19 {$INCLUDE "options.inc"} |
19 {$INCLUDE "options.inc"} |
20 |
20 |
21 unit uMisc; |
21 unit uMisc; |
22 interface |
22 interface |
23 |
23 |
24 uses SDLh, uConsts, uFloat, GLunit, Math; |
24 uses SDLh, uConsts, GLunit, uTypes; |
25 |
25 |
26 var |
26 procedure movecursor(dx, dy: LongInt); |
27 /////// init flags /////// |
27 function doSurfaceConversion(tmpsurf: PSDL_Surface): PSDL_Surface; |
28 cScreenWidth : LongInt = 1024; |
28 procedure MakeScreenshot(filename: shortstring); |
29 cScreenHeight : LongInt = 768; |
29 function GetTeamStatString(p: PTeam): shortstring; |
30 cBits : LongInt = 32; |
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31 //ipcPort is in uIO |
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32 cFullScreen : boolean = false; |
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33 isSoundEnabled : boolean = true; |
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34 isMusicEnabled : boolean = false; |
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35 cLocaleFName : shortstring = 'en.txt'; |
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36 cInitVolume : LongInt = 100; |
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37 cTimerInterval : LongInt = 8; |
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38 PathPrefix : shortstring = './'; |
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39 cShowFPS : boolean = false; |
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40 cAltDamage : boolean = true; |
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41 cReducedQuality : LongWord = rqNone; |
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42 //userNick is in uChat |
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43 recordFileName : shortstring = ''; |
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44 cReadyDelay : Longword = 0; |
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45 cLogfileBase : shortstring = 'debug'; |
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46 ////////////////////////// |
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47 |
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48 isCursorVisible : boolean; |
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49 isTerminated : boolean; |
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50 isInLag : boolean; |
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51 isPaused : boolean; |
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52 |
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53 isSEBackup : boolean; |
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54 isInMultiShoot : boolean; |
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55 isSpeed : boolean; |
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56 isFirstFrame : boolean; |
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57 |
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58 cStereoMode : TStereoMode; |
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59 fastUntilLag : boolean; |
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60 |
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61 GameState : TGameState; |
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62 GameType : TGameType; |
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63 GameFlags : Longword; |
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64 TrainingFlags : Longword; |
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65 TurnTimeLeft : Longword; |
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66 ReadyTimeLeft : Longword; |
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67 cSuddenDTurns : LongInt; |
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68 cDamagePercent : LongInt; |
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69 cMineDudPercent : LongWord; |
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70 cTemplateFilter : LongInt; |
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71 cMapGen : LongInt; |
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72 cMazeSize : LongInt; |
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73 |
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74 cHedgehogTurnTime: Longword; |
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75 cMinesTime : LongInt; |
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76 cMaxAIThinkTime : Longword; |
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77 |
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78 cHealthCaseProb : LongInt; |
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79 cHealthCaseAmount: LongInt; |
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80 cWaterRise : LongInt; |
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81 cHealthDecrease : LongInt; |
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82 |
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83 cCloudsNumber : LongInt; |
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84 |
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85 cTagsMask : byte; |
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86 zoom : GLfloat; |
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87 ZoomValue : GLfloat; |
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88 |
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89 cWaterLine : LongInt; |
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90 cGearScrEdgesDist: LongInt; |
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91 |
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92 GameTicks : LongWord; |
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93 TrainingTimeInc : Longword; |
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94 TrainingTimeInD : Longword; |
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95 TrainingTimeInM : Longword; |
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96 TrainingTimeMax : Longword; |
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97 |
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98 TimeTrialStartTime: Longword; |
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99 TimeTrialStopTime : Longword; |
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100 |
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101 // originally from uConsts |
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102 Pathz: array[TPathType] of shortstring; |
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103 CountTexz: array[1..Pred(AMMO_INFINITE)] of PTexture; |
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104 LAND_WIDTH : LongInt; |
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105 LAND_HEIGHT : LongInt; |
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106 LAND_WIDTH_MASK : LongWord; |
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107 LAND_HEIGHT_MASK : LongWord; |
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108 cMaxCaptions : LongInt; |
