equal
deleted
inserted
replaced
178 else |
178 else |
179 AddAnim(dialog02) |
179 AddAnim(dialog02) |
180 end |
180 end |
181 |
181 |
182 -- place crates |
182 -- place crates |
183 SpawnUtilityCrate(girderCrate.x, girderCrate.y, girderCrate.name) |
183 SpawnSupplyCrate(girderCrate.x, girderCrate.y, girderCrate.name) |
184 SpawnAmmoCrate(eagleCrate.x, eagleCrate.y, eagleCrate.name) |
184 SpawnSupplyCrate(eagleCrate.x, eagleCrate.y, eagleCrate.name) |
185 deviceCrate.gear = SpawnFakeUtilityCrate(deviceCrate.x, deviceCrate.y, false, false) -- anti-gravity device |
185 deviceCrate.gear = SpawnFakeUtilityCrate(deviceCrate.x, deviceCrate.y, false, false) -- anti-gravity device |
186 -- Rope crate is placed after device crate has been collected. |
186 -- Rope crate is placed after device crate has been collected. |
187 -- This is done so it is impossible the player can rope before getting |
187 -- This is done so it is impossible the player can rope before getting |
188 -- the device part. |
188 -- the device part. |
189 |
189 |
190 if tookPartInBattle then |
190 if tookPartInBattle then |
191 SpawnAmmoCrate(weaponCrate.x, weaponCrate.y, amWatermelon) |
191 SpawnSupplyCrate(weaponCrate.x, weaponCrate.y, amWatermelon) |
192 else |
192 else |
193 SpawnAmmoCrate(weaponCrate.x, weaponCrate.y, amSniperRifle) |
193 SpawnSupplyCrate(weaponCrate.x, weaponCrate.y, amSniperRifle) |
194 end |
194 end |
195 |
195 |
196 SendHealthStatsOff() |
196 SendHealthStatsOff() |
197 end |
197 end |
198 |
198 |
253 PlaySound(sndShotgunReload) |
253 PlaySound(sndShotgunReload) |
254 AddCaption(loc("Anti-Gravity Device Part (+1)"), GetClanColor(GetHogClan(CurrentHedgehog)), capgrpAmmostate) |
254 AddCaption(loc("Anti-Gravity Device Part (+1)"), GetClanColor(GetHogClan(CurrentHedgehog)), capgrpAmmostate) |
255 deviceCrate.collected = true |
255 deviceCrate.collected = true |
256 deviceCrate.collector = CurrentHedgehog |
256 deviceCrate.collector = CurrentHedgehog |
257 -- Spawn rope crate |
257 -- Spawn rope crate |
258 SpawnUtilityCrate(ropeCrate.x, ropeCrate.y, ropeCrate.name) |
258 SpawnSupplyCrate(ropeCrate.x, ropeCrate.y, ropeCrate.name) |
259 end |
259 end |
260 end |
260 end |
261 end |
261 end |
262 |
262 |
263 function onGearDamage(gear, damage) |
263 function onGearDamage(gear, damage) |