equal
deleted
inserted
replaced
883 for i:= 0 to Pred(ClansCount) do |
883 for i:= 0 to Pred(ClansCount) do |
884 if ClansArray[i]^.ClanHealth > 0 then inc(AliveCount); |
884 if ClansArray[i]^.ClanHealth > 0 then inc(AliveCount); |
885 if (AliveCount <= 1) and ((GameFlags and gfOneClanMode) = 0) then |
885 if (AliveCount <= 1) and ((GameFlags and gfOneClanMode) = 0) then |
886 begin |
886 begin |
887 step:= stChDmg; |
887 step:= stChDmg; |
888 GameFlags:= GameFlags and not gfInfAttack; |
|
889 TurnTimeLeft:= 0 |
888 TurnTimeLeft:= 0 |
890 end |
889 end |
891 end |
890 end |
892 end |
891 end |
893 end; |
892 end; |