455 string.format(loc("Rounds complete: %d/%d"), roundNumber, roundLimit) .. "|" .. " " .. "|" .. |
455 string.format(loc("Rounds complete: %d/%d"), roundNumber, roundLimit) .. "|" .. " " .. "|" .. |
456 loc("Best team times: ") .. "|" .. totalComment, 0, 4000) |
456 loc("Best team times: ") .. "|" .. totalComment, 0, 4000) |
457 |
457 |
458 -- end game if its at round limit |
458 -- end game if its at round limit |
459 if roundNumber >= roundLimit then |
459 if roundNumber >= roundLimit then |
460 for i = 0, (numhhs-1) do |
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461 if GetHogClan(hhs[i]) ~= bestClan then |
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462 SetEffect(hhs[i], heResurrectable, 0) |
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463 SetHealth(hhs[i],0) |
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464 end |
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465 end |
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466 gameOver = true |
460 gameOver = true |
467 TurnTimeLeft = 1 |
461 TurnTimeLeft = 10000000 |
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462 |
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463 -- Sort the scores for the ranking list |
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464 local unfinishedArray = {} |
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465 local sortedTeams = {} |
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466 local k = 1 |
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467 for i = 0, TeamsCount-1 do |
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468 if teamScore[i] ~= -1 and teamNameArr[i] ~= " " then |
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469 sortedTeams[k] = {} |
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470 sortedTeams[k].name = teamNameArr[i] |
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471 sortedTeams[k].score = teamScore[i] |
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472 k = k + 1 |
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473 else |
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474 table.insert(unfinishedArray, string.format(loc("%s did not finish the race."), teamNameArr[i])) |
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475 end |
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476 end |
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477 table.sort(sortedTeams, function(team1, team2) return team1.score < team2.score end) |
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478 |
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479 -- Write all the stats! |
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480 |
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481 for i = 1, #sortedTeams do |
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482 SendStat(siPointType, loc("milliseconds")) |
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483 SendStat(siPlayerKills, sortedTeams[i].score, sortedTeams[i].name) |
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484 end |
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485 |
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486 if #sortedTeams >= 1 then |
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487 SendStat(siGameResult, string.format(loc("%s wins!"), sortedTeams[1].name)) |
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488 SendStat(siCustomAchievement, string.format(loc("%s wins with a best time of %.1fs."), sortedTeams[1].name, (sortedTeams[1].score/1000))) |
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489 for i=1,#unfinishedArray do |
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490 SendStat(siCustomAchievement, unfinishedArray[i]) |
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491 end |
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492 else |
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493 SendStat(siGameResult, loc("Round draw")) |
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494 SendStat(siCustomAchievement, loc("Nobody managed to finish the race. What a shame!")) |
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495 SendStat(siCustomAchievement, loc("Maybe you should try an easier TechRacer map.")) |
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496 end |
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497 |
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498 -- Game over |
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499 EndGame() |
468 end |
500 end |
469 |
501 |
470 end |
502 end |
471 |
503 |
472 function CheckForNewRound() |
504 function CheckForNewRound() |