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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifndef _SDL_mutex_h |
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24 #define _SDL_mutex_h |
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25 |
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26 /** @file SDL_mutex.h |
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27 * Functions to provide thread synchronization primitives |
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28 * |
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29 * @note These are independent of the other SDL routines. |
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30 */ |
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31 |
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32 #include "SDL_stdinc.h" |
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33 #include "SDL_error.h" |
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34 |
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35 #include "begin_code.h" |
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36 /* Set up for C function definitions, even when using C++ */ |
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37 #ifdef __cplusplus |
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38 extern "C" { |
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39 #endif |
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40 |
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41 /** Synchronization functions which can time out return this value |
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42 * if they time out. |
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43 */ |
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44 #define SDL_MUTEX_TIMEDOUT 1 |
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45 |
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46 /** This is the timeout value which corresponds to never time out */ |
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47 #define SDL_MUTEX_MAXWAIT (~(Uint32)0) |
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48 |
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49 |
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50 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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51 /** @name Mutex functions */ /*@{*/ |
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52 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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53 |
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54 /** The SDL mutex structure, defined in SDL_mutex.c */ |
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55 struct SDL_mutex; |
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56 typedef struct SDL_mutex SDL_mutex; |
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57 |
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58 /** Create a mutex, initialized unlocked */ |
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59 extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void); |
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60 |
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61 #define SDL_LockMutex(m) SDL_mutexP(m) |
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62 /** Lock the mutex |
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63 * @return 0, or -1 on error |
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64 */ |
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65 extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex); |
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66 |
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67 #define SDL_UnlockMutex(m) SDL_mutexV(m) |
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68 /** Unlock the mutex |
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69 * @return 0, or -1 on error |
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70 * |
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71 * It is an error to unlock a mutex that has not been locked by |
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72 * the current thread, and doing so results in undefined behavior. |
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73 */ |
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74 extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex); |
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75 |
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76 /** Destroy a mutex */ |
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77 extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex); |
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78 |
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79 /*@}*/ |
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80 |
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81 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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82 /** @name Semaphore functions */ /*@{*/ |
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83 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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84 |
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85 /** The SDL semaphore structure, defined in SDL_sem.c */ |
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86 struct SDL_semaphore; |
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87 typedef struct SDL_semaphore SDL_sem; |
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88 |
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89 /** Create a semaphore, initialized with value, returns NULL on failure. */ |
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90 extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value); |
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91 |
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92 /** Destroy a semaphore */ |
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93 extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem); |
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94 |
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95 /** |
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96 * This function suspends the calling thread until the semaphore pointed |
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97 * to by sem has a positive count. It then atomically decreases the semaphore |
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98 * count. |
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99 */ |
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100 extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem); |
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101 |
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102 /** Non-blocking variant of SDL_SemWait(). |
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103 * @return 0 if the wait succeeds, |
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104 * SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error. |
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105 */ |
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106 extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem); |
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107 |
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108 /** Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if |
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109 * the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in |
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110 * the allotted time, and -1 on error. |
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111 * |
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112 * On some platforms this function is implemented by looping with a delay |
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113 * of 1 ms, and so should be avoided if possible. |
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114 */ |
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115 extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms); |
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116 |
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117 /** Atomically increases the semaphore's count (not blocking). |
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118 * @return 0, or -1 on error. |
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119 */ |
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120 extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem); |
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121 |
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122 /** Returns the current count of the semaphore */ |
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123 extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem); |
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124 |
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125 /*@}*/ |
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126 |
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127 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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128 /** @name Condition_variable_functions */ /*@{*/ |
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129 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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130 |
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131 /*@{*/ |
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132 /** The SDL condition variable structure, defined in SDL_cond.c */ |
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133 struct SDL_cond; |
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134 typedef struct SDL_cond SDL_cond; |
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135 /*@}*/ |
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136 |
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137 /** Create a condition variable */ |
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138 extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void); |
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139 |
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140 /** Destroy a condition variable */ |
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141 extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond); |
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142 |
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143 /** Restart one of the threads that are waiting on the condition variable, |
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144 * @return 0 or -1 on error. |
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145 */ |
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146 extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond); |
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147 |
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148 /** Restart all threads that are waiting on the condition variable, |
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149 * @return 0 or -1 on error. |
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150 */ |
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151 extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond); |
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152 |
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153 /** Wait on the condition variable, unlocking the provided mutex. |
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154 * The mutex must be locked before entering this function! |
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155 * The mutex is re-locked once the condition variable is signaled. |
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156 * @return 0 when it is signaled, or -1 on error. |
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157 */ |
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158 extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut); |
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159 |
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160 /** Waits for at most 'ms' milliseconds, and returns 0 if the condition |
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161 * variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not |
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162 * signaled in the allotted time, and -1 on error. |
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163 * On some platforms this function is implemented by looping with a delay |
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164 * of 1 ms, and so should be avoided if possible. |
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165 */ |
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166 extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms); |
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167 |
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168 /*@}*/ |
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169 |
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170 /* Ends C function definitions when using C++ */ |
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171 #ifdef __cplusplus |
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172 } |
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173 #endif |
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174 #include "close_code.h" |
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175 |
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176 #endif /* _SDL_mutex_h */ |
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177 |