..} =>
+ self.clients.iter().map(|(id, _)| id).collect::<Vec<_>>()
+ };
+ if let Destination::ToAll {skip_self: true, ..} = destination {
+ if let Some(index) = ids.iter().position(|id| *id == client_id) {
+ ids.remove(index);
+ }
+ }
+ ids
+ }
+
+ pub fn send(&mut self, client_id: ClientId, destination: &Destination, message: HWServerMessage) {
+ let ids = self.get_recipients(client_id, &destination);
+ self.output.push((ids, message));
+ }
+
+ pub fn react(&mut self, client_id: ClientId, actions: Vec<actions::Action>) {
+ for action in actions {
+ actions::run_action(self, client_id, action);
+ }
+ }
+
+ pub fn lobby(&self) -> &HWRoom { &self.rooms[self.lobby_id] }
+
+ pub fn has_room(&self, name: &str) -> bool {
+ self.rooms.iter().any(|(_, r)| r.name == name)
+ }
+
+ pub fn find_room(&self, name: &str) -> Option<&HWRoom> {
+ self.rooms.iter().find_map(|(_, r)| Some(r).filter(|r| r.name == name))
+ }
+
+ pub fn find_room_mut(&mut self, name: &str) -> Option<&mut HWRoom> {
+ self.rooms.iter_mut().find_map(|(_, r)| Some(r).filter(|r| r.name == name))
+ }
+
+ pub fn find_client(&self, nick: &str) -> Option<&HWClient> {
+ self.clients.iter().find_map(|(_, c)| Some(c).filter(|c| c.nick == nick))
+ }
+
+ pub fn find_client_mut(&mut self, nick: &str) -> Option<&mut HWClient> {
+ self.clients.iter_mut().find_map(|(_, c)| Some(c).filter(|c| c.nick == nick))
+ }
+
+ pub fn select_clients<F>(&self, f: F) -> Vec<ClientId>
+ where F: Fn(&(usize, &HWClient)) -> bool {
+ self.clients.iter().filter(f)
+ .map(|(_, c)| c.id).collect()
+ }
+
+ pub fn room_clients(&self, room_id: RoomId) -> Vec<ClientId> {
+ self.select_clients(|(_, c)| c.room_id == Some(room_id))
+ }
+
+ pub fn protocol_clients(&self, protocol: u16) -> Vec<ClientId> {
+ self.select_clients(|(_, c)| c.protocol_number == protocol)
+ }
+
+ pub fn other_clients_in_room(&self, self_id: ClientId) -> Vec<ClientId> {
+ let room_id = self.clients[self_id].room_id;
+ self.select_clients(|(id, c)| *id != self_id && c.room_id == room_id )
+ }
+
+ pub fn client_and_room(&mut self, client_id: ClientId) -> (&mut HWClient, Option<&mut HWRoom>) {
+ let c = &mut self.clients[client_id];
+ if let Some(room_id) = c.room_id {
+ (c, Some(&mut self.rooms[room_id]))
+ } else {
+ (c, None)
+ }
+ }
+
+ pub fn room(&mut self, client_id: ClientId) -> Option<&mut HWRoom> {
+ self.client_and_room(client_id).1
+ }
+}