equal
deleted
inserted
replaced
1839 dec(Gear^.Health); |
1839 dec(Gear^.Health); |
1840 Gear^.Timer:= Gear^.Health*10; // This is not seconds, but at least it is *some* feedback |
1840 Gear^.Timer:= Gear^.Health*10; // This is not seconds, but at least it is *some* feedback |
1841 if (Gear^.Health = 0) or ((Gear^.Message and gm_Attack) <> 0) then |
1841 if (Gear^.Health = 0) or ((Gear^.Message and gm_Attack) <> 0) then |
1842 begin |
1842 begin |
1843 FollowGear:= Gear; |
1843 FollowGear:= Gear; |
|
1844 Gear^.RenderTimer:= false; |
1844 Gear^.doStep:= @doStepCakeDown |
1845 Gear^.doStep:= @doStepCakeDown |
1845 end |
1846 end |
1846 end; |
1847 end; |
1847 |
1848 |
1848 procedure doStepCakeUp(Gear: PGear); |
1849 procedure doStepCakeUp(Gear: PGear); |