equal
deleted
inserted
replaced
68 Lua API: |
68 Lua API: |
69 + New call: Retreat(time [, respectGetAwayTimeFactor): Force current turn into retreating mode |
69 + New call: Retreat(time [, respectGetAwayTimeFactor): Force current turn into retreating mode |
70 + New call: GetAmmoTimer(gearUid, ammoType): Returns current set timer for given ammoType and hog gear in ms. Returns nil for non-timerable ammo |
70 + New call: GetAmmoTimer(gearUid, ammoType): Returns current set timer for given ammoType and hog gear in ms. Returns nil for non-timerable ammo |
71 + New call: EnableSwitchHog(): Enable hog switching |
71 + New call: EnableSwitchHog(): Enable hog switching |
72 + New call: GetAmmo(ammoType): Returns ammo configuration (corresponds to SetAmmo) |
72 + New call: GetAmmo(ammoType): Returns ammo configuration (corresponds to SetAmmo) |
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73 + New call: GetVampiric(): Returns true if vampirism is currently active |
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74 + New call: GetLaserSight(): Returns true if laser sight (as utility) is currenctly active (ignoring sniper rifle) |
73 + New parameter: SetAmmoTexts: 5th param. showExtra: Set to false to hide texts like “Not yet available” |
75 + New parameter: SetAmmoTexts: 5th param. showExtra: Set to false to hide texts like “Not yet available” |
74 + New parameter: ShowMission: 6th param. forceDisplay: Set to true to prevent this particular mission panel to be hidden manually by player |
76 + New parameter: ShowMission: 6th param. forceDisplay: Set to true to prevent this particular mission panel to be hidden manually by player |
75 + New Lua library: Achievements |
77 + New Lua library: Achievements |
76 * Changed global: lfCurrentHog becomes lfCurHogCrate |
78 * Changed global: lfCurrentHog becomes lfCurHogCrate |
77 * Fixed variable: TotalRounds was -1 (instead of 0) in first real round after hog placement phase |
79 * Fixed variable: TotalRounds was -1 (instead of 0) in first real round after hog placement phase |