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109 |
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110 cLeftScreenBorder : LongInt; |
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111 cRightScreenBorder : LongInt; |
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112 cScreenSpace : LongInt; |
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113 |
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114 cCaseFactor : Longword; |
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115 cLandMines : Longword; |
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116 cExplosives : Longword; |
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117 |
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118 cSeed : shortstring; |
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119 cVolumeDelta : LongInt; |
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120 cHasFocus : boolean; |
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121 cInactDelay : Longword; |
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122 |
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123 bBetweenTurns : boolean; |
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124 bWaterRising : boolean; |
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125 |
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126 ShowCrosshair : boolean; |
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127 CursorMovementX : LongInt; |
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128 CursorMovementY : LongInt; |
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129 cDrownSpeed : hwFloat; |
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130 cDrownSpeedf : float; |
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131 cMaxWindSpeed : hwFloat; |
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132 cWindSpeed : hwFloat; |
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133 cWindSpeedf : float; |
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134 cGravity : hwFloat; |
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135 cGravityf : float; |
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136 cDamageModifier : hwFloat; |
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137 cLaserSighting : boolean; |
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138 cVampiric : boolean; |
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139 cArtillery : boolean; |
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140 WeaponTooltipTex : PTexture; |
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141 |
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142 flagMakeCapture : boolean; |
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143 |
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144 InitStepsFlags : Longword; |
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145 RealTicks : Longword; |
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146 AttackBar : LongInt; |
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147 |
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148 WaterColorArray : array[0..3] of HwColor4f; |
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149 |
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150 CursorPoint : TPoint; |
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151 TargetPoint : TPoint; |
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152 |
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153 TextureList : PTexture; |
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154 |
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155 ScreenFade : TScreenFade; |
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156 ScreenFadeValue : LongInt; |
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157 ScreenFadeSpeed : LongInt; |
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158 |
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159 {$IFDEF SDL13} |
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160 SDLwindow : PSDL_Window; |
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161 {$ENDIF} |
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162 |
30 |
163 procedure initModule; |
31 procedure initModule; |
164 procedure freeModule; |
32 procedure freeModule; |
165 procedure SplitBySpace(var a, b: shortstring); |
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166 procedure SplitByChar(var a, b: ansistring; c: char); |
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167 function EnumToStr(const en : TGearType) : shortstring; overload; |
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168 function EnumToStr(const en : TSound) : shortstring; overload; |
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169 function EnumToStr(const en : TAmmoType) : shortstring; overload; |
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170 function EnumToStr(const en : THogEffect) : shortstring; overload; |
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171 procedure movecursor(dx, dy: LongInt); |
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172 function hwSign(r: hwFloat): LongInt; inline; |
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173 function Min(a, b: LongInt): LongInt; inline; |
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174 function Max(a, b: LongInt): LongInt; inline; |
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175 procedure OutError(Msg: shortstring; isFatalError: boolean); |
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176 procedure TryDo(Assert: boolean; Msg: shortstring; isFatal: boolean); inline; |
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177 procedure SDLTry(Assert: boolean; isFatal: boolean); |
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178 function IntToStr(n: LongInt): shortstring; |
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179 function FloatToStr(n: hwFloat): shortstring; |
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180 function DxDy2Angle(const _dY, _dX: hwFloat): GLfloat; |
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181 function DxDy2Angle32(const _dY, _dX: hwFloat): LongInt; |
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182 function DxDy2AttackAngle(const _dY, _dX: hwFloat): LongInt; |
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183 (* |
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184 procedure AdjustColor(var Color: Longword); |
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185 procedure SetKB(n: Longword); |
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186 *) |
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187 procedure SendKB; |
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188 procedure SetLittle(var r: hwFloat); |
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189 procedure SendStat(sit: TStatInfoType; s: shortstring); |
