share/hedgewars/Data/Locale/tr.lua
branchsdl2transition
changeset 11362 ed5a6478e710
parent 10449 d108ca108ef3
child 12716 d6acad807057
equal deleted inserted replaced
11361:31570b766315 11362:ed5a6478e710
     2 --      [":("] = "",
     2 --      [":("] = "",
     3 --      ["!!!"] = "",
     3 --      ["!!!"] = "",
     4 --      ["..."] = "",
     4 --      ["..."] = "",
     5 --      ["011101000"] = "", -- A_Classic_Fairytale:dragon
     5 --      ["011101000"] = "", -- A_Classic_Fairytale:dragon
     6 --      ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
     6 --      ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
       
     7 --      ["+1 to a Bottom Feeder for killing anyone"] = "", -- Mutant
       
     8 --      ["+1 to a Mutant for killing anyone"] = "", -- Mutant
       
     9 --      ["-1 to anyone for a suicide"] = "", -- Mutant
       
    10 --      ["+2 for becoming a Mutant"] = "", -- Mutant
     7 	["30 minutes later..."] = "30 dakika sonra...", -- A_Classic_Fairytale:shadow
    11 	["30 minutes later..."] = "30 dakika sonra...", -- A_Classic_Fairytale:shadow
     8 --      ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
    12 --      ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
     9 	["Accuracy Bonus!"] = "Güzel Nişan Bonusu!",
    13 	["Accuracy Bonus!"] = "Güzel Nişan Bonusu!",
    10 --      ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
    14 --      ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
    11 --      ["Achievement Unlocked"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
    15 --      ["Achievement Unlocked"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
    12 --      ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
    16 --      ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
    13 --      ["???"] = "", -- A_Classic_Fairytale:backstab
    17 --      ["???"] = "", -- A_Classic_Fairytale:backstab
    14 --      ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
    18 --      ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
    15 --      ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
    19 --      ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
       
    20 --      ["Advanced Repositioning Mode"] = "", -- Construction_Mode
    16 --      ["Adventurous"] = "", -- A_Classic_Fairytale:journey
    21 --      ["Adventurous"] = "", -- A_Classic_Fairytale:journey
       
    22 --      ["a frenetic Hedgewars mini-game"] = "", -- Frenzy
    17 --      ["Africa"] = "", -- Continental_supplies
    23 --      ["Africa"] = "", -- Continental_supplies
    18 --      ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
    24 --      ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
    19 --      ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
    25 --      ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
    20 --      ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
    26 --      ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
       
    27 --      ["Aggressively removes enemy hedgehogs."] = "", -- Construction_Mode
    21 --      ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
    28 --      ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
    22 	["a Hedgewars mini-game"] = "Hedgewars mini oyunu", -- Space_Invasion, The_Specialists
    29 	["a Hedgewars mini-game"] = "Hedgewars mini oyunu", -- Space_Invasion, The_Specialists
       
    30 --      ["a Hedgewars tag game"] = "", -- Mutant
       
    31 --      ["AHHh, home sweet home.  Made it in %d seconds."] = "", -- ClimbHome
    23 	["Aiming Practice"] = "Atış Eğitimi", --Bazooka, Shotgun, SniperRifle
    32 	["Aiming Practice"] = "Atış Eğitimi", --Bazooka, Shotgun, SniperRifle
       
    33 --      ["Air Attack"] = "", -- Construction_Mode
    24 --      ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
    34 --      ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
    25 --      ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
    35 --      ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
    26 --      ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
    36 --      ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
       
    37 --      ["Allows free teleportation between other nodes."] = "", -- Construction_Mode
       
    38 --      ["Allows placement of girders, rubber-bands, mines, sticky mines and barrels."] = "", -- Construction_Mode
       
    39 --      ["Allows placement of structures."] = "", -- Construction_Mode
       
    40 --      ["Allows the placement of weapons, utiliites, and health crates."] = "", -- Construction_Mode
    27 --      ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
    41 --      ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
    28 --      ["All walls touched!"] = "", -- WxW
    42 --      ["All walls touched!"] = "", -- WxW
    29 	["Ammo Depleted!"] = "Munition erschöpft!",
    43 	["Ammo Depleted!"] = "Mermi Bitti!",
    30 	["ammo extended!"] = "Munition aufgestockt!",
    44 	["ammo extended!"] = "mermi genişletildi!",
    31 	["Ammo is reset at the end of your turn."] = "Munition wird am Ende des Spielzuges zurückgesetzt.",
    45 	["Ammo is reset at the end of your turn."] = "Mermi turunun sonunda sıfırlanır.",
    32 	["Ammo Maniac!"] = "Munitionsverrückter!",
    46 	["Ammo Maniac!"] = "Mermi Manyağı!",
    33 	["Ammo"] = "Mermi",
    47 	["Ammo"] = "Mermi",
    34 --      ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
    48 --      ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
    35 --      ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
    49 --      ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
    36 --      ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
    50 --      ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
    37 --      ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
    51 --      ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
    38 --      ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
    52 --      ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
    39 --      ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
    53 --      ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
    40 --      ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
    54 --      ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
    41 --      ["Anno 1032: [The explosion will make a strong push ~ wide range, wont affect hogs close to the target]"] = "", -- Continental_supplies
    55 --      ["Anno 1032: [The explosion will make a strong push ~ Wide range, wont affect hogs close to the target]"] = "", -- Continental_supplies
       
    56 
    42 --      ["Antarctica"] = "", -- Continental_supplies
    57 --      ["Antarctica"] = "", -- Continental_supplies
       
    58 --      ["Antarctic summer: - Will give you one girder/mudball and two sineguns/portals every fourth turn."] = "", -- Continental_supplies
       
    59 --      ["Area"] = "", -- Continental_supplies
    43 --      ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
    60 --      ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
    44 --      ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
    61 --      ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
    45 --      ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
    62 --      ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
    46 --      ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
    63 --      ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
    47 --      ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
    64 --      ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
    51 --      ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
    68 --      ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
    52 --      ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
    69 --      ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
    53 --      ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
    70 --      ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
    54 --      ["Attack From Rope"] = "", -- WxW
    71 --      ["Attack From Rope"] = "", -- WxW
    55 --      ["Australia"] = "", -- Continental_supplies
    72 --      ["Australia"] = "", -- Continental_supplies
    56 	["Available points remaining: "] = "Verfügbare Punkte verbleibend:",
    73 	["Available points remaining: "] = "Halan kullanılabilir puanlar: ",
    57 --      ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
    74 --      ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
    58 --      ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
    75 --      ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
    59 --      ["[Backspace]"] = "",
    76 --      ["[Backspace]"] = "",
    60 --      ["Backstab"] = "", -- A_Classic_Fairytale:backstab
    77 --      ["Backstab"] = "", -- A_Classic_Fairytale:backstab
    61 --      ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
    78 --      ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
       
    79 --      ["Ballgun"] = "", -- Construction_Mode
    62 --      ["Bamboo Thicket"] = "",
    80 --      ["Bamboo Thicket"] = "",
    63 	["Barrel Eater!"] = "Fassfresser!",
    81 	["Barrel Eater!"] = "Varilsever!",
    64 	["Barrel Launcher"] = "Fasswerfer",
    82 	["Barrel Launcher"] = "Varil Patlatıcı",
       
    83 --      ["Barrel Placement Mode"] = "", -- Construction_Mode
       
    84 --      ["Baseball Bat"] = "", -- Construction_Mode
    65 --      ["Baseballbat"] = "", -- Continental_supplies
    85 --      ["Baseballbat"] = "", -- Continental_supplies
    66 	["Bat balls at your enemies and|push them into the sea!"] = "Schlage Bälle auf deine Widersacher|und lass sie ins Meer fallen!",
    86 	["Bat balls at your enemies and|push them into the sea!"] = "Düşmanlarına sopayla vur|ve denize dök!",
    67 	["Bat your opponents through the|baskets and out of the map!"] = "Schlage deine Widersacher durch|die Körbe und aus der Karte hinaus!",
    87 	["Bat your opponents through the|baskets and out of the map!"] = "Düşmanlarını sepetlere vurarak|harita dışına at!",
    68 	["Bazooka Training"] = "Bazooka-Training",
    88 --      ["Bazooka"] = "", -- Construction_Mode, Frenzy, A_Space_Adventure:death02
       
    89 	["Bazooka Training"] = "Roketatar Eğitimi",
    69 --      ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
    90 --      ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
    70 	["Best laps per team: "] = "Beste Rundenzeiten pro Team: ",
    91 	["Best laps per team: "] = "Her takım için en iyi tur: ",
    71 	["Best Team Times: "] = "Beste Team-Zeiten: ",
    92 	["Best Team Times: "] = "En İyi Takım Süresi: ",
    72 --      ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
    93 --      ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
       
    94 --      ["Bio-Filter"] = "", -- Construction_Mode
    73 --      ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
    95 --      ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
       
    96 --      ["Birdy"] = "", -- Construction_Mode
    74 --      ["Blender"] = "", -- A_Classic_Fairytale:family
    97 --      ["Blender"] = "", -- A_Classic_Fairytale:family
    75 --      ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
    98 --      ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
    76 --      ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
    99 --      ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
    77 --      ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
   100 --      ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
    78 	["Bloody Rookies"] = "Blutige Anfänger", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
   101 	["Bloody Rookies"] = "Kanlı Acemiler", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
       
   102 --      ["Blowtorch"] = "", -- Construction_Mode, Frenzy
       
   103 --      ["Blue Team"] = "", -- User_Mission_-_Dangerous_Ducklings
    79 --      ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
   104 --      ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
    80 --      ["Bonely"] = "", -- A_Classic_Fairytale:shadow
   105 --      ["Bonely"] = "", -- A_Classic_Fairytale:shadow
       
   106 	["BOOM!"] = "BUMM!",
    81 	["Boom!"] = "Bumm!",
   107 	["Boom!"] = "Bumm!",
    82 	["BOOM!"] = "KABUMM!",
   108 	["Boss defeated!"] = "Patron öldürüldü!",
    83 	["Boss defeated!"] = "Boss wurde besiegt!",
   109 	["Boss Slayer!"] = "Patron Katili!",
    84 	["Boss Slayer!"] = "Boss-Töter!",
       
