hedgewars/uGearsHandlers.pas
changeset 7370 d50b874e7ee8
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7368:20448801e86a 7370:d50b874e7ee8
       
     1 (*
       
     2  * Hedgewars, a free turn based strategy game
       
     3  * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
       
     4  *
       
     5  * This program is free software; you can redistribute it and/or modify
       
     6  * it under the terms of the GNU General Public License as published by
       
     7  * the Free Software Foundation; version 2 of the License
       
     8  *
       
     9  * This program is distributed in the hope that it will be useful,
       
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       
    12  * GNU General Public License for more details.
       
    13  *
       
    14  * You should have received a copy of the GNU General Public License
       
    15  * along with this program; if not, write to the Free Software
       
    16  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
       
    17  *)
       
    18 
       
    19 {$INCLUDE "options.inc"}
       
    20 
       
    21 unit uGearsHandlers;
       
    22 interface
       
    23 
       
    24 uses uTypes;
       
    25 
       
    26 procedure cakeStep(Gear: PGear);
       
    27 
       
    28 implementation
       
    29 
       
    30 uses SDLh, uFloat, uCollisions;
       
    31 
       
    32 const dirs: array[0..3] of TPoint =   ((X: 0; Y: -1), (X: 1; Y: 0),(X: 0; Y: 1),(X: -1; Y: 0));
       
    33 
       
    34 procedure PrevAngle(Gear: PGear; dA: LongInt); inline;
       
    35 begin
       
    36     Gear^.Angle := (LongInt(Gear^.Angle) + 4 - dA) mod 4
       
    37 end;
       
    38 
       
    39 procedure NextAngle(Gear: PGear; dA: LongInt); inline;
       
    40 begin
       
    41     Gear^.Angle := (LongInt(Gear^.Angle) + 4 + dA) mod 4
       
    42 end;
       
    43 
       
    44 procedure cakeStep(Gear: PGear);
       
    45 var
       
    46     xx, yy, xxn, yyn: LongInt;
       
    47     dA: LongInt;
       
    48     tdx, tdy: hwFloat;
       
    49 begin
       
    50     dA := hwSign(Gear^.dX);
       
    51     xx := dirs[Gear^.Angle].x;
       
    52     yy := dirs[Gear^.Angle].y;
       
    53     xxn := dirs[(LongInt(Gear^.Angle) + 4 + dA) mod 4].x;
       
    54     yyn := dirs[(LongInt(Gear^.Angle) + 4 + dA) mod 4].y;
       
    55 
       
    56     if (xx = 0) then
       
    57         if TestCollisionYwithGear(Gear, yy) <> 0 then
       
    58             PrevAngle(Gear, dA)
       
    59     else
       
    60         begin
       
    61         Gear^.Tag := 0;
       
    62         Gear^.Y := Gear^.Y + int2hwFloat(yy);
       
    63         if not TestCollisionXwithGear(Gear, xxn) then
       
    64             begin
       
    65             Gear^.X := Gear^.X + int2hwFloat(xxn);
       
    66             NextAngle(Gear, dA)
       
    67             end;
       
    68         end;
       
    69 
       
    70     if (yy = 0) then
       
    71         if TestCollisionXwithGear(Gear, xx) then
       
    72             PrevAngle(Gear, dA)
       
    73     else
       
    74         begin
       
    75         Gear^.Tag := 0;
       
    76         Gear^.X := Gear^.X + int2hwFloat(xx);
       
    77         if TestCollisionYwithGear(Gear, yyn) = 0 then
       
    78             begin
       
    79             Gear^.Y := Gear^.Y + int2hwFloat(yyn);
       
    80             NextAngle(Gear, dA)
       
    81             end;
       
    82         end;
       
    83 end;
       
    84 
       
    85 end.