272 function SkipStartAnim() |
272 function SkipStartAnim() |
273 AnimSwitchHog(leaks) |
273 AnimSwitchHog(leaks) |
274 end |
274 end |
275 |
275 |
276 function PlaceCratesDuo() |
276 function PlaceCratesDuo() |
277 SpawnAmmoCrate(3090, 827, amBaseballBat) |
277 SpawnSupplyCrate(3090, 827, amBaseballBat) |
278 girderCrate1 = SpawnUtilityCrate(2466, 1814, amGirder) |
278 girderCrate1 = SpawnSupplyCrate(2466, 1814, amGirder) |
279 girderCrate2 = SpawnUtilityCrate(2630, 1278, amGirder) |
279 girderCrate2 = SpawnSupplyCrate(2630, 1278, amGirder) |
280 SpawnUtilityCrate(2422, 1810, amParachute) |
280 SpawnSupplyCrate(2422, 1810, amParachute) |
281 SpawnUtilityCrate(3157, 1009, amLowGravity) |
281 SpawnSupplyCrate(3157, 1009, amLowGravity) |
282 sniperCrate = SpawnAmmoCrate(784, 1715, amSniperRifle) |
282 sniperCrate = SpawnSupplyCrate(784, 1715, amSniperRifle) |
283 end |
283 end |
284 |
284 |
285 function PlaceMinesDuo() |
285 function PlaceMinesDuo() |
286 AddGear(2920, 1448, gtMine, 0, 0, 0, 0) |
286 AddGear(2920, 1448, gtMine, 0, 0, 0, 0) |
287 AddGear(2985, 1338, gtMine, 0, 0, 0, 0) |
287 AddGear(2985, 1338, gtMine, 0, 0, 0, 0) |
406 PlaceGirder(962, 650, 2) |
406 PlaceGirder(962, 650, 2) |
407 PlaceGirder(962, 630, 2) |
407 PlaceGirder(962, 630, 2) |
408 PlaceGirder(1033, 649, 0) |
408 PlaceGirder(1033, 649, 0) |
409 PlaceGirder(952, 650, 0) |
409 PlaceGirder(952, 650, 0) |
410 |
410 |
411 fireCrate = SpawnAmmoCrate(1846, 1100, amFirePunch) |
411 fireCrate = SpawnSupplyCrate(1846, 1100, amFirePunch) |
412 SpawnAmmoCrate(1900, 1100, amPickHammer) |
412 SpawnSupplyCrate(1900, 1100, amPickHammer) |
413 SpawnAmmoCrate(950, 674, amDynamite) |
413 SpawnSupplyCrate(950, 674, amDynamite) |
414 SpawnUtilityCrate(994, 825, amRope) |
414 SpawnSupplyCrate(994, 825, amRope) |
415 SpawnUtilityCrate(570, 1357, amLowGravity) |
415 SpawnSupplyCrate(570, 1357, amLowGravity) |
416 end |
416 end |
417 |
417 |
418 local trackedGears = {} |
418 local trackedGears = {} |
419 |
419 |
420 -- Remove mines and crates for the princess cage scene. |
420 -- Remove mines and crates for the princess cage scene. |
719 end |
719 end |
720 end |
720 end |
721 |
721 |
722 function SetupPlaceAlone() |
722 function SetupPlaceAlone() |
723 ------ AMMO CRATE LIST ------ |
723 ------ AMMO CRATE LIST ------ |
724 SpawnAmmoCrate(3124, 952, amBaseballBat) |
724 SpawnSupplyCrate(3124, 952, amBaseballBat) |
725 SpawnAmmoCrate(2508, 1110, amFirePunch) |
725 SpawnSupplyCrate(2508, 1110, amFirePunch) |
726 ------ UTILITY CRATE LIST ------ |
726 ------ UTILITY CRATE LIST ------ |
727 blowCrate = SpawnAmmoCrate(3675, 1480, amBlowTorch) |
727 blowCrate = SpawnSupplyCrate(3675, 1480, amBlowTorch) |
728 gravityCrate = SpawnUtilityCrate(3448, 1349, amLowGravity) |
728 gravityCrate = SpawnSupplyCrate(3448, 1349, amLowGravity) |
729 SpawnUtilityCrate(3212, 1256, amGirder) |
729 SpawnSupplyCrate(3212, 1256, amGirder) |
730 SpawnUtilityCrate(3113, 911, amParachute) |
730 SpawnSupplyCrate(3113, 911, amParachute) |
731 sniperCrate = SpawnAmmoCrate(784, 1715, amSniperRifle) |
731 sniperCrate = SpawnSupplyCrate(784, 1715, amSniperRifle) |
732 ------ MINE LIST ------ |
732 ------ MINE LIST ------ |
733 AddGear(3328, 1399, gtMine, 0, 0, 0, 0) |
733 AddGear(3328, 1399, gtMine, 0, 0, 0, 0) |
734 AddGear(3028, 1262, gtMine, 0, 0, 0, 0) |
734 AddGear(3028, 1262, gtMine, 0, 0, 0, 0) |
735 AddGear(2994, 1274, gtMine, 0, 0, 0, 0) |
735 AddGear(2994, 1274, gtMine, 0, 0, 0, 0) |
736 AddGear(2956, 1277, gtMine, 0, 0, 0, 0) |
736 AddGear(2956, 1277, gtMine, 0, 0, 0, 0) |
834 PlaceGirder(1270, 783, 2) |
834 PlaceGirder(1270, 783, 2) |
835 PlaceGirder(1207, 825, 2) |
835 PlaceGirder(1207, 825, 2) |
836 PlaceGirder(1135, 775, 1) |
836 PlaceGirder(1135, 775, 1) |
837 |
837 |
838 ------ UTILITY CRATE LIST ------ |
838 ------ UTILITY CRATE LIST ------ |
839 SpawnUtilityCrate(1590, 628, amParachute) |
839 SpawnSupplyCrate(1590, 628, amParachute) |
840 SpawnAmmoCrate(1540, 100, amDynamite) |
840 SpawnSupplyCrate(1540, 100, amDynamite) |
841 SpawnUtilityCrate(2175, 1815, amLowGravity) |
841 SpawnSupplyCrate(2175, 1815, amLowGravity) |
842 SpawnAmmoCrate(2210, 1499, amFirePunch) |
842 SpawnSupplyCrate(2210, 1499, amFirePunch) |
843 girderCrate = SpawnUtilityCrate(2300, 1663, amGirder) |
843 girderCrate = SpawnSupplyCrate(2300, 1663, amGirder) |
844 SpawnAmmoCrate(610, 1394, amPickHammer) |
844 SpawnSupplyCrate(610, 1394, amPickHammer) |
845 |
845 |
846 ------ BARREL LIST ------ |
846 ------ BARREL LIST ------ |
847 SetHealth(AddGear(1148, 736, gtExplosives, 0, 0, 0, 0), 20) |
847 SetHealth(AddGear(1148, 736, gtExplosives, 0, 0, 0, 0), 20) |
848 |
848 |
849 end |
849 end |