    85 --      ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
   110 --      ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
    86 --      ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
   111 --      ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
    87 --      ["Brainila"] = "", -- A_Classic_Fairytale:united
   112 --      ["Brainila"] = "", -- A_Classic_Fairytale:united
    88 --      ["Brain Stu"] = "", -- A_Classic_Fairytale:united
   113 --      ["Brain Stu"] = "", -- A_Classic_Fairytale:united
    89 --      ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
   114 --      ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
    90 --      ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
   115 --      ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
    91 --      ["Brutus"] = "", -- A_Classic_Fairytale:backstab
   116 --      ["Brutus"] = "", -- A_Classic_Fairytale:backstab
    92     ["Build a track and race."] = "Konstruiere eine Strecke und mach ein Wettrennen.",
   117 --      ["Build a fortress and destroy your enemy."] = "", -- Construction_Mode
       
   118     ["Build a track and race."] = "Bir yol inşa et ve yarış.",
    93 --      ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
   119 --      ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
    94 --      ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
   120 --      ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
    95 --      ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
   121 --      ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
    96 --      ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
   122 --      ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
    97 --      ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
   123 --      ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
    98 --      ["But where can we go?"] = "", -- A_Classic_Fairytale:united
   124 --      ["But where can we go?"] = "", -- A_Classic_Fairytale:united
    99 --      ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
   125 --      ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
   100 --      ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
   126 --      ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
   101 --      ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
   127 --      ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
       
   128 --      ["Cake"] = "", -- Construction_Mode
   102 --      ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
   129 --      ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
   103 --      ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
   130 --      ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
   104 --      ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
   131 --      ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
   105 --      ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
   132 --      ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
   106 	["CAPTURE THE FLAG"] = "EROBERE DIE FAHNE",
   133 	["CAPTURE THE FLAG"] = "BAYRAĞI YAKALA",
   107 	["Careless"] = "Achtlos",
   134 	["Careless"] = "Dikkatsiz",
   108 --      ["Carol"] = "", -- A_Classic_Fairytale:family
   135 --      ["Carol"] = "", -- A_Classic_Fairytale:family
   109 --      ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
   136 --      ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
   110 	["Change Weapon"] = "Waffenwechsel",
   137 	["Change Weapon"] = "Silahı Değiştir",
       
   138 --      ["changing range from %i%% to %i%% with period of %i msec"] = "", -- Gravity
   111 --      ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
   139 --      ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
   112 	["Clumsy"] = "Hoppla",
   140 --      ["Cleaver"] = "", -- Construction_Mode
       
   141 --      ["Cleaver Placement Mode"] = "", -- Construction_Mode
       
   142 --      ["Climber"] = "", -- ClimbHome
       
   143 --      ["Climb Home"] = "", -- ClimbHome
       
   144 --      ["Clowns"] = "", -- User_Mission_-_Nobody_Laugh
       
   145 	["Clumsy"] = "Sakar",
       
   146 --      ["Cluster Bomb"] = "", -- Construction_Mode
   113 --      ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
   147 --      ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
   114 --      ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
   148 --      ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
   115 	["Codename: Teamwork"] = "Code-Name: Teamwork",
   149 	["Codename: Teamwork"] = "Kodadı: Takım Çalışması",
   116 --      ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
   150 --      ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
   117 --      ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
   151 --      ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
   118 --      ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
   152 --      ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
   119 --      ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
   153 --      ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
   120 --      ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
   154 --      ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
   121 --      ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
   155 --      ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
   122 --      ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
   156 --      ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
   123 --      ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
   157 --      ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
   124 	["Complete the track as fast as you can!"] = "Durchlaufe die Strecke so schnell du kannst!",
   158 	["Complete the track as fast as you can!"] = "Yolu mümkün olduğunca hızlı tamamla!",
   125 --      ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
   159 --      ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
   126 --      ["Configuration accepted."] = "", -- WxW
   160 --      ["Configuration accepted."] = "", -- WxW
   127 --      ["Congratulations"] = "", -- Basic_Training_-_Rope
   161 --      ["Congratulations"] = "", -- Basic_Training_-_Rope
   128 	["Congratulations!"] = "Gratulation!",
   162 	["Congratulations!"] = "Tebrikler!",
   129 --      ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
   163 --      ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
   130 --      ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
   164 --      ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
   131 	["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Gratulation! Du hast alle Ziele innerhalb der|verfügbaren Zeit ausgeschaltet.", --Bazooka, Shotgun, SniperRifle
   165 	["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Tebrikler! Tüm hedefleri|belirtilen sürede yendin.", --Bazooka, Shotgun, SniperRifle
       
   166 --      ["CONSTRUCTION MODE"] = "", -- Construction_Mode
       
   167 --      ["Construction Station"] = "", -- Construction_Mode
   132 --      ["Continental supplies"] = "", -- Continental_supplies
   168 --      ["Continental supplies"] = "", -- Continental_supplies
   133 	["Control pillars to score points."] = "Kontrolliere die Säulen um Punkte zu erhalten.",
   169 	["Control pillars to score points."] = "Puan toplamak için sütunları denetle.",
       
   170 --      ["Core"] = "", -- Construction_Mode
   134 --      ["Corporationals"] = "", -- A_Classic_Fairytale:queen
   171 --      ["Corporationals"] = "", -- A_Classic_Fairytale:queen
   135 --      ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
   172 --      ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
   136 --      ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
   173 --      ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
       
   174 --      ["Cost"] = "", -- Construction_Mode
       
   175 --      ["Crate Placement Tool"] = "", -- Construction_Mode
   137 --      ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
   176 --      ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
       
   177 --      ["Cricket time: [Drop a fireable mine! ~ Will work if fired close to your hog & far away from enemy ~ 1 sec]"] = "", -- Continental_supplies
       
   178 --      ["Current setting is "] = "", -- Gravity
   138 	["Cybernetic Empire"] = "Kybernetisches Imperium",
   179 	["Cybernetic Empire"] = "Kybernetisches Imperium",
   139 --      ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
   180 --      ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
   140 --      ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
   181 --      ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
   141 	["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "VERDAMMT, REKRUT! RUNTER VON MEINEM KOPF!",
   182 	["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "LANET OLSUN ACEMİ! DEFOL BAŞIMDAN!",
   142 	["DAMMIT, ROOKIE!"] = "VERDAMMT, REKRUT!",
   183 	["DAMMIT, ROOKIE!"] = "LANET OLSUN ACEMİ!",
   143 --      ["Dangerous Ducklings"] = "",
   184 --      ["Dangerous Ducklings"] = "",
   144 	["Deadweight"] = "Gravitus",
   185 	["Deadweight"] = "Graviton",
       
   186 --      ["Decrease"] = "", -- Continental_supplies
   145 --      ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
   187 --      ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
   146 --      ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
   188 --      ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
   147 --      ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
   189 --      ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
   148 --      ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
   190 --      ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
       
   191 --      ["Defend your core from the enemy."] = "", -- Construction_Mode
   149 --      ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
   192 --      ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
   150 	["Demolition is fun!"] = "Zerstörung macht Spaß!",
   193 --      ["Dematerializes weapons and equipment carried by enemy hedgehogs."] = "", -- Construction_Mode
       
   194 	["Demolition is fun!"] = "Yok etmek eğlencelidir!",
   151 --      ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
   195 --      ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
   152 --      ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
   196 --      ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
   153 	["Depleted Kamikaze!"] = "Munitionsloses Kamikaze!",
   197 	["Depleted Kamikaze!"] = "Boşa yapılmış Kamikaze!",
       
   198 --      ["Desert Eagle"] = "", -- Construction_Mode, A_Space_Adventure:death02
   154 --      ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
   199 --      ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
   155 	["Destroy invaders to score points."] = "Zerstöre die Angreifer um Punkte zu erhalten.",
   200 	["Destroy invaders to score points."] = "Puan kazanmak için istilacıları yok et.",
   156 --      ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
   201 --      ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
   157 --      ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
   202 --      ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
   158 --      ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
   203 --      ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
   159 --      ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
   204 --      ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
   160 --      ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
   205 --      ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
   167 --      ["Double Kill!"] = "",
   212 --      ["Double Kill!"] = "",
   168 --      ["DOUBLE KILL"] = "", -- Mutant
   213 --      ["DOUBLE KILL"] = "", -- Mutant
   169 --      ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
   214 --      ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
   170 --      ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
   215 --      ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
   171 --      ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
   216 --      ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
       
   217 --      ["Drill Rocket"] = "", -- Construction_Mode
   172 --      ["Drills"] = "", -- A_Classic_Fairytale:backstab
   218 --      ["Drills"] = "", -- A_Classic_Fairytale:backstab
       
   219 --      ["Drill Strike"] = "", -- Construction_Mode
   173 --      ["Drone Hunter!"] = "",
   220 --      ["Drone Hunter!"] = "",
   174 --      ["Drop a bomb: [drop some heroic wind that will turn into a bomb on impact]"] = "", -- Continental_supplies
   221 --      ["Drop a bomb: [Drop some heroic wind that will turn into a bomb on impact]"] = "", -- Continental_supplies
   175 	["Drowner"] = "Absäufer",
   222 
       
   223 	["Drowner"] = "Boğulucu",
   176 --      ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
   224 --      ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
   177 --      ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
   225 --      ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
   178 --      ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
   226 --      ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
   179 --      ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
   227 --      ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
   180 --      ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
   228 --      ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
   181 --      ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
   229 --      ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
   182 --      ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
   230 --      ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
   183 --      ["Duration"] = "", -- Continental_supplies
   231 --      ["Duration"] = "", -- Continental_supplies
   184 --      ["Dust storm: [Deals 20 damage to all enemies in the circle]"] = "", -- Continental_supplies
   232 --      ["Dust storm: [Deals 15 damage to all enemies in the circle]"] = "", -- Continental_supplies
   185 	["Each turn you get 1-3 random weapons"] = "Du bekommst jede Runde 1-3 zufällig gewählte Waffen",
   233 
   186 	["Each turn you get one random weapon"] = "Du bekommst jede Runde eine zufällig gewählte Waffe.",
   234 --      ["Dynamite"] = "", -- Construction_Mode
       
