468 ui.pageNetGame->pChatWidget, SLOT(setReadyStatus(const QString &, bool))); |
468 ui.pageNetGame->pChatWidget, SLOT(setReadyStatus(const QString &, bool))); |
469 connect(hwnet, SIGNAL(chatStringFromMe(const QString&)), |
469 connect(hwnet, SIGNAL(chatStringFromMe(const QString&)), |
470 ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&))); |
470 ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&))); |
471 connect(ui.pageNetGame->pChatWidget, SIGNAL(chatLine(const QString&)), |
471 connect(ui.pageNetGame->pChatWidget, SIGNAL(chatLine(const QString&)), |
472 hwnet, SLOT(chatLineToNet(const QString&))); |
472 hwnet, SLOT(chatLineToNet(const QString&))); |
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473 connect(ui.pageNetGame->BtnGo, SIGNAL(clicked()), hwnet, SLOT(ToggleReady())); |
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474 |
473 connect(ui.pageNetGame->pChatWidget, SIGNAL(kick(const QString&)), |
475 connect(ui.pageNetGame->pChatWidget, SIGNAL(kick(const QString&)), |
474 hwnet, SLOT(kickPlayer(const QString&))); |
476 hwnet, SLOT(kickPlayer(const QString&))); |
475 connect(ui.pageNetGame->BtnGo, SIGNAL(clicked()), hwnet, SLOT(ToggleReady())); |
477 connect(ui.pageNetGame->pChatWidget, SIGNAL(info(const QString&)), |
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478 hwnet, SLOT(infoPlayer(const QString&))); |
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479 connect(ui.pageRoomsList->chatWidget, SIGNAL(info(const QString&)), |
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480 hwnet, SLOT(infoPlayer(const QString&))); |
476 |
481 |
477 connect(ui.pageRoomsList->chatWidget, SIGNAL(chatLine(const QString&)), |
482 connect(ui.pageRoomsList->chatWidget, SIGNAL(chatLine(const QString&)), |
478 hwnet, SLOT(chatLineToLobby(const QString&))); |
483 hwnet, SLOT(chatLineToLobby(const QString&))); |
479 connect(hwnet, SIGNAL(chatStringLobby(const QString&)), |
484 connect(hwnet, SIGNAL(chatStringLobby(const QString&)), |
480 ui.pageRoomsList->chatWidget, SLOT(onChatString(const QString&))); |
485 ui.pageRoomsList->chatWidget, SLOT(onChatString(const QString&))); |