equal
deleted
inserted
replaced
48 bool isChief; // Player can modify the current room |
48 bool isChief; // Player can modify the current room |
49 flib_map *map; |
49 flib_map *map; |
50 flib_teamlist pendingTeamlist; |
50 flib_teamlist pendingTeamlist; |
51 flib_teamlist teamlist; |
51 flib_teamlist teamlist; |
52 flib_scheme *scheme; |
52 flib_scheme *scheme; |
53 char *script; |
53 char *style; |
54 flib_weaponset *weaponset; |
54 flib_weaponset *weaponset; |
55 |
55 |
56 void (*onMessageCb)(void *context, int msgtype, const char *msg); |
56 void (*onMessageCb)(void *context, int msgtype, const char *msg); |
57 void *onMessageCtx; |
57 void *onMessageCtx; |
58 |
58 |