   235 --      ["Each turn is only ONE SECOND!"] = "", -- Frenzy
       
   236 	["Each turn you get 1-3 random weapons"] = "Her turda 1-3 rastgele silah alacaksın",
       
   237 	["Each turn you get one random weapon"] = "Her turda bir adet rastgele silah alacaksın",
   187 --      ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
   238 --      ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
   188 --      ["Eagle Eye: [Blink to the impact ~ one shot]"] = "", -- Continental_supplies
   239 --      ["Eagle Eye: [Blink to the impact ~ One shot]"] = "", -- Continental_supplies
       
   240 
   189 --      ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
   241 --      ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
   190 --      ["Elderbot"] = "", -- A_Classic_Fairytale:family
   242 --      ["Elderbot"] = "", -- A_Classic_Fairytale:family
   191 --      ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
   243 --      ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
   192 	["Eliminate all enemies"] = "Vernichte alle Gegner",
   244 	["Eliminate all enemies"] = "Tüm düşmanı yoket",
   193 	["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Eliminiere alle Ziele bevor die Zeit ausläuft.|Du hast in dieser Mission unbegrenzte Munition.", --Bazooka, Shotgun, SniperRifle
   245 	["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Süren dolmadan tüm hedefleri yoket.|Bu görevde sınırsız mermin var.", --Bazooka, Shotgun, SniperRifle
   194 --      ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
   246 --      ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
   195 	["Eliminate Poison before the time runs out"] = "Neutralisiere das Gift bevor die Zeit abgelaufen ist",
   247 	["Eliminate Poison before the time runs out"] = "Neutralisiere das Gift bevor die Zeit abgelaufen ist",
   196 	["Eliminate the Blue Team"] = "Lösche das Blaue Team aus",
   248 	["Eliminate the Blue Team"] = "Lösche das Blaue Team aus",
   197 	["Eliminate the enemy before the time runs out"] = "Vernichte den Feind bevor die Zeit abgelaufen ist", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
   249 	["Eliminate the enemy before the time runs out"] = "Vernichte den Feind bevor die Zeit abgelaufen ist", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
   198 	["Eliminate the enemy hogs to win."] = "Vernichte alle gegnerischen Igel um zu gewinnen",
   250 	["Eliminate the enemy hogs to win."] = "Vernichte alle gegnerischen Igel um zu gewinnen",
   206 --      [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
   258 --      [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
   207 --      ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
   259 --      ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
   208 --      ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
   260 --      ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
   209 --      ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
   261 --      ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
   210 --      ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
   262 --      ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
       
   263 --      ["Extra Damage"] = "", -- Construction_Mode
       
   264 --      ["Extra Time"] = "", -- Construction_Mode
   211 --      ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
   265 --      ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
   212 --      ["INSANITY"] = "", -- Mutant
       
   213 --      ["Family Reunion"] = "", -- A_Classic_Fairytale:family
   266 --      ["Family Reunion"] = "", -- A_Classic_Fairytale:family
   214 	["Fastest lap: "] = "Schnellste Runde: ",
   267 	["Fastest lap: "] = "Schnellste Runde: ",
   215 	["Feeble Resistance"] = "Kraftloser Widerstand",
   268 	["Feeble Resistance"] = "Kraftloser Widerstand",
   216 --      ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
   269 --      ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
   217 --      ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
   270 --      ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
   218 --      ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
   271 --      ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
   219 --      ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
   272 --      ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
   220 --      ["Fierce Competition!"] = "", -- Space_Invasion
   273 --      ["Fierce Competition!"] = "", -- Space_Invasion
   221 --      ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
   274 --      ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
       
   275 --      ["Filthy Blue"] = "", -- User_Mission_-_Dangerous_Ducklings
   222 --      ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
   276 --      ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
   223 --      ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
   277 --      ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
   224 --      ["Fire a mine: [Does what it says ~ Cant be dropped close to an enemy ~ 1 sec]"] = "", -- Continental_supplies
   278 
   225 	["Fire"] = "Feuer",
   279 	["Fire"] = "Feuer",
   226 --      ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
   280 --      ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
   227 --      ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
   281 --      ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
   228 --      ["FIRST BLOOD MUTATES"] = "", -- Mutant
   282 --      ["FIRST BLOOD MUTATES"] = "", -- Mutant
   229 --      ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
   283 --      ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
   230 	["Flag captured!"] = "Fahne erobert!",
   284 	["Flag captured!"] = "Fahne erobert!",
   231 	["Flag respawned!"] = "Fahne wieder erschienen!",
   285 	["Flag respawned!"] = "Fahne wieder erschienen!",
   232 	["Flag returned!"] = "Fahne zurückgebracht!",
   286 	["Flag returned!"] = "Fahne zurückgebracht!",
   233 	["Flags, and their home base will be placed where each team ends their first turn."] = "Fahnen und deren Heimatstandort werden dort plaziert wo jedes Team deren ersten Zug beendet.",
   287 	["Flags, and their home base will be placed where each team ends their first turn."] = "Fahnen und deren Heimatstandort werden dort plaziert wo jedes Team deren ersten Zug beendet.",
   234 --      ["Flamer"] = "",
   288 --      ["Flamer"] = "",
       
   289 --      ["Flamethrower"] = "", -- Construction_Mode
   235 --      ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
   290 --      ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
   236 --      ["Flare: [fire up some bombs depending on hogs depending on hogs in the circle"] = "", -- Continental_supplies
   291 
   237 --      ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
   292 --      ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
       
   293 --      ["Flying Saucer"] = "", -- Construction_Mode, Frenzy
   238 --      ["For improved features/stability, play 0.9.18+"] = "", -- WxW
   294 --      ["For improved features/stability, play 0.9.18+"] = "", -- WxW
   239 --      ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
   295 --      ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
       
   296 --      ["Freezer"] = "", -- Construction_Mode
       
   297 --      ["FRENZY"] = "", -- Frenzy
   240 --      ["Friendly Fire!"] = "",
   298 --      ["Friendly Fire!"] = "",
   241 	["fuel extended!"] = "Treibstoff aus!",
   299 	["fuel extended!"] = "Treibstoff aus!",
   242 	["GAME BEGUN!!!"] = "SPIEL GESTARTET!!!",
   300 	["GAME BEGUN!!!"] = "SPIEL GESTARTET!!!",
   243 --      ["Game Modifiers: "] = "", -- The_Specialists
   301 --      ["Game Modifiers: "] = "", -- The_Specialists
   244 	["GAME OVER!"] = "SPIEL ZU ENDE!",
   302 	["GAME OVER!"] = "SPIEL ZU ENDE!",
   245 	["Game Started!"] = "Spiel Gestartet!]",
   303 	["Game Started!"] = "Spiel Gestartet!]",
   246 --      ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
   304 --      ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
   247 --      ["GasBomb"] = "", -- Continental_supplies
   305 --      ["GasBomb"] = "", -- Continental_supplies
   248 --      ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
   306 --      ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
       
   307 --      ["General information"] = "", -- Continental_supplies
       
   308 --      ["Generates power."] = "", -- Construction_Mode
       
   309 --      ["Generator"] = "", -- Construction_Mode
   249 --      ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
   310 --      ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
   250 	["Get on over there and take him out!"] = "Mach, dass du hinüber kommst und schalte ihn aus!",
   311 	["Get on over there and take him out!"] = "Mach, dass du hinüber kommst und schalte ihn aus!",
   251 --      ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
   312 --      ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
   252 --      ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
   313 --      ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
   253 --      ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
   314 --      ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
   254 --      ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
   315 --      ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
   255 --      ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
   316 --      ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
   256 --      ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
   317 --      ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
   257 --      ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
   318 --      ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
   258 --      ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
   319 --      ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
       
   320 --      ["Girder"] = "", -- Construction_Mode
       
   321 --      ["Girder Placement Mode"] = "", -- Construction_Mode
   259 --      ["Glark"] = "", -- A_Classic_Fairytale:shadow
   322 --      ["Glark"] = "", -- A_Classic_Fairytale:shadow
   260 	["Goal"] = "Ziel",
   323 	["Goal"] = "Ziel",
   261 	["GO! GO! GO!"] = "Bewegung, Bewegung, Bewegung!",
   324 	["GO! GO! GO!"] = "Bewegung, Bewegung, Bewegung!",
   262 	["Good birdy......"] = "Braver Vogel......",
   325 	["Good birdy......"] = "Braver Vogel......",
   263 --      ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
   326 --      ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
   270 --      ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
   333 --      ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
   271 --      ["Gorkij"] = "", -- A_Classic_Fairytale:journey
   334 --      ["Gorkij"] = "", -- A_Classic_Fairytale:journey
   272 --      ["Go surf!"] = "", -- WxW
   335 --      ["Go surf!"] = "", -- WxW
   273 	["GOTCHA!"] = "ERWISCHT!",
   336 	["GOTCHA!"] = "ERWISCHT!",
   274 	["Grab Mines/Explosives"] = "Sammle Minen/Fässer",
   337 	["Grab Mines/Explosives"] = "Sammle Minen/Fässer",
       
   338 --      ["Grants nearby hogs life-regeneration."] = "", -- Construction_Mode
       
   339 --      ["Gravity"] = "", -- Gravity
   275 --      ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
   340 --      ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
   276 --      ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
   341 --      ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
   277 --      ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
   342 --      ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
   278 --      ["Green lipstick bullet: [Is poisonous]"] = "", -- Continental_supplies
   343 
       
   344 --      ["Green lipstick bullet: [Poisonous, deals no damage]"] = "", -- Continental_supplies
   279 --      ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
   345 --      ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
   280 --      ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
   346 --      ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
       