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190 function Str2PChar(const s: shortstring): PChar; |
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191 function NewTexture(width, height: Longword; buf: Pointer): PTexture; |
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192 function Surface2Tex(surf: PSDL_Surface; enableClamp: boolean): PTexture; |
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193 procedure FreeTexture(tex: PTexture); |
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194 function toPowerOf2(i: Longword): Longword; inline; |
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195 function DecodeBase64(s: shortstring): shortstring; |
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196 function doSurfaceConversion(tmpsurf: PSDL_Surface): PSDL_Surface; |
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197 function endian(independent: LongWord): LongWord; inline; |
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198 {$IFDEF DEBUGFILE} |
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199 procedure AddFileLog(s: shortstring); |
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200 (* function RectToStr(Rect: TSDL_Rect): shortstring; *) |
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201 {$ENDIF} |
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202 procedure MakeScreenshot(filename: shortstring); |
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203 |
33 |
204 implementation |
34 implementation |
205 uses uConsole, uStore, uIO, uSound, typinfo, sysutils, uMobile; |
35 uses typinfo, sysutils, uVariables; |
206 |
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207 var KBnum: Longword; |
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208 {$IFDEF DEBUGFILE} |
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209 f: textfile; |
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210 {$ENDIF} |
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211 |
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212 // should this include "strtolower()" for the split string? |
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213 procedure SplitBySpace(var a, b: shortstring); |
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214 var i, t: LongInt; |
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215 begin |
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216 i:= Pos(' ', a); |
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217 if i > 0 then |
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218 begin |
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219 for t:= 1 to Pred(i) do |
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220 if (a[t] >= 'A')and(a[t] <= 'Z') then Inc(a[t], 32); |
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221 b:= copy(a, i + 1, Length(a) - i); |
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222 byte(a[0]):= Pred(i) |
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223 end else b:= ''; |
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224 end; |
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225 |
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226 procedure SplitByChar(var a, b: ansistring; c: char); |
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227 var i: LongInt; |
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228 begin |
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229 i:= Pos(c, a); |
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230 if i > 0 then |
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231 begin |
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232 b:= copy(a, i + 1, Length(a) - i); |
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233 setlength(a, Pred(i)); |
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234 end else b:= ''; |
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235 end; |
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236 |
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237 function EnumToStr(const en : TGearType) : shortstring; overload; |
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238 begin |
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239 EnumToStr:= GetEnumName(TypeInfo(TGearType), ord(en)) |
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240 end; |
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241 |
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242 function EnumToStr(const en : TSound) : shortstring; overload; |
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243 begin |
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244 EnumToStr:= GetEnumName(TypeInfo(TSound), ord(en)) |
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245 end; |
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246 |
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247 function EnumToStr(const en : TAmmoType) : shortstring; overload; |
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248 begin |
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249 EnumToStr:= GetEnumName(TypeInfo(TAmmoType), ord(en)) |
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250 end; |
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251 |
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252 function EnumToStr(const en: THogEffect) : shortstring; overload; |
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253 begin |
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254 EnumToStr := GetEnumName(TypeInfo(THogEffect), ord(en)) |
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255 end; |
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256 |
36 |
257 procedure movecursor(dx, dy: LongInt); |
37 procedure movecursor(dx, dy: LongInt); |
258 var x, y: LongInt; |
38 var x, y: LongInt; |
259 begin |
39 begin |
260 if (dx = 0) and (dy = 0) then exit; |
40 if (dx = 0) and (dy = 0) then exit; |
263 Inc(x, dx); |
43 Inc(x, dx); |
264 Inc(y, dy); |
44 Inc(y, dy); |
265 SDL_WarpMouse(x, y); |
45 SDL_WarpMouse(x, y); |
266 end; |
46 end; |
267 |
47 |
268 function hwSign(r: hwFloat): LongInt; |
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269 begin |
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270 // yes, we have negative zero for a reason |
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271 if r.isNegative then hwSign:= -1 else hwSign:= 1 |
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272 end; |
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273 |
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274 function Min(a, b: LongInt): LongInt; |
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275 begin |
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276 if a < b then Min:= a else Min:= b |
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277 end; |
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278 |
