46 ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts, ptLocale, |
46 ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts, ptLocale, |
47 ptAmmoMenu, ptHedgehog, ptVoices, ptHats, ptFlags, ptMissionMaps, |
47 ptAmmoMenu, ptHedgehog, ptVoices, ptHats, ptFlags, ptMissionMaps, |
48 ptSuddenDeath, ptButtons, ptShaders); |
48 ptSuddenDeath, ptButtons, ptShaders); |
49 |
49 |
50 // Available sprites for displaying stuff |
50 // Available sprites for displaying stuff |
51 TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame, |
51 TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprBigDigitGray, sprBigDigitGreen, |
52 sprLag, sprArrow, sprBazookaShell, sprTargetP, sprBee, |
52 sprBigDigitRed, sprFrame, sprLag, sprArrow, sprBazookaShell, sprTargetP, sprBee, |
53 sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff, |
53 sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff, |
54 sprMineOn, sprMineDead, sprCase, sprFAid, sprDynamite, sprPower, |
54 sprMineOn, sprMineDead, sprCase, sprFAid, sprDynamite, sprPower, |
55 sprClusterBomb, sprClusterParticle, sprFlame, |
55 sprClusterBomb, sprClusterParticle, sprFlame, |
56 sprHorizont, sprHorizontL, sprHorizontR, sprSky, sprSkyL, sprSkyR, |
56 sprHorizont, sprHorizontL, sprHorizontR, sprSky, sprSkyL, sprSkyR, |
57 sprAMSlot, sprAMAmmos, sprAMAmmosBW, sprAMSlotKeys, sprAMCorners, |
57 sprAMSlot, sprAMAmmos, sprAMAmmosBW, sprAMSlotKeys, sprAMCorners, |