   347 --      ["Grenade"] = "", -- Construction_Mode, Frenzy, A_Space_Adventure:death02
   281 --      ["Grenade Training"] = "", -- Basic_Training_-_Grenade
   348 --      ["Grenade Training"] = "", -- Basic_Training_-_Grenade
   282 --      ["Grenadiers"] = "", -- Basic_Training_-_Grenade
   349 --      ["Grenadiers"] = "", -- Basic_Training_-_Grenade
   283 --      ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
   350 --      ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
   284 --      ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
   351 --      ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
   285 --      ["Haha!"] = "", -- A_Classic_Fairytale:united
   352 --      ["Haha!"] = "", -- A_Classic_Fairytale:united
   286 --      ["Hahahaha!"] = "",
   353 --      ["Hahahaha!"] = "",
   287 	["Haha, now THAT would be something!"] = "Haha, na DAS wär ja was!",
   354 	["Haha, now THAT would be something!"] = "Haha, na DAS wär ja was!",
       
   355 --      ["Hammer"] = "", -- Construction_Mode, Continental_supplies
   288 --      ["Hannibal"] = "", -- A_Classic_Fairytale:epil
   356 --      ["Hannibal"] = "", -- A_Classic_Fairytale:epil
   289 	["Hapless Hogs"] = "Glücklose Igel",
   357 	["Hapless Hogs"] = "Glücklose Igel",
   290 	[" Hapless Hogs left!"] = " Glücklose Igel verbleibend!",
   358 	[" Hapless Hogs left!"] = " Glücklose Igel verbleibend!",
   291 
       
   292 --      [" HAS MUTATED"] = "", -- Mutant
   359 --      [" HAS MUTATED"] = "", -- Mutant
   293 --      ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
   360 --      ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
   294 --      ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
   361 --      ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
   295 --      ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
   362 --      ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
       
   363 --      ["Healing Station"] = "", -- Construction_Mode
       
   364 --      ["Health Crate Placement Mode"] = "", -- Construction_Mode
   296 	["Health crates extend your time."] = "Medipacks verlängern deine Zeit.",
   365 	["Health crates extend your time."] = "Medipacks verlängern deine Zeit.",
   297 --      ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
   366 --      ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
   298 	["Heavy"] = "Schwierig",
   367 	["Heavy"] = "Schwierig",
   299 --      ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
   368 --      ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
   300 --      ["Hedgehog projectile: [fire your hog like a Sticky Bomb]"] = "", -- Continental_supplies
   369 --      ["Hedgehog projectile: [Fire your hog like a Sticky Bomb]"] = "", -- Continental_supplies
       
   370 
   301 	["Hedgewars-Basketball"] = "Hedgewars-Basketball",
   371 	["Hedgewars-Basketball"] = "Hedgewars-Basketball",
   302 	["Hedgewars-Knockball"] = "Hedgewars-Knockball",
   372 	["Hedgewars-Knockball"] = "Hedgewars-Knockball",
   303 --      ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
   373 --      ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
   304 	["Heh, it's not that bad."] = "Hehe, so schlimm ist es nicht.",
   374 	["Heh, it's not that bad."] = "Hehe, so schlimm ist es nicht.",
       
   375 --      ["Hellish Handgrenade"] = "", -- Construction_Mode
   305 --      ["Hello again, "] = "", -- A_Classic_Fairytale:family
   376 --      ["Hello again, "] = "", -- A_Classic_Fairytale:family
   306 --      ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
   377 --      ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
   307 --      ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
   378 --      ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
   308 --      ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
   379 --      ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
   309 --      ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
   380 --      ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
   331 --      ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
   402 --      ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
   332 --      ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
   403 --      ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
   333 --      ["Hogminator"] = "", -- A_Classic_Fairytale:family
   404 --      ["Hogminator"] = "", -- A_Classic_Fairytale:family
   334 --      ["Hogs in sight!"] = "", -- Continental_supplies
   405 --      ["Hogs in sight!"] = "", -- Continental_supplies
   335 --      ["HOLY SHYTE!"] = "", -- Mutant
   406 --      ["HOLY SHYTE!"] = "", -- Mutant
       
   407 --      ["Homing Bee"] = "", -- Construction_Mode
   336 --      ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
   408 --      ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
   337 	["Hooray!"] = "Hurra!",
   409 	["Hooray!"] = "Hurra!",
   338 --      ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
   410 --      ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
   339 --      ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
   411 --      ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
   340 --      ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
   412 --      ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
   364 --      ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
   436 --      ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
   365 --      ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
   437 --      ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
   366 --      ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
   438 --      ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
   367 --      ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
   439 --      ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
   368 --      ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
   440 --      ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
   369 
       
   370 --      ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
   441 --      ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
   371 --      ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
   442 --      ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
   372 --      ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
   443 --      ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
   373 --      ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
   444 --      ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
   374 --      ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
   445 --      ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
   387 --      ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
   458 --      ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
   388 --      ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
   459 --      ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
   389 --      ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
   460 --      ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
   390 --      ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
   461 --      ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
   391 --      ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
   462 --      ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
       
   463 --      ["Increase"] = "", -- Continental_supplies
   392 --      ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
   464 --      ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
   393 --      ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
   465 --      ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
   394 --      ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
   466 --      ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
   395 --      ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
   467 --      ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
   396 --      ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
   468 --      ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
   397 --      ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
   469 --      ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
   398 --      ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
   470 --      ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
   399 --      ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
   471 --      ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
       
   472 --      ["INSANITY"] = "", -- Mutant
   400 	["Instructor"] = "Ausbilder", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
   473 	["Instructor"] = "Ausbilder", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
   401 --      ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
   474 --      ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
   402 --      ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
   475 --      ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
   403 --      ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
   476 --      ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
   404 	["invaders destroyed"] = "Angreifer zerstört",
   477 	["invaders destroyed"] = "Angreifer zerstört",
   405 --      ["Invasion"] = "", -- A_Classic_Fairytale:united
   478 --      ["Invasion"] = "", -- A_Classic_Fairytale:united
       
   479 --      ["Invulnerable"] = "", -- Construction_Mode
   406 --      ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
   480 --      ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
   407 --      ["I see..."] = "", -- A_Classic_Fairytale:shadow
   481 --      ["I see..."] = "", -- A_Classic_Fairytale:shadow
   408 --      ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
   482 --      ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
   409 --      ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
   483 --      ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
   410 --      ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
   484 --      ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
   443 --      ["Judas"] = "", -- A_Classic_Fairytale:backstab
   517 --      ["Judas"] = "", -- A_Classic_Fairytale:backstab
   444 	["Jumping is disabled"] = "Sprünge sind deaktiviert!",
   518 	["Jumping is disabled"] = "Sprünge sind deaktiviert!",
   445 --      ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
   519 --      ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
   446 --      ["Just on a walk."] = "", -- A_Classic_Fairytale:united
   520 --      ["Just on a walk."] = "", -- A_Classic_Fairytale:united
   447 --      ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
   521 --      ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
       
   522 --      ["Kamikaze"] = "", -- Construction_Mode
   448 	["Kamikaze Expert!"] = "Kamikazeexperte!",
   523 	["Kamikaze Expert!"] = "Kamikazeexperte!",
   449 	["Keep it up!"] = "Weiter so!",
   524 	["Keep it up!"] = "Weiter so!",
   450 --      ["Kerguelen"] = "", -- Continental_supplies
   525 --      ["Kerguelen"] = "", -- Continental_supplies
   451 	["Killing spree!"] = "Blutrausch!",
   526 	["Killing spree!"] = "Blutrausch!",
   452 --      ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
   527 --      ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
   453 --      ["KILLS"] = "",
   528 --      ["KILLS"] = "",
   454 --      ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
   529 --      ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
   455 --      ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
   530 --      ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
   456 --      ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
   531 --      ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
       
   532 --      ["Land Sprayer"] = "", -- Construction_Mode
       
   533 --      ["Laser Sight"] = "", -- Construction_Mode
   457 	["Last Target!"] = "Letzte Zielscheibe!",
   534 	["Last Target!"] = "Letzte Zielscheibe!",
   458 --      ["Leader"] = "", -- A_Classic_Fairytale:enemy
   535 --      ["Leader"] = "", -- A_Classic_Fairytale:enemy
   459 --      ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
   536 --      ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
   460 --      ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
   537 --      ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
   461 --      ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
   538 --      ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
   462 --      ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
   539 --      ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
   463 --      ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
   540 --      ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
   464 --      ["Led Heart"] = "", -- A_Classic_Fairytale:queen
   541 --      ["Led Heart"] = "", -- A_Classic_Fairytale:queen
   465 --      ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
   542 --      ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
   466 --      ["[Left Shift]"] = "",
   543 --      ["[Left Shift]"] = "",
       
   544 --      ["left shift"] = "", -- Continental_supplies
   467 --      ["Let a Continent provide your weapons!"] = "", -- Continental_supplies
   545 --      ["Let a Continent provide your weapons!"] = "", -- Continental_supplies
   468 --      ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
   546 --      ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
   469 --      ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
   547 --      ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
   470 --      ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
   548 --      ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
   471 --      ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
   549 --      ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
   472 --      ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
   550 --      ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
   473 --      ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
   551 --      ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
   474 --      ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
   552 --      ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
   475 --      ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
   553 --      ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
       
   554 --      ["Limburger"] = "", -- Construction_Mode
   476 	["Listen up, maggot!!"] = "Aufgepasst, du Made!!",
   555 	["Listen up, maggot!!"] = "Aufgepasst, du Made!!",
   477 --      ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
   556 --      ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
   478 --      ["Lively Lifeguard"] = "",
   557 --      ["Lively Lifeguard"] = "",
   479 --      ["Lonely Cries: [Rise the water if no hog is in the circle and deal 1 damage to all hogs]"] = "", -- Continental_supplies
   558 
       
   559 --      ["Lonely Cries: [Rise the water if no hog is in the circle and deal 7 damage to all enemy hogs]"] = "", -- Continental_supplies
       
   560 --      ["Lonely Hog"] = "", -- ClimbHome
   480 --      ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
   561 --      ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
   481 --      ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
   562 --      ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
   482 --      ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
   563 --      ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
   483 --      ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
   564 --      ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
       
   565 --      ["Low Gravity"] = "", -- Construction_Mode, Frenzy
   484 --      ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
   566 --      ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
   485 --      ["LUDICROUS KILL"] = "", -- Mutant
   567 --      ["LUDICROUS KILL"] = "", -- Mutant
       