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279 function Max(a, b: LongInt): LongInt; |
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280 begin |
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281 if a > b then Max:= a else Max:= b |
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282 end; |
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283 |
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284 procedure OutError(Msg: shortstring; isFatalError: boolean); |
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285 begin |
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286 // obsolete? written in WriteLnToConsole() anyway |
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287 // {$IFDEF DEBUGFILE}AddFileLog(Msg);{$ENDIF} |
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288 WriteLnToConsole(Msg); |
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289 if isFatalError then |
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290 begin |
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291 SendIPC('E' + GetLastConsoleLine); |
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292 SDL_Quit; |
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293 halt(1) |
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294 end |
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295 end; |
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296 |
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297 procedure TryDo(Assert: boolean; Msg: shortstring; isFatal: boolean); |
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298 begin |
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299 if not Assert then OutError(Msg, isFatal) |
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300 end; |
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301 |
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302 procedure SDLTry(Assert: boolean; isFatal: boolean); |
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303 begin |
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304 if not Assert then OutError(SDL_GetError, isFatal) |
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305 end; |
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306 |
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307 (* |
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308 procedure AdjustColor(var Color: Longword); |
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309 begin |
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310 Color:= SDL_MapRGB(PixelFormat, (Color shr 16) and $FF, (Color shr 8) and $FF, Color and $FF) |
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311 end; |
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312 |
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313 procedure SetKB(n: Longword); |
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314 begin |
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315 KBnum:= n |
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316 end; |
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317 *) |
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318 |
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319 |
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320 function IntToStr(n: LongInt): shortstring; |
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321 begin |
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322 str(n, IntToStr) |
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323 end; |
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324 |
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325 function FloatToStr(n: hwFloat): shortstring; |
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326 begin |
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327 FloatToStr:= cstr(n) + '_' + inttostr(Lo(n.QWordValue)) |
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328 end; |
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329 |
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330 procedure SetTextureParameters(enableClamp: Boolean); |
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331 begin |
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332 if enableClamp and ((cReducedQuality and rqClampLess) = 0) then |
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333 begin |
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334 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
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335 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE) |
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336 end; |
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337 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
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338 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR) |
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339 end; |
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340 |
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341 function DxDy2Angle(const _dY, _dX: hwFloat): GLfloat; |
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342 var dY, dX: Extended; |
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343 begin |
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344 dY:= _dY.QWordValue / $100000000; |
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345 if _dY.isNegative then dY:= - dY; |
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346 dX:= _dX.QWordValue / $100000000; |
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347 if _dX.isNegative then dX:= - dX; |
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348 DxDy2Angle:= arctan2(dY, dX) * 180 / pi |
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349 end; |
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350 |
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351 function DxDy2Angle32(const _dY, _dX: hwFloat): LongInt; |
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352 const _16divPI: Extended = 16/pi; |
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353 var dY, dX: Extended; |
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354 begin |
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355 dY:= _dY.QWordValue / $100000000; |
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356 if _dY.isNegative then dY:= - dY; |
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357 dX:= _dX.QWordValue / $100000000; |
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358 if _dX.isNegative then dX:= - dX; |
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359 DxDy2Angle32:= trunc(arctan2(dY, dX) * _16divPI) and $1f |
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360 end; |
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361 |
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362 function DxDy2AttackAngle(const _dY, _dX: hwFloat): LongInt; |
