equal
deleted
inserted
replaced
303 amResurrector: begin |
303 amResurrector: begin |
304 CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), |
304 CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), |
305 gtResurrector, 0, _0, _0, 0); |
305 gtResurrector, 0, _0, _0, 0); |
306 CurAmmoGear^.SoundChannel := LoopSound(sndResurrector); |
306 CurAmmoGear^.SoundChannel := LoopSound(sndResurrector); |
307 end; |
307 end; |
|
308 amDrillStrike: AddGear(CurWeapon^.Pos, 0, gtAirAttack, 3, _0, _0, 0); |
|
309 //amMelonStrike: AddGear(CurWeapon^.Pos, 0, gtAirAttack, 4, _0, _0, 0); |
308 end; |
310 end; |
309 |
311 |
310 uStats.AmmoUsed(CurAmmoType); |
312 uStats.AmmoUsed(CurAmmoType); |
311 |
313 |
312 if not (SpeechText = '') then |
314 if not (SpeechText = '') then |