   568 --      ["Made it!"] = "", -- ClimbHome
       
   569 --      ["- Massive weapon bonus on first turn"] = "", -- Continental_supplies
   486 --      ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
   570 --      ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
   487 --      ["Medicine: [Fire some exploding medicine that will heal all hogs effected by the explosion]"] = "", -- Continental_supplies
   571 --      ["Medicine: [Fire some exploding medicine that will heal all hogs effected by the explosion]"] = "", -- Continental_supplies
   488 --      ["MEGA KILL"] = "", -- Mutant
   572 --      ["MEGA KILL"] = "", -- Mutant
   489 --      ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
   573 --      ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
   490 --      ["Mindy"] = "", -- A_Classic_Fairytale:united
   574 --      ["Mindy"] = "", -- A_Classic_Fairytale:united
       
   575 --      ["Mine"] = "", -- Construction_Mode, Frenzy
   491 	["Mine Deployer"] = "Minenleger",
   576 	["Mine Deployer"] = "Minenleger",
   492 	["Mine Eater!"] = "Minenfresser!",
   577 	["Mine Eater!"] = "Minenfresser!",
       
   578 --      ["Mine Placement Mode"] = "", -- Construction_Mode
   493 	["|- Mines Time:"] = "| - Minenzündzeit: ", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
   579 	["|- Mines Time:"] = "| - Minenzündzeit: ", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
       
   580 --      ["Mine Strike"] = "", -- Construction_Mode
   494 	["MISSION FAILED"] = "MISSION GESCHEITERT", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
   581 	["MISSION FAILED"] = "MISSION GESCHEITERT", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
   495 	["MISSION SUCCESSFUL"] = "MISSION ERFOLGREICH", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
   582 	["MISSION SUCCESSFUL"] = "MISSION ERFOLGREICH", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
   496 	["MISSION SUCCESS"] = "MISSIONSERFOLG",
   583 	["MISSION SUCCESS"] = "MISSIONSERFOLG",
       
   584 --      ["Molotov Cocktail"] = "", -- Construction_Mode
   497 --      ["Molotov"] = "", -- Continental_supplies
   585 --      ["Molotov"] = "", -- Continental_supplies
   498 --      ["MONSTER KILL"] = "", -- Mutant
   586 --      ["MONSTER KILL"] = "", -- Mutant
   499 --      ["More Natives"] = "", -- A_Classic_Fairytale:epil
   587 --      ["More Natives"] = "", -- A_Classic_Fairytale:epil
       
   588 --      ["Mortar"] = "", -- Construction_Mode, A_Space_Adventure:death02
   500 	["Movement: [Up], [Down], [Left], [Right]"] = "Bewegung: [Hoch], [Runter], [Links], [Rechts]",
   589 	["Movement: [Up], [Down], [Left], [Right]"] = "Bewegung: [Hoch], [Runter], [Links], [Rechts]",
       
   590 --      ["Mudball"] = "", -- Construction_Mode
   501 --      ["Multi-shot!"] = "",
   591 --      ["Multi-shot!"] = "",
   502 	["Munition!"] = "Munition erschöpft!",
   592 	["Munition!"] = "Munition erschöpft!",
   503 --      ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
   593 --      ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
   504 --      ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
   594 --      ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
   505 --      ["-------"] = "", -- Mutant
   595 --      ["-------"] = "", -- Mutant
       
   596 --      ["Mutant"] = "", -- Mutant
   506 --      ["Nade Boy"] = "", -- Basic_Training_-_Grenade
   597 --      ["Nade Boy"] = "", -- Basic_Training_-_Grenade
   507 --      ["Name"] = "", -- A_Classic_Fairytale:queen
   598 --      ["Name"] = "", -- A_Classic_Fairytale:queen
   508 	["Nameless Heroes"] = "Namenlose Helden",
   599 	["Nameless Heroes"] = "Namenlose Helden",
   509 --      ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
   600 --      ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
       
   601 --      ["Napalm"] = "", -- Construction_Mode
   510 --      ["Napalm rocket: [Fire a bomb with napalm!]"] = "", -- Continental_supplies
   602 --      ["Napalm rocket: [Fire a bomb with napalm!]"] = "", -- Continental_supplies
   511 --      ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
   603 --      ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
       
   604 --      ["Naughty Ninja"] = "", -- User_Mission_-_Dangerous_Ducklings
   512 	["New Barrels Per Turn"] = "Neue Fässer jede Runde",
   605 	["New Barrels Per Turn"] = "Neue Fässer jede Runde",
   513 	["NEW CLAN RECORD: "] = "NEUER KLAN-REKORD",
   606 	["NEW CLAN RECORD: "] = "NEUER KLAN-REKORD",
   514 	["NEW fastest lap: "] = "NEUE schnellste Runde: ",
   607 	["NEW fastest lap: "] = "NEUE schnellste Runde: ",
   515 	["New Mines Per Turn"] = "Neue Minen jede Runde",
   608 	["New Mines Per Turn"] = "Neue Minen jede Runde",
   516 	["NEW RACE RECORD: "] = "NEUER RENNREKORD: ",
   609 	["NEW RACE RECORD: "] = "NEUER RENNREKORD: ",
   517 --      ["Newton's Hammock"] = "",
   610 --      ["Newton's Hammock"] = "",
   518 --      ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
   611 --      ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
   519 --      ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
   612 --      ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
   520 --      ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
   613 --      ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
   521 --      ["Nilarian"] = "", -- A_Classic_Fairytale:queen
   614 --      ["Nilarian"] = "", -- A_Classic_Fairytale:queen
       
   615 --      ["Nobody Laugh"] = "", -- User_Mission_-_Nobody_Laugh
   522 --      ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
   616 --      ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
   523 --      ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
   617 --      ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
   524 --      ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
   618 --      ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
   525 --      ["NomNom"] = "", -- A_Classic_Fairytale:united
   619 --      ["NomNom"] = "", -- A_Classic_Fairytale:united
   526 --      ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
   620 --      ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
   527 --      ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
   621 --      ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
   528 --      ["NORMAL"] = "", -- Continental_supplies
   622 --      ["NORMAL"] = "", -- Continental_supplies
       
   623 --      ["Normal players can only score points by killing the mutant."] = "", -- Mutant
   529 --      ["North America"] = "", -- Continental_supplies
   624 --      ["North America"] = "", -- Continental_supplies
   530 --      ["Not all hogs are born equal."] = "", -- Highlander
   625 --      ["Not all hogs are born equal."] = "", -- Highlander
   531 	["NOT ENOUGH WAYPOINTS"] = "NICHT GENUG WEGPUNKTE",
   626 	["NOT ENOUGH WAYPOINTS"] = "NICHT GENUG WEGPUNKTE",
   532 --      ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
   627 --      ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
   533 	["Not So Friendly Match"] = "Kein-so-Freundschaftsspiel", -- Basketball, Knockball
   628 	["Not So Friendly Match"] = "Kein-so-Freundschaftsspiel", -- Basketball, Knockball
   536 --      ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
   631 --      ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
   537 --      ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
   632 --      ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
   538 --      ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
   633 --      ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
   539 --      ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
   634 --      ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
   540 --      ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
   635 --      ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
       
   636 --      ["Object Placement Tool"] = "", -- Construction_Mode
   541 --      ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
   637 --      ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
   542 --      ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
   638 --      ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
   543 --      ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
   639 --      ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
   544 --      ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
   640 --      ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
   545 --      ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
   641 --      ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
   552 --      ["Olive"] = "", -- A_Classic_Fairytale:united
   648 --      ["Olive"] = "", -- A_Classic_Fairytale:united
   553 --      ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
   649 --      ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
   554 --      ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
   650 --      ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
   555 --      ["ONE HOG PER TEAM! KILLING EXCESS HEDGES"] = "", -- Mutant
   651 --      ["ONE HOG PER TEAM! KILLING EXCESS HEDGES"] = "", -- Mutant
   556 --      ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
   652 --      ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
       
   653 --      ["on Skip"] = "", -- Continental_supplies
   557 --      ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
   654 --      ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
   558 --      ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
   655 --      ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
   559 --      ["Operation Diver"] = "",
   656 --      ["Operation Diver"] = "",
   560 	["Opposing Team: "] = "Gegnerisches Team: ",
   657 	["Opposing Team: "] = "Gegnerisches Team: ",
       
   658 --      ["or 'g=50, g2=150, period=4000' for gravity changing|from 50 to 150 and back with period of 4000 msec"] = "", -- Gravity
   561 --      ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
   659 --      ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
       
   660 --      ["Other kills don't give you points."] = "", -- Mutant
   562 --      ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
   661 --      ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
   563 --      ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
   662 --      ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
   564 --      ["Parachute"] = "", -- Continental_supplies
   663 --      ["Parachute"] = "", -- Continental_supplies
   565 	["Pathetic Hog #%d"] = "Erbärmlicher Igel #%d",
   664 	["Pathetic Hog #%d"] = "Erbärmlicher Igel #%d",
   566 	["Pathetic Resistance"] = "Erbärmlicher Widerstand", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
   665 	["Pathetic Resistance"] = "Erbärmlicher Widerstand", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
       
   666 --      ["Penguin roar: [Deal 15 damage + 15% of your hogs health to all hogs around you and get 2/3 back]"] = "", -- Continental_supplies
   567 --      ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
   667 --      ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
   568 	["Per-Hog Ammo"] = "Munition pro Igel",
   668 	["Per-Hog Ammo"] = "Munition pro Igel",
   569 --      ["- Per team weapons|- 9 weaponschemes|- Unique new weapons| |Select continent first round with the Weapon Menu or by ([switch/tab]=Increase,[precise/left shift]=Decrease) on Skip|Some weapons have a second option. Find them with [switch/tab]"] = "", -- Continental_supplies
   669 --      ["Personal Portal Device"] = "", -- Construction_Mode
   570 
   670 
       