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363 const MaxAngleDivPI: Extended = cMaxAngle/pi; |
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364 var dY, dX: Extended; |
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365 begin |
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366 dY:= _dY.QWordValue / $100000000; |
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367 if _dY.isNegative then dY:= - dY; |
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368 dX:= _dX.QWordValue / $100000000; |
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369 if _dX.isNegative then dX:= - dX; |
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370 DxDy2AttackAngle:= trunc(arctan2(dY, dX) * MaxAngleDivPI) |
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371 end; |
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372 |
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373 procedure SendKB; |
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374 var s: shortstring; |
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375 begin |
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376 if KBnum <> 0 then |
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377 begin |
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378 s:= 'K' + inttostr(KBnum); |
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379 SendIPCRaw(@s, Length(s) + 1) |
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380 end |
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381 end; |
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382 |
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383 procedure SetLittle(var r: hwFloat); |
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384 begin |
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385 r:= SignAs(cLittle, r) |
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386 end; |
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387 |
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388 procedure SendStat(sit: TStatInfoType; s: shortstring); |
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389 const stc: array [TStatInfoType] of char = 'rDkKHTPsSB'; |
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390 var buf: shortstring; |
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391 begin |
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392 buf:= 'i' + stc[sit] + s; |
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393 SendIPCRaw(@buf[0], length(buf) + 1) |
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394 end; |
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395 |
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396 function Str2PChar(const s: shortstring): PChar; |
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397 const CharArray: array[byte] of Char = ''; |
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398 begin |
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399 CharArray:= s; |
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400 CharArray[Length(s)]:= #0; |
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401 Str2PChar:= @CharArray |
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402 end; |
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403 |
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404 function isPowerOf2(i: Longword): boolean; |
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405 begin |
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406 if i = 0 then exit(true); |
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407 while (i and 1) = 0 do i:= i shr 1; |
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408 isPowerOf2:= (i = 1) |
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409 end; |
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410 |
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411 function toPowerOf2(i: Longword): Longword; |
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412 begin |
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413 toPowerOf2:= 1; |
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414 while (toPowerOf2 < i) do toPowerOf2:= toPowerOf2 shl 1 |
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415 end; |
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416 |
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417 procedure ResetVertexArrays(texture: PTexture); |
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418 begin |
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419 with texture^ do |
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420 begin |
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421 vb[0].X:= 0; |
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422 vb[0].Y:= 0; |
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423 vb[1].X:= w; |
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424 vb[1].Y:= 0; |
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425 vb[2].X:= w; |
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426 vb[2].Y:= h; |
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427 vb[3].X:= 0; |
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428 vb[3].Y:= h; |
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429 |
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430 tb[0].X:= 0; |
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431 tb[0].Y:= 0; |
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432 tb[1].X:= rx; |
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433 tb[1].Y:= 0; |
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434 tb[2].X:= rx; |
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435 tb[2].Y:= ry; |
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436 tb[3].X:= 0; |
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437 tb[3].Y:= ry |
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438 end; |
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439 end; |
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440 |
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441 function NewTexture(width, height: Longword; buf: Pointer): PTexture; |
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442 begin |
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443 new(NewTexture); |
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444 NewTexture^.PrevTexture:= nil; |
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445 NewTexture^.NextTexture:= nil; |
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446 NewTexture^.Scale:= 1; |
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447 if TextureList <> nil then |
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448 begin |
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449 TextureList^.PrevTexture:= NewTexture; |
