equal
deleted
inserted
replaced
552 PlaySound(sndCountdown2) |
552 PlaySound(sndCountdown2) |
553 else if TurnTimeLeft = 1000 then |
553 else if TurnTimeLeft = 1000 then |
554 PlaySound(sndCountdown1); |
554 PlaySound(sndCountdown1); |
555 if ReadyTimeLeft > 0 then |
555 if ReadyTimeLeft > 0 then |
556 begin |
556 begin |
557 if (ReadyTimeLeft = 2000) and (LastVoice.snd = sndNone) and (not PlacingHogs) then |
557 if (ReadyTimeLeft = 2000) and (LastVoice.snd = sndNone) and (not PlacingHogs) and (not CinematicScript) then |
558 AddVoice(sndComeonthen, CurrentTeam^.voicepack); |
558 AddVoice(sndComeonthen, CurrentTeam^.voicepack); |
559 dec(ReadyTimeLeft) |
559 dec(ReadyTimeLeft) |
560 end |
560 end |
561 else |
561 else |
562 dec(TurnTimeLeft) |
562 dec(TurnTimeLeft) |