   671 --      ["Per team weapons"] = "", -- Continental_supplies
   571 --      ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
   672 --      ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
   572 --      ["Piñata bullet: [Contains some sweet candy!]"] = "", -- Continental_supplies
   673 --      ["Piano Strike"] = "", -- Construction_Mode
       
   674 --      ["Pickhammer"] = "", -- Construction_Mode
       
   675 
   573 --      ["Pings left:"] = "", -- Space_Invasion
   676 --      ["Pings left:"] = "", -- Space_Invasion
   574 
       
   575 	["Place more waypoints using the 'Air Attack' weapon."] = "Platziere mehr Wegpunkte durch Verwenden der 'Luftangriff'-Waffe",
   677 	["Place more waypoints using the 'Air Attack' weapon."] = "Platziere mehr Wegpunkte durch Verwenden der 'Luftangriff'-Waffe",
   576 --      ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
   678 --      ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
   577 --      ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
   679 --      ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
   578 --      ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
   680 --      ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
   579 --      ["Please place the way-point further from the waterline."] = "", -- Racer
   681 --      ["Please place the way-point further from the waterline."] = "", -- Racer
   580 --      ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
   682 --      ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
   581 --      ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
   683 --      ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
   582 --      ["Point Blank Combo!"] = "", -- Space_Invasion
   684 --      ["Point Blank Combo!"] = "", -- Space_Invasion
       
   685 --      ["POINTS"] = "", -- Mutant
   583 	["points"] = "Punkte", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
   686 	["points"] = "Punkte", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
   584 	["Poison"] = "Gift",
   687 	["Poison"] = "Gift",
       
   688 --      ["Population"] = "", -- Continental_supplies
   585 --      ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
   689 --      ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
   586 --      ["Portal mission"] = "", -- portal
   690 --      ["Portal mission"] = "", -- portal
   587 	["Power Remaining"] = "Verbleibende Energie",
   691 	["Power Remaining"] = "Verbleibende Energie",
   588 	["Prepare yourself"] = "Mach dich bereit",
   692 	["Prepare yourself"] = "Mach dich bereit",
       
   693 --      ["presice"] = "", -- Continental_supplies
   589 --      ["Press [Enter] to accept this configuration."] = "", -- WxW
   694 --      ["Press [Enter] to accept this configuration."] = "", -- WxW
   590 --      ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
   695 --      ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
   591 --      ["Press [Precise] to skip intro"] = "",
   696 --      ["Press [Precise] to skip intro"] = "",
       
   697 --      ["Prestigious Pilot"] = "", -- User_Mission_-_RCPlane_Challenge
   592 --      ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
   698 --      ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
   593 --      ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
   699 --      ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
   594 	["PUNKTESTAND"] = "",
   700 	["PUNKTESTAND"] = "",
   595 	["Race complexity limit reached."] = "Rennkomplexitätslimit erreicht.",
   701 	["Race complexity limit reached."] = "Rennkomplexitätslimit erreicht.",
   596 --      ["RACER"] = "",
   702 --      ["RACER"] = "",
   597 --      ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
   703 --      ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
   598 --      ["Radar Ping"] = "", -- Space_Invasion
   704 --      ["Radar Ping"] = "", -- Space_Invasion
   599 --      ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
   705 --      ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
   600 --      ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
   706 --      ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
       
   707 --      ["random in range from %i%% to %i%% with period of %i msec"] = "", -- Gravity
       
   708 --      ["RC Plane"] = "", -- Construction_Mode
   601 --      ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
   709 --      ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
   602 --      ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
   710 --      ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
       
   711 --      ["Reflector Shield"] = "", -- Construction_Mode
       
   712 --      ["Reflects enemy projectiles."] = "", -- Construction_Mode
   603 --      ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
   713 --      ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
   604 --      ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
   714 --      ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
   605 --      ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
   715 --      ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
   606 --      ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
   716 --      ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
       
   717 --      ["REMOVED"] = "", -- Continental_supplies
       
   718 --      ["Respawner"] = "", -- Construction_Mode
       
   719 --      ["Resurrector"] = "", -- Construction_Mode
       
   720 --      ["Resurrects dead hedgehogs."] = "", -- Construction_Mode
   607 	[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Bringe die gegnerische Flagge zu deiner Heimatbasis um zu punkten. | - Das Team das zuerst 3 Flaggen erobert gewinnt. | - Du kannst nur punkten wenn deine eigene Flagge in deiner Basis ist | - Igel lassen die Flagge fallen wenn sie sterben oder ertrinken | - Fallen gelassene Flaggen können zurückgebracht oder wieder gestohlen werden | - Igel tauchen nach ihrem Tod wieder auf",
   721 	[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Bringe die gegnerische Flagge zu deiner Heimatbasis um zu punkten. | - Das Team das zuerst 3 Flaggen erobert gewinnt. | - Du kannst nur punkten wenn deine eigene Flagge in deiner Basis ist | - Igel lassen die Flagge fallen wenn sie sterben oder ertrinken | - Fallen gelassene Flaggen können zurückgebracht oder wieder gestohlen werden | - Igel tauchen nach ihrem Tod wieder auf",
   608 --      ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
   722 --      ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
   609 --      ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
   723 --      ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
       
   724 --      ["Rope"] = "", -- Construction_Mode
   610 --      ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
   725 --      ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
       
   726 --      ["Rope to safety"] = "", -- ClimbHome
   611 --      ["Rope Training"] = "", -- Basic_Training_-_Rope
   727 --      ["Rope Training"] = "", -- Basic_Training_-_Rope
   612 --      ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
   728 --      ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
   613 --      ["Round Limit:"] = "",
   729 --      ["Round Limit:"] = "",
   614 	["Round Limit"] = "Rundenbegrenzung",
   730 	["Round Limit"] = "Rundenbegrenzung",
   615 --      ["Rounds Complete: "] = "",
   731 --      ["Rounds Complete: "] = "",
   616 	["Rounds Complete"] = "Runden Gespielt",
   732 	["Rounds Complete"] = "Runden Gespielt",
       
   733 --      ["Rubber Band"] = "", -- Construction_Mode
       
   734 --      ["Rubber Placement Mode"] = "", -- Construction_Mode
       
   735 --      ["RULES"] = "", -- Frenzy, Mutant
   617 	["RULES OF THE GAME [Press ESC to view]"] = "SPIEL REGELN (Drücke ESC zum Anzeigen)",
   736 	["RULES OF THE GAME [Press ESC to view]"] = "SPIEL REGELN (Drücke ESC zum Anzeigen)",
   618 --      ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
   737 --      ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
   619 --      ["s|"] = "",
   738 --      ["s|"] = "",
   620 --      ["Sabotage: [Sabotage all hogs in the circle and deal ~10 dmg]"] = "", -- Continental_supplies
   739 --      ["Sabotage/Flare: [Sabotage all hogs in the circle and deal ~1 dmg OR Fire a cluster up into the air]"] = "", -- Continental_supplies
       
   740 
   621 --      ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
   741 --      ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
   622 --      ["Salvation"] = "", -- A_Classic_Fairytale:family
   742 --      ["Salvation"] = "", -- A_Classic_Fairytale:family
   623 --      ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
   743 --      ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
   624 	["Save as many hapless hogs as possible!"] = "Rette so viele glücklose Igel als möglich!",
   744 	["Save as many hapless hogs as possible!"] = "Rette so viele glücklose Igel als möglich!",
   625 --      ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
   745 --      ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
   627 --      ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
   747 --      ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
   628 --      ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
   748 --      ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
   629 --      ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
   749 --      ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
   630 --      ["Score"] = "", -- Mutant
   750 --      ["Score"] = "", -- Mutant
   631 --      ["SCORE"] = "", -- Space_Invasion
   751 --      ["SCORE"] = "", -- Space_Invasion
   632 --      ["Scream from a Walrus: [Deal 20 damage + 10% of your hogs health to all hogs around you and get half back]"] = "", -- Continental_supplies
   752 
   633 --      ["sec"] = "", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
   753 --      ["sec"] = "", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
   634 --      ["Seduction"] = "", -- Continental_supplies
   754 --      ["Seduction"] = "", -- Continental_supplies
   635 --      ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
   755 --      ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
   636 --      ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
   756 --      ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
   637 	["See ya!"] = "Mach's gut!",
   757 	["See ya!"] = "Mach's gut!",
   638 --      ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
   758 --      ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
   639 --      ["Select continent!"] = "", -- Continental_supplies
   759 --      ["Select continent!"] = "", -- Continental_supplies
       
   760 --      ["Select continent first round with the Weapon Menu or by"] = "", -- Continental_supplies
   640 --      ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
   761 --      ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
   641 	["selected!"] = "ausgewählt!",
   762 	["selected!"] = "ausgewählt!",
       
   763 --      ["Set period to negative value for random gravity"] = "", -- Gravity
       
   764 --      ["Setup:|'g=150', where 150 is 150% of normal gravity"] = "", -- Gravity
   642 --      ["s"] = "", -- GaudyRacer, Space_Invasion
   765 --      ["s"] = "", -- GaudyRacer, Space_Invasion
   643 --      ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
   766 --      ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
   644 --      ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
   767 --      ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
   645 	["Shield boosted! +30 power"] = "Schild verstärkt! +30 Energie",
   768 	["Shield boosted! +30 power"] = "Schild verstärkt! +30 Energie",
   646 	["Shield Depleted"] = "Schild aufgebraucht!",
   769 	["Shield Depleted"] = "Schild aufgebraucht!",
   648 	["Shield Master!"] = "Schildmeister!",
   771 	["Shield Master!"] = "Schildmeister!",
   649 	["Shield Miser!"] = "Schildgieriger",
   772 	["Shield Miser!"] = "Schildgieriger",
   650 	["Shield OFF:"] = "Schild AUS:",
   773 	["Shield OFF:"] = "Schild AUS:",
   651 	["Shield ON:"] = "Schild AN:",
   774 	["Shield ON:"] = "Schild AN:",
   652 	["Shield Seeker!"] = "Schildsucher!",
   775 	["Shield Seeker!"] = "Schildsucher!",
       