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450 NewTexture^.NextTexture:= TextureList |
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451 end; |
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452 TextureList:= NewTexture; |
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453 |
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454 NewTexture^.w:= width; |
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455 NewTexture^.h:= height; |
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456 NewTexture^.rx:= 1.0; |
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457 NewTexture^.ry:= 1.0; |
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458 |
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459 ResetVertexArrays(NewTexture); |
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460 |
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461 glGenTextures(1, @NewTexture^.id); |
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462 |
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463 glBindTexture(GL_TEXTURE_2D, NewTexture^.id); |
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464 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, buf); |
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465 |
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466 SetTextureParameters(true); |
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467 end; |
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468 |
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469 function Surface2Tex(surf: PSDL_Surface; enableClamp: boolean): PTexture; |
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470 var tw, th, x, y: Longword; |
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471 tmpp: pointer; |
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472 fromP4, toP4: PLongWordArray; |
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473 begin |
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474 new(Surface2Tex); |
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475 Surface2Tex^.PrevTexture:= nil; |
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476 Surface2Tex^.NextTexture:= nil; |
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477 if TextureList <> nil then |
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478 begin |
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479 TextureList^.PrevTexture:= Surface2Tex; |
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480 Surface2Tex^.NextTexture:= TextureList |
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481 end; |
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482 TextureList:= Surface2Tex; |
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483 |
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484 Surface2Tex^.w:= surf^.w; |
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485 Surface2Tex^.h:= surf^.h; |
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486 |
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487 if (surf^.format^.BytesPerPixel <> 4) then |
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488 begin |
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489 TryDo(false, 'Surface2Tex failed, expecting 32 bit surface', true); |
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490 Surface2Tex^.id:= 0; |
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491 exit |
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492 end; |
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493 |
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494 |
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495 glGenTextures(1, @Surface2Tex^.id); |
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496 |
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497 glBindTexture(GL_TEXTURE_2D, Surface2Tex^.id); |
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498 |
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499 if SDL_MustLock(surf) then |
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500 SDLTry(SDL_LockSurface(surf) >= 0, true); |
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501 |
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502 if (not SupportNPOTT) and (not (isPowerOf2(Surf^.w) and isPowerOf2(Surf^.h))) then |
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503 begin |
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504 tw:= toPowerOf2(Surf^.w); |
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505 th:= toPowerOf2(Surf^.h); |
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506 |
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507 Surface2Tex^.rx:= Surf^.w / tw; |
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508 Surface2Tex^.ry:= Surf^.h / th; |
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509 |
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510 GetMem(tmpp, tw * th * surf^.format^.BytesPerPixel); |
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511 |
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512 fromP4:= Surf^.pixels; |
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513 toP4:= tmpp; |
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514 |
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515 for y:= 0 to Pred(Surf^.h) do |
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516 begin |
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517 for x:= 0 to Pred(Surf^.w) do toP4^[x]:= fromP4^[x]; |
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518 for x:= Surf^.w to Pred(tw) do toP4^[x]:= 0; |
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519 toP4:= @(toP4^[tw]); |
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520 fromP4:= @(fromP4^[Surf^.pitch div 4]) |
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521 end; |
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522 |
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523 for y:= Surf^.h to Pred(th) do |
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524 begin |
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525 for x:= 0 to Pred(tw) do toP4^[x]:= 0; |
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526 toP4:= @(toP4^[tw]) |
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527 end; |
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528 |
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529 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA, GL_UNSIGNED_BYTE, tmpp); |
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530 |
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531 FreeMem(tmpp, tw * th * surf^.format^.BytesPerPixel) |
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532 end |
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533 else |
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534 begin |
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535 Surface2Tex^.rx:= 1.0; |
