--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/rust/hedgewars-server/src/server/client.rs Mon Dec 10 22:44:46 2018 +0100
@@ -0,0 +1,68 @@
+use super::coretypes::ClientId;
+use bitflags::*;
+
+bitflags!{
+ pub struct ClientFlags: u8 {
+ const IS_ADMIN = 0b0000_0001;
+ const IS_MASTER = 0b0000_0010;
+ const IS_READY = 0b0000_0100;
+ const IS_IN_GAME = 0b0000_1000;
+ const IS_JOINED_MID_GAME = 0b0001_0000;
+ const IS_CHECKER = 0b0010_0000;
+
+ const NONE = 0b0000_0000;
+ const DEFAULT = Self::NONE.bits;
+ }
+}
+
+pub struct HWClient {
+ pub id: ClientId,
+ pub room_id: Option<usize>,
+ pub nick: String,
+ pub web_password: String,
+ pub server_salt: String,
+ pub protocol_number: u16,
+ pub flags: ClientFlags,
+ pub teams_in_game: u8,
+ pub team_indices: Vec<u8>,
+ pub clan: Option<u8>
+}
+
+impl HWClient {
+ pub fn new(id: ClientId, salt: String) -> HWClient {
+ HWClient {
+ id,
+ room_id: None,
+ nick: String::new(),
+ web_password: String::new(),
+ server_salt: salt,
+ protocol_number: 0,
+ flags: ClientFlags::DEFAULT,
+ teams_in_game: 0,
+ team_indices: Vec::new(),
+ clan: None,
+ }
+ }
+
+ fn contains(& self, mask: ClientFlags) -> bool {
+ self.flags.contains(mask)
+ }
+
+ fn set(&mut self, mask: ClientFlags, value: bool) {
+ self.flags.set(mask, value);
+ }
+
+ pub fn is_admin(&self)-> bool { self.contains(ClientFlags::IS_ADMIN) }
+ pub fn is_master(&self)-> bool { self.contains(ClientFlags::IS_MASTER) }
+ pub fn is_ready(&self)-> bool { self.contains(ClientFlags::IS_READY) }
+ pub fn is_in_game(&self)-> bool { self.contains(ClientFlags::IS_IN_GAME) }
+ pub fn is_joined_mid_game(&self)-> bool { self.contains(ClientFlags::IS_JOINED_MID_GAME) }
+ pub fn is_checker(&self)-> bool { self.contains(ClientFlags::IS_CHECKER) }
+
+ pub fn set_is_admin(&mut self, value: bool) { self.set(ClientFlags::IS_ADMIN, value) }
+ pub fn set_is_master(&mut self, value: bool) { self.set(ClientFlags::IS_MASTER, value) }
+ pub fn set_is_ready(&mut self, value: bool) { self.set(ClientFlags::IS_READY, value) }
+ pub fn set_is_in_game(&mut self, value: bool) { self.set(ClientFlags::IS_IN_GAME, value) }
+ pub fn set_is_joined_mid_game(&mut self, value: bool) { self.set(ClientFlags::IS_JOINED_MID_GAME, value) }
+ pub fn set_is_checker(&mut self, value: bool) { self.set(ClientFlags::IS_CHECKER, value) }
+}
\ No newline at end of file