   776 --      ["Shoryuken"] = "", -- Construction_Mode, Frenzy, A_Space_Adventure:death02
   653 --      ["Shotgun"] = "", -- Continental_supplies
   777 --      ["Shotgun"] = "", -- Continental_supplies
   654 	["Shotgun Team"] = "Schrotflinten-Team",
   778 	["Shotgun Team"] = "Schrotflinten-Team",
   655 	["Shotgun Training"] = "Schrotflinten-Training",
   779 	["Shotgun Training"] = "Schrotflinten-Training",
   656 	["shots remaining."] = "Schüsse übrig",
   780 	["shots remaining."] = "Schüsse übrig",
   657 	["Silly"] = "Doofi",
   781 	["Silly"] = "Doofi",
       
   782 --      ["SineGun"] = "", -- Construction_Mode
   658 	["Sinky"] = "Blubb",
   783 	["Sinky"] = "Blubb",
   659 --      ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
   784 --      ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
   660 	["%s is out and Team %d|scored a penalty!| |Score:"] = "%s ist draußen und Team %d|erhält eine Strafe!| |Punktestand:", -- Basketball, Knockball
   785 	["%s is out and Team %d|scored a penalty!| |Score:"] = "%s ist draußen und Team %d|erhält eine Strafe!| |Punktestand:", -- Basketball, Knockball
   661 	["%s is out and Team %d|scored a point!| |Score:"] = "%s ist draußen und Team %d|erhält einen Punkt!| |Punktestand:", -- Basketball, Knockball
   786 	["%s is out and Team %d|scored a point!| |Score:"] = "%s ist draußen und Team %d|erhält einen Punkt!| |Punktestand:", -- Basketball, Knockball
   662 --      ["Slippery"] = "", -- A_Classic_Fairytale:journey
   787 --      ["Slippery"] = "", -- A_Classic_Fairytale:journey
       
   788 --      ["Slot"] = "", -- Frenzy
       
   789 --      ["Slot keys save time! (F1-F10 by default)"] = "", -- Frenzy
       
   790 --      ["SLOTS"] = "", -- Frenzy
   663 --      ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
   791 --      ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
   664 --      ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
   792 --      ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
   665 --      ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
   793 --      ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
   666 --      ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
   794 --      ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
   667 --      ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
   795 --      ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
   669 --      ["Sniper Rifle"] = "", -- Continental_supplies
   797 --      ["Sniper Rifle"] = "", -- Continental_supplies
   670 --      ["Sniper!"] = "", -- Space_Invasion
   798 --      ["Sniper!"] = "", -- Space_Invasion
   671 	["Sniper Training"] = "Scharfschützen-Training",
   799 	["Sniper Training"] = "Scharfschützen-Training",
   672 	["Sniperz"] = "Heckenschützen",
   800 	["Sniperz"] = "Heckenschützen",
   673 --      ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
   801 --      ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
       
   802 --      ["Some weapons have a second option. Find them with"] = "", -- Continental_supplies
   674 --      ["South America"] = "", -- Continental_supplies
   803 --      ["South America"] = "", -- Continental_supplies
   675 --      ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
   804 --      ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
   676 --      ["Spawn the crate, and attack!"] = "", -- WxW
   805 --      ["Spawn the crate, and attack!"] = "", -- WxW
   677 --      ["Special Weapons:"] = "", -- Continental_supplies
   806 --      ["Special Weapons:"] = "", -- Continental_supplies
   678 	["Spielmodifikatoren: "] = "",
   807 	["Spielmodifikatoren: "] = "",
   679 --      ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
   808 --      ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
   680 --      ["Spleenlover"] = "", -- A_Classic_Fairytale:united
   809 --      ["Spleenlover"] = "", -- A_Classic_Fairytale:united
   681 	["Sponge"] = "Schwamm",
   810 	["Sponge"] = "Schwamm",
   682 --      ["Spooky Tree"] = "",
   811 --      ["Spooky Tree"] = "",
       
   812 --      ["Sprite Placement Mode"] = "", -- Construction_Mode
       
   813 --      ["Sprite Testing Mode"] = "", -- Construction_Mode
   683 --      ["STATUS UPDATE"] = "", -- GaudyRacer, Space_Invasion
   814 --      ["STATUS UPDATE"] = "", -- GaudyRacer, Space_Invasion
   684 --      ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
   815 --      ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
   685 --      ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
   816 --      ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
   686 --      ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
   817 --      ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
   687 --      ["Sticky Mine"] = "", -- Continental_supplies
   818 --      ["Sticky Mine"] = "", -- Continental_supplies
       
   819 --      ["Sticky Mine Placement Mode"] = "", -- Construction_Mode
   688 --      ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
   820 --      ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
   689 --      ["Structure"] = "", -- Continental_supplies
   821 
       
   822 --      ["Structure Placement Mode"] = "", -- Construction_Mode
       
   823 --      ["Structure Placement Tool"] = "", -- Construction_Mode
       
   824 --      ["Sundaland"] = "", -- Continental_supplies
   690 --      ["Super Weapons"] = "", -- WxW
   825 --      ["Super Weapons"] = "", -- WxW
       
   826 --      ["Support Station"] = "", -- Construction_Mode
   691 --      ["Surf Before Crate"] = "", -- WxW
   827 --      ["Surf Before Crate"] = "", -- WxW
   692 --      ["Surfer! +15 points!"] = "", -- Space_Invasion
   828 --      ["Surfer! +15 points!"] = "", -- Space_Invasion
   693 --      ["Surfer!"] = "", -- WxW
   829 --      ["Surfer!"] = "", -- WxW
   694 --      ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
   830 --      ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
   695 --      ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
   831 --      ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
       
   832 --      ["switch"] = "", -- Continental_supplies
   696 	["Switched to "] = "Gewechselt zu ",
   833 	["Switched to "] = "Gewechselt zu ",
       
   834 --      ["Switch Hog"] = "", -- Construction_Mode
   697 --      ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
   835 --      ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
       
   836 --      ["tab"] = "", -- Continental_supplies
       
   837 --      ["Tagging Mode"] = "", -- Construction_Mode
   698 --      ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
   838 --      ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
       
   839 --      ["Tardis"] = "", -- Construction_Mode
       
   840 --      ["Target Placement Mode"] = "", -- Construction_Mode
   699 --	["Team %d: "] = "",
   841 --	["Team %d: "] = "",
   700 	["Team Scores"] = "Teampunktestand", -- Control, Space_Invasion
   842 	["Team Scores"] = "Teampunktestand", -- Control, Space_Invasion
       
   843 --      ["Teleporation Node"] = "", -- Construction_Mode
       
   844 --      ["Teleportation Mode"] = "", -- Construction_Mode
       
   845 --      ["Teleportation Node"] = "", -- Construction_Mode
       
   846 --      ["Teleport"] = "", -- Construction_Mode, Frenzy
   701 --      ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
   847 --      ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
       
   848 --      ["Teleport Unsuccessful. Please teleport within a clan teleporter's sphere of influence."] = "", -- Construction_Mode
   702 --      ["Thanks!"] = "", -- A_Classic_Fairytale:family
   849 --      ["Thanks!"] = "", -- A_Classic_Fairytale:family
   703 --      ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
   850 --      ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
   704 --      ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
   851 --      ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
   705 --      ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
   852 --      ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
   706 --      ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
   853 --      ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
   713 --      ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
   860 --      ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
   714 --      ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
   861 --      ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
   715 	["That was pointless."] = "Das war sinnlos.",
   862 	["That was pointless."] = "Das war sinnlos.",
   716 --      ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
   863 --      ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
   717 --      ["The anti-portal zone is all over the floor, and I have nothing to kill him...Droping something could hurt him enough to kill him..."] = "", -- portal
   864 --      ["The anti-portal zone is all over the floor, and I have nothing to kill him...Droping something could hurt him enough to kill him..."] = "", -- portal
       
   865 --      ["The Bottom Feeder can score points by killing anyone."] = "", -- Mutant
   718 --      ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
   866 --      ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
   719 --      ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
   867 --      ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
   720 --      ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
   868 --      ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
   721 --      ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
   869 --      ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
   722 --      ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
   870 --      ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
   723 	["The enemy is hiding out on yonder ducky!"] = "Der Feind versteckt sich auf dem Entlein dort drüben!",
   871 	["The enemy is hiding out on yonder ducky!"] = "Der Feind versteckt sich auf dem Entlein dort drüben!",
   724 --      ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
   872 --      ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
   725 --      ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
   873 --      ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
   726 --      ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
   874 --      ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
       
   875 --      ["The first player to kill someone becomes the Mutant."] = "", -- Mutant
   727 	["The flag will respawn next round."] = "Die Fahne wird nächste Runde wieder auftauchen.",
   876 	["The flag will respawn next round."] = "Die Fahne wird nächste Runde wieder auftauchen.",
   728 --      ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
   877 --      ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
   729 --      ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
   878 --      ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
   730 --      ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
   879 --      ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
       
   880 --      ["The Great Hog in the sky sees your sadness and grants you a boon."] = "", -- Construction_Mode
   731 --      ["The guardian"] = "", -- A_Classic_Fairytale:shadow
   881 --      ["The guardian"] = "", -- A_Classic_Fairytale:shadow
   732 --      ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
   882 --      ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
   733 --      ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
   883 --      ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
   734 --      ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
   884 --      ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
   735 --      ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
   885 --      ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
   736 --      ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
   886 --      ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
       
   887 --      ["The Mutant has super-weapons and a lot of health."] = "", -- Mutant
       
   888 --      ["The Mutant loses health quickly if he doesn't keep scoring kills."] = "", -- Mutant
   737 	["The Nameless One"] = "Der Namenlose",
   889 	["The Nameless One"] = "Der Namenlose",
   738 --      ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
   890 --      ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
   739 --      ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
   891 --      ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
   740 --      ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
   892 --      ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
       
   893 --      ["The player with least points (or most deaths) becomes the Bottom Feeder."] = "", -- Mutant
       