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536 Surface2Tex^.ry:= 1.0; |
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537 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, surf^.w, surf^.h, 0, GL_RGBA, GL_UNSIGNED_BYTE, surf^.pixels); |
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538 end; |
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539 |
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540 ResetVertexArrays(Surface2Tex); |
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541 |
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542 if SDL_MustLock(surf) then |
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543 SDL_UnlockSurface(surf); |
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544 |
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545 SetTextureParameters(enableClamp); |
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546 end; |
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547 |
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548 procedure FreeTexture(tex: PTexture); |
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549 begin |
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550 if tex <> nil then |
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551 begin |
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552 if tex^.NextTexture <> nil then |
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553 tex^.NextTexture^.PrevTexture:= tex^.PrevTexture; |
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554 if tex^.PrevTexture <> nil then |
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555 tex^.PrevTexture^.NextTexture:= tex^.NextTexture |
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556 else |
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557 TextureList:= tex^.NextTexture; |
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558 glDeleteTextures(1, @tex^.id); |
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559 Dispose(tex); |
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560 end |
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561 end; |
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562 |
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563 function DecodeBase64(s: shortstring): shortstring; |
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564 const table = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; |
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565 var i, t, c: Longword; |
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566 begin |
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567 c:= 0; |
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568 for i:= 1 to Length(s) do |
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569 begin |
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570 t:= Pos(s[i], table); |
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571 if s[i] = '=' then inc(c); |
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572 if t > 0 then byte(s[i]):= t - 1 else byte(s[i]):= 0 |
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573 end; |
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574 |
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575 i:= 1; |
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576 t:= 1; |
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577 while i <= length(s) do |
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578 begin |
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579 DecodeBase64[t ]:= char((byte(s[i ]) shl 2) or (byte(s[i + 1]) shr 4)); |
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580 DecodeBase64[t + 1]:= char((byte(s[i + 1]) shl 4) or (byte(s[i + 2]) shr 2)); |
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581 DecodeBase64[t + 2]:= char((byte(s[i + 2]) shl 6) or (byte(s[i + 3]) )); |
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582 inc(t, 3); |
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583 inc(i, 4) |
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584 end; |
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585 |
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586 if c < 3 then t:= t - c; |
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587 |
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588 byte(DecodeBase64[0]):= t - 1 |
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589 end; |
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590 |
48 |
591 procedure MakeScreenshot(filename: shortstring); |
49 procedure MakeScreenshot(filename: shortstring); |
592 var p: Pointer; |
50 var p: Pointer; |
593 size: Longword; |
51 size: Longword; |
594 f: file; |
52 f: file; |
658 {$I+} |
114 {$I+} |
659 |
115 |
660 FreeMem(p) |
116 FreeMem(p) |
661 end; |
117 end; |
662 |
118 |
663 {$IFDEF DEBUGFILE} |
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664 procedure AddFileLog(s: shortstring); |
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665 begin |
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666 writeln(f, GameTicks: 6, ': ', s); |
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667 flush(f) |
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668 end; |
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669 (* |
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670 function RectToStr(Rect: TSDL_Rect): shortstring; |
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671 begin |
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672 RectToStr:= '(x: ' + inttostr(rect.x) + '; y: ' + inttostr(rect.y) + '; w: ' + inttostr(rect.w) + '; h: ' + inttostr(rect.h) + ')' |
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673 end; |
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674 *) |
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675 {$ENDIF} |
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676 |
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677 function doSurfaceConversion(tmpsurf: PSDL_Surface): PSDL_Surface; |
119 function doSurfaceConversion(tmpsurf: PSDL_Surface): PSDL_Surface; |
678 {* for more information http://www.idevgames.com/forum/showpost.php?p=85864&postcount=7 *} |
120 {* for more information http://www.idevgames.com/forum/showpost.php?p=85864&postcount=7 *} |
679 var convertedSurf: PSDL_Surface = nil; |
121 var convertedSurf: PSDL_Surface = nil; |
680 begin |
122 begin |
681 if (tmpsurf^.format^.bitsperpixel = 24) or ((tmpsurf^.format^.bitsperpixel = 32) and (tmpsurf^.format^.rshift > tmpsurf^.format^.bshift)) then |
123 if (tmpsurf^.format^.bitsperpixel = 24) or ((tmpsurf^.format^.bitsperpixel = 32) and (tmpsurf^.format^.rshift > tmpsurf^.format^.bshift)) then |
682 begin |
124 begin |
683 convertedSurf:= SDL_ConvertSurface(tmpsurf, @conversionFormat, SDL_SWSURFACE); |
125 convertedSurf:= SDL_ConvertSurface(tmpsurf, @conversionFormat, SDL_SWSURFACE); |
684 SDL_FreeSurface(tmpsurf); |
126 SDL_FreeSurface(tmpsurf); |
685 exit(convertedSurf); |
127 exit(convertedSurf); |
686 end; |
128 end; |
687 |
129 |
688 exit(tmpsurf); |
130 exit(tmpsurf); |
689 end; |
131 end; |
690 |
132 |
691 function endian(independent: LongWord): LongWord; inline; |
133 |
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134 function GetTeamStatString(p: PTeam): shortstring; |
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135 var s: ansistring; |
692 begin |
136 begin |
693 {$IFDEF ENDIAN_LITTLE} |
137 s:= p^.TeamName + ':' + IntToStr(p^.TeamHealth) + ':'; |
694 endian:= independent; |
138 GetTeamStatString:= s; |
695 {$ELSE} |
|
696 endian:= (((independent and $FF000000) shr 24) or |
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697 ((independent and $00FF0000) shr 8) or |
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698 ((independent and $0000FF00) shl 8) or |
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699 ((independent and $000000FF) shl 24)) |
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700 {$ENDIF} |
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701 end; |
139 end; |
702 |
140 |
703 |
|
704 procedure initModule; |
141 procedure initModule; |
705 {$IFDEF DEBUGFILE}{$IFNDEF IPHONEOS}var i: LongInt;{$ENDIF}{$ENDIF} |
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706 begin |
142 begin |
707 Pathz:= cPathz; |
|
708 {* REFERENCE |
|
709 4096 -> $FFFFF000 |
|
710 2048 -> $FFFFF800 |
|
711 1024 -> $FFFFFC00 |
|
712 512 -> $FFFFFE00 *} |
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713 if (cReducedQuality and rqLowRes) <> 0 then |
|
714 begin |
|
715 LAND_WIDTH:= 2048; |
|
716 LAND_HEIGHT:= 1024; |
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717 LAND_WIDTH_MASK:= $FFFFF800; |
|
718 LAND_HEIGHT_MASK:= $FFFFFC00; |
|
719 end |
|
720 else |
|
721 begin |
|
722 LAND_WIDTH:= 4096; |
|
723 LAND_HEIGHT:= 2048; |
|
724 LAND_WIDTH_MASK:= $FFFFF000; |
|
725 LAND_HEIGHT_MASK:= $FFFFF800 |
|
726 end; |
|
727 |
|
728 cDrownSpeed.QWordValue := 257698038; // 0.06 |
|
729 cDrownSpeedf := 0.06; |
|
730 cMaxWindSpeed.QWordValue:= 1073742; // 0.00025 |
|
731 cWindSpeed.QWordValue := 429496; // 0.0001 |
|
732 cWindSpeedf := 0.0001; |
|
733 cGravity := cMaxWindSpeed * 2; |
|
734 cGravityf := 0.00025 * 2; |
|
735 cDamageModifier := _1; |
|
736 TargetPoint := cTargetPointRef; |
|
737 TextureList := nil; |
|
738 |
|
739 // int, longint longword and byte |
|
740 CursorMovementX := 0; |
|
741 CursorMovementY := 0; |
|
742 GameTicks := 0; |
|
743 TrainingTimeInc := 10000; |
|
744 TrainingTimeInD := 500; |
|
745 TrainingTimeInM := 5000; |
|
746 TrainingTimeMax := 60000; |
|
747 TimeTrialStartTime := 0; |
|
748 TimeTrialStopTime := 0; |
|
749 cWaterLine := LAND_HEIGHT; |
|
750 cGearScrEdgesDist := 240; |
|
751 |
|
752 GameFlags := 0; |
|
753 TrainingFlags := 0; |
|
754 TurnTimeLeft := 0; |
|
755 cSuddenDTurns := 15; |
|
756 cDamagePercent := 100; |
|
757 cMineDudPercent := 0; |
|
758 cTemplateFilter := 0; |
|
759 cMapGen := 0; // MAPGEN_REGULAR |
|
760 cMazeSize := 0; |
|
761 cHedgehogTurnTime := 45000; |
|
762 cMinesTime := 3; |
|
763 cMaxAIThinkTime := 9000; |
|
764 cCloudsNumber := 9; |
|
765 cHealthCaseProb := 35; |
|
766 cHealthCaseAmount := 25; |
|
767 cWaterRise := 47; |
|
768 cHealthDecrease := 5; |
|
769 |
|
770 cTagsMask := 0; |
|
771 KBnum := 0; |
|
772 InitStepsFlags := 0; |
|
773 RealTicks := 0; |
|
774 AttackBar := 0; // 0 - none, 1 - just bar at the right-down corner, 2 - from weapon |
|
775 cCaseFactor := 5; {0..9} |
|
776 cLandMines := 4; |
|
777 cExplosives := 2; |
|
778 |
|
779 GameState := Low(TGameState); |
|
780 GameType := gmtLocal; |
|
781 zoom := cDefaultZoomLevel; |
|
782 ZoomValue := cDefaultZoomLevel; |
|
783 WeaponTooltipTex:= nil; |
|
784 cLaserSighting := false; |
|
785 cVampiric := false; |
|
786 cArtillery := false; |
|
787 flagMakeCapture := false; |
|
788 bBetweenTurns := false; |
|
789 bWaterRising := false; |
|
790 isCursorVisible := false; |
|
791 isTerminated := false; |
|
792 isInLag := false; |
|
793 isPaused := false; |
|
794 isInMultiShoot := false; |
|
795 isSpeed := false; |
|
796 fastUntilLag := false; |
|
797 isFirstFrame := true; |
|
798 isSEBackup := true; |
|
799 cSeed := ''; |
|
800 cVolumeDelta := 0; |
|
801 cHasFocus := true; |
|
802 cInactDelay := 1250; |
|
803 ReadyTimeLeft := 0; |
|
804 |
|
805 ScreenFade := sfNone; |
|
806 |
|
807 {$IFDEF SDL13} |
|
808 SDLwindow := nil; |
|
809 {$ENDIF} |
|
810 |
|
811 // those values still aren't perfect |
|
812 cLeftScreenBorder:= round(-cMinZoomLevel * cScreenWidth); |
|
813 cRightScreenBorder:= round(cMinZoomLevel * cScreenWidth + LAND_WIDTH); |
|
814 cScreenSpace:= cRightScreenBorder - cLeftScreenBorder; |
|
815 |
|
816 if isPhone() then |
|
817 cMaxCaptions:= 3 |
|
818 else |
|
819 cMaxCaptions:= 4; |
|
820 |
|
821 {$IFDEF DEBUGFILE} |
|
822 {$I-} |
|
823 {$IFDEF IPHONEOS} |
|
824 Assign(f,'../Documents/hw-' + cLogfileBase + '.log'); |
|
825 Rewrite(f); |
|
826 {$ELSE} |
|
827 if (ParamStr(1) <> '') and (ParamStr(2) <> '') then |
|
828 if (ParamCount <> 3) and (ParamCount <> cDefaultParamNum) then |
|
829 begin |
|
830 for i:= 0 to 7 do |
|
831 begin |
|
832 assign(f, ExtractFileDir(ParamStr(2)) + '/' + cLogfileBase + inttostr(i) + '.log'); |
|
833 rewrite(f); |
|
834 if IOResult = 0 then break; |
|
835 end; |
|
836 if IOResult <> 0 then f:= stderr; // if everything fails, write to stderr |
|
837 end |
|
838 else |
|
839 begin |
|
840 for i:= 0 to 7 do |
|
841 begin |
|
842 assign(f, ParamStr(1) + '/Logs/' + cLogfileBase + inttostr(i) + '.log'); |
|
843 rewrite(f); |
|
844 if IOResult = 0 then break; |
|
845 end; |
|
846 if IOResult <> 0 then f:= stderr; // if everything fails, write to stderr |
|
847 end |
|
848 else |
|
849 f:= stderr; |
|
850 {$ENDIF} |
|
851 {$I+} |
|
852 {$ENDIF} |
|
853 end; |
143 end; |
854 |
144 |
855 procedure freeModule; |
145 procedure freeModule; |
856 begin |
146 begin |
857 recordFileName:= ''; |
147 recordFileName:= ''; |
858 while TextureList <> nil do FreeTexture(TextureList); |
|
859 |
|
860 {$IFDEF DEBUGFILE} |
|
861 writeln(f, 'halt at ', GameTicks, ' ticks. TurnTimeLeft = ', TurnTimeLeft); |
|
862 flush(f); |
|
863 close(f); |
|
864 {$ENDIF} |
|
865 |
|
866 // re-init flags so they will always contain safe values |
|
867 cScreenWidth := 1024; |
|
868 cScreenHeight := 768; |
|
869 cBits := 32; |
|
870 //ipcPort is in uIO |
|
871 cFullScreen := false; |
|
872 isSoundEnabled := true; |
|
873 isMusicEnabled := false; |
|
874 cLocaleFName := 'en.txt'; |
|
875 cInitVolume := 100; |
|
876 cTimerInterval := 8; |
|
877 PathPrefix := './'; |
|
878 cShowFPS := false; |
|
879 cAltDamage := true; |
|
880 cReducedQuality := rqNone; |
|
881 //userNick is in uChat |
|
882 recordFileName := ''; |
|
883 cReadyDelay := 0; |
|
884 end; |
148 end; |
885 |
149 |
886 end. |
150 end. |