   894 --      ["There are a variety of structures available to aid you."] = "", -- Construction_Mode
   741 --      ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
   895 --      ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
   742 --      ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
   896 --      ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
   743 --      ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
   897 --      ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
   744 --      ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
   898 --      ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
   745 --      ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
   899 --      ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
   792 --      ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
   946 --      ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
   793 --      [" to save the village."] = "", -- A_Classic_Fairytale:dragon
   947 --      [" to save the village."] = "", -- A_Classic_Fairytale:dragon
   794 --      ["To the caves..."] = "", -- A_Classic_Fairytale:united
   948 --      ["To the caves..."] = "", -- A_Classic_Fairytale:united
   795 	["Toxic Team"] = "Giftige Gegner", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
   949 	["Toxic Team"] = "Giftige Gegner", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
   796 	["TRACK COMPLETED"] = "STRECKENLAUF BEENDET",
   950 	["TRACK COMPLETED"] = "STRECKENLAUF BEENDET",
   797 	["TRACK FAILED!"] = "STRECKENLAUF GESCHEITERT",
   951 
   798 --      ["training"] = "", -- portal
   952 --      ["training"] = "", -- portal
   799 --      ["Traitors"] = "", -- A_Classic_Fairytale:epil
   953 --      ["Traitors"] = "", -- A_Classic_Fairytale:epil
   800 --      ["Tribe"] = "", -- A_Classic_Fairytale:backstab
   954 --      ["Tribe"] = "", -- A_Classic_Fairytale:backstab
   801 --	["TrophyRace"] = "",
   955 --	["TrophyRace"] = "",
   802 --      ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
   956 --      ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
   809 --      ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
   963 --      ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
   810 --      ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
   964 --      ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
   811 --      ["ULTRA KILL"] = "", -- Mutant
   965 --      ["ULTRA KILL"] = "", -- Mutant
   812 --      ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
   966 --      ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
   813 --      ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
   967 --      ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
       
   968 --      ["Unique new weapons"] = "", -- Continental_supplies
   814 --      ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
   969 --      ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
   815 --      ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
   970 --      ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
   816 	["Unit 3378"] = "Einheit 3378",
   971 	["Unit 3378"] = "Einheit 3378",
   817 	["Unit 835"] = "Einheit 3378",
   972 	["Unit 835"] = "Einheit 3378",
   818 --      ["United We Stand"] = "", -- A_Classic_Fairytale:united
   973 --      ["United We Stand"] = "", -- A_Classic_Fairytale:united
   823 --      ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
   978 --      ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
   824 --      ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
   979 --      ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
   825 --      ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
   980 --      ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
   826 --      ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
   981 --      ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
   827 --      ["User Challenge"] = "",
   982 --      ["User Challenge"] = "",
   828 
   983 --      ["Use the air-attack weapons and the arrow keys to select structures."] = "", -- Construction_Mode
   829 --      ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
   984 --      ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
   830 --      ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
   985 --      ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
   831 --      ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
   986 --      ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
       
   987 --      ["Use your ready time to think."] = "", -- Frenzy
   832 	["Use your rope to get from start to finish as fast as you can!"] = "Nutze das Seil um von Start zu Ziel zu gelangen - so schnell du kannst!",
   988 	["Use your rope to get from start to finish as fast as you can!"] = "Nutze das Seil um von Start zu Ziel zu gelangen - so schnell du kannst!",
       
   989 --      ["Utility Crate Placement Mode"] = "", -- Construction_Mode
       
   990 --      ["Vampirism"] = "", -- Construction_Mode
   833 --      ["Vedgies"] = "", -- A_Classic_Fairytale:journey
   991 --      ["Vedgies"] = "", -- A_Classic_Fairytale:journey
   834 --      ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
   992 --      ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
   835 --      ["Victory!"] = "", -- Basic_Training_-_Rope
   993 --      ["Victory!"] = "", -- Basic_Training_-_Rope
   836 	["Victory for the "] = "Sieg für ", -- CTF_Blizzard, Capture_the_Flag
   994 	["Victory for the "] = "Sieg für ", -- CTF_Blizzard, Capture_the_Flag
   837 --      ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
   995 --      ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
   839 --      ["Walls Required"] = "", -- WxW
   997 --      ["Walls Required"] = "", -- WxW
   840 --      ["WALL TO WALL"] = "", -- WxW
   998 --      ["WALL TO WALL"] = "", -- WxW
   841 --      ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
   999 --      ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
   842 --      ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
  1000 --      ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
   843 --      ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
  1001 --      ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
       
  1002 --      ["Watermelon Bomb"] = "", -- Construction_Mode
   844 	["Waypoint placed."] = "Wegpunkt gesetzt",
  1003 	["Waypoint placed."] = "Wegpunkt gesetzt",
   845 	["Way-Points Remaining"] = "Wegpunkte verbleibend",
  1004 	["Way-Points Remaining"] = "Wegpunkte verbleibend",
   846 --      ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
  1005 --      ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
   847 --      ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
  1006 --      ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
       
  1007 --      ["Weapon Crate Placement Mode"] = "", -- Construction_Mode
       
  1008 --      ["Weapon Filter"] = "", -- Construction_Mode
       
  1009 --      ["weaponschemes"] = "", -- Continental_supplies
   848 --      ["Weapons reset."] = "", -- Highlander
  1010 --      ["Weapons reset."] = "", -- Highlander
   849 	["Weapons Reset"] = "Waffenzurücksetzung",
  1011 	["Weapons Reset"] = "Waffenzurücksetzung",
   850 --      ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
  1012 --      ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
   851 --      ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
  1013 --      ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
   852 --      ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
  1014 --      ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
   895 --      ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
  1057 --      ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
   896 --      ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
  1058 --      ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
   897 --      ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
  1059 --      ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
   898 --      ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
  1060 --      ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
   899 --      ["Where have you been?"] = "", -- A_Classic_Fairytale:united
  1061 --      ["Where have you been?"] = "", -- A_Classic_Fairytale:united
       
  1062 --      ["Whip"] = "", -- Construction_Mode
   900 --      ["? Why?"] = "", -- A_Classic_Fairytale:backstab
  1063 --      ["? Why?"] = "", -- A_Classic_Fairytale:backstab
   901 --      ["Why "] = "", -- A_Classic_Fairytale:backstab
  1064 --      ["Why "] = "", -- A_Classic_Fairytale:backstab
   902 --      ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
  1065 --      ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
   903 --      ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
  1066 --      ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
   904 --      ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
  1067 --      ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
   907 --      ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
  1070 --      ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
   908 --      ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
  1071 --      ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
   909 --      ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
  1072 --      ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
   910 --      ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
  1073 --      ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
   911 --      ["- Will Get 1-3 random weapons"] = "", -- Continental_supplies
  1074 --      ["- Will Get 1-3 random weapons"] = "", -- Continental_supplies
   912 --      ["- Will refresh Parachute each turn."] = "", -- Continental_supplies
  1075 --      ["- Will give you an airstrike every fifth turn."] = "", -- Continental_supplies
   913 --      ["- Will refresh portalgun each turn."] = "", -- Continental_supplies
  1076 --      ["- Will give you a parachute every second turn."] = "", -- Continental_supplies
       
  1077 
       
  1078 
   914 	["Will this ever end?"] = "Bu sona erecek mi?",
  1079 	["Will this ever end?"] = "Bu sona erecek mi?",
   915 --      ["WINNER IS "] = "", -- Mutant
  1080 --      ["WINNER IS "] = "", -- Mutant
   916 	["WINNING TIME: "] = "KAZANMA SÜRESİ: ",
  1081 	["WINNING TIME: "] = "KAZANMA SÜRESİ: ",
   917 --      ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
  1082 --      ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
   918 --      ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
  1083 --      ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
   927 --      ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
  1092 --      ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
   928 --      ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
  1093 --      ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
   929 --      ["Yes!"] = "", -- A_Classic_Fairytale:enemy
  1094 --      ["Yes!"] = "", -- A_Classic_Fairytale:enemy
   930 --      ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
  1095 --      ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
   931 --      ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
  1096 --      ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
       
  1097 --      ["You are far from home, and the water is rising, climb up as high as you can!"] = "", -- ClimbHome
   932 --      ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
  1098 --      ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
   933 --      ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
  1099 --      ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
   934 --      ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
  1100 --      ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
   935 --      ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
  1101 --      ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
   936 --      ["You can't fire a portal on the blue surface"] = "", -- portal
  1102 --      ["You can't fire a portal on the blue surface"] = "", -- portal
   959 --      ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
  1125 --      ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
   960 --      ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
  1126 --      ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
   961 --      ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
  1127 --      ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
   962 --      ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
  1128 --      ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
   963 --      ["You may only attack from a rope!"] = "", -- WxW
  1129 --      ["You may only attack from a rope!"] = "", -- WxW
       
  1130 --      ["You may only spawn 5 crates per turn."] = "", -- Construction_Mode
       
  1131 --      ["You may only use 1 Extra Time per turn."] = "", -- Construction_Mode
   964 --      ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
  1132 --      ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
   965 --      ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
  1133 --      ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
   966 --      ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
  1134 --      ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
   967 --      ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
  1135 --      ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
   968 --      ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
  1136 --      ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
   979 	["You saved"] = "Kurtarılan: ",
  1147 	["You saved"] = "Kurtarılan: ",
   980 --      ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
  1148 --      ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
   981 	["You've failed. Try again."] = "Başaramadın. Yeniden dene!",
  1149 	["You've failed. Try again."] = "Başaramadın. Yeniden dene!",
   982 	["You've reached the goal!| |Time: "] = "Hedefe ulaştın!| |Süre: ",
  1150 	["You've reached the goal!| |Time: "] = "Hedefe ulaştın!| |Süre: ",
   983 --      ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
  1151 --      ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
       
  1152 --      ["- You will recieve 2-4 weapons on each kill! (Even on own hogs)"] = "", -- Continental_supplies
   984 --      ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
  1153 --      ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
   985 --      ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
  1154 --      ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
   986 --      ["Zealandia"] = "", -- Continental_supplies
  1155 --      ["Zealandia"] = "", -- Continental_supplies
   987 	["'Zooka Team"] = "Roketatar Takımı",
  1156 	["'Zooka Team"] = "Roketatar Takımı",
   988 --      ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
  1157 --      ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen