96 /* |
95 /* |
97 * Below here are the copypasted method declarations from the JNA bindings |
96 * Below here are the copypasted method declarations from the JNA bindings |
98 */ |
97 */ |
99 |
98 |
100 // frontlib.h |
99 // frontlib.h |
101 int flib_init(); |
100 int flib_init(); |
102 void flib_quit(); |
101 void flib_quit(); |
103 |
102 |
104 // hwconsts.h |
103 // hwconsts.h |
105 int flib_get_teamcolor_count(); |
104 int flib_get_teamcolor_count(); |
106 int flib_get_hedgehogs_per_team(); |
105 int flib_get_hedgehogs_per_team(); |
107 int flib_get_weapons_count(); |
106 int flib_get_weapons_count(); |
108 |
107 MetaschemePtr flib_get_metascheme(); |
109 // net/netconn.h |
108 |
110 NetconnPtr flib_netconn_create(String playerName, String dataDirPath, String host, int port); |
109 // net/netconn.h |
111 void flib_netconn_destroy(NetconnPtr conn); |
110 NetconnPtr flib_netconn_create(String playerName, String dataDirPath, String host, int port); |
112 |
111 void flib_netconn_destroy(NetconnPtr conn); |
113 void flib_netconn_tick(NetconnPtr conn); |
112 |
114 boolean flib_netconn_is_chief(NetconnPtr conn); |
113 void flib_netconn_tick(NetconnPtr conn); |
115 String flib_netconn_get_playername(NetconnPtr conn); |
114 boolean flib_netconn_is_chief(NetconnPtr conn); |
116 GameSetupPtr flib_netconn_create_gamesetup(NetconnPtr conn); |
115 String flib_netconn_get_playername(NetconnPtr conn); |
117 int flib_netconn_send_quit(NetconnPtr conn, String quitmsg); |
116 GameSetupPtr flib_netconn_create_gamesetup(NetconnPtr conn); |
118 int flib_netconn_send_chat(NetconnPtr conn, String chat); |
117 int flib_netconn_send_quit(NetconnPtr conn, String quitmsg); |
119 int flib_netconn_send_teamchat(NetconnPtr conn, String msg); |
118 int flib_netconn_send_chat(NetconnPtr conn, String chat); |
120 int flib_netconn_send_password(NetconnPtr conn, String passwd); |
119 int flib_netconn_send_teamchat(NetconnPtr conn, String msg); |
121 int flib_netconn_send_nick(NetconnPtr conn, String nick); |
120 int flib_netconn_send_password(NetconnPtr conn, String passwd); |
122 int flib_netconn_send_request_roomlist(NetconnPtr conn); |
121 int flib_netconn_send_nick(NetconnPtr conn, String nick); |
123 int flib_netconn_send_joinRoom(NetconnPtr conn, String room); |
122 int flib_netconn_send_request_roomlist(NetconnPtr conn); |
124 int flib_netconn_send_createRoom(NetconnPtr conn, String room); |
123 int flib_netconn_send_joinRoom(NetconnPtr conn, String room); |
125 int flib_netconn_send_renameRoom(NetconnPtr conn, String roomName); |
124 int flib_netconn_send_createRoom(NetconnPtr conn, String room); |
126 int flib_netconn_send_leaveRoom(NetconnPtr conn, String msg); |
125 int flib_netconn_send_renameRoom(NetconnPtr conn, String roomName); |
127 int flib_netconn_send_toggleReady(NetconnPtr conn); |
126 int flib_netconn_send_leaveRoom(NetconnPtr conn, String msg); |
128 int flib_netconn_send_addTeam(NetconnPtr conn, TeamPtr team); |
127 int flib_netconn_send_toggleReady(NetconnPtr conn); |
129 int flib_netconn_send_removeTeam(NetconnPtr conn, String teamname); |
128 int flib_netconn_send_addTeam(NetconnPtr conn, TeamPtr team); |
130 int flib_netconn_send_teamHogCount(NetconnPtr conn, String teamname, int hogcount); |
129 int flib_netconn_send_removeTeam(NetconnPtr conn, String teamname); |
131 int flib_netconn_send_teamColor(NetconnPtr conn, String teamname, int colorIndex); |
130 int flib_netconn_send_teamHogCount(NetconnPtr conn, String teamname, int hogcount); |
132 int flib_netconn_send_weaponset(NetconnPtr conn, WeaponsetPtr weaponset); |
131 int flib_netconn_send_teamColor(NetconnPtr conn, String teamname, int colorIndex); |
133 int flib_netconn_send_map(NetconnPtr conn, MapRecipePtr map); |
132 int flib_netconn_send_weaponset(NetconnPtr conn, WeaponsetPtr weaponset); |
134 int flib_netconn_send_mapName(NetconnPtr conn, String mapName); |
133 int flib_netconn_send_map(NetconnPtr conn, MapRecipePtr map); |
135 int flib_netconn_send_mapGen(NetconnPtr conn, int mapGen); |
134 int flib_netconn_send_mapName(NetconnPtr conn, String mapName); |
136 int flib_netconn_send_mapTemplate(NetconnPtr conn, int templateFilter); |
135 int flib_netconn_send_mapGen(NetconnPtr conn, int mapGen); |
137 int flib_netconn_send_mapMazeSize(NetconnPtr conn, int mazeSize); |
136 int flib_netconn_send_mapTemplate(NetconnPtr conn, int templateFilter); |
138 int flib_netconn_send_mapSeed(NetconnPtr conn, String seed); |
137 int flib_netconn_send_mapMazeSize(NetconnPtr conn, int mazeSize); |
139 int flib_netconn_send_mapTheme(NetconnPtr conn, String theme); |
138 int flib_netconn_send_mapSeed(NetconnPtr conn, String seed); |
140 int flib_netconn_send_script(NetconnPtr conn, String scriptName); |
139 int flib_netconn_send_mapTheme(NetconnPtr conn, String theme); |
141 int flib_netconn_send_scheme(NetconnPtr conn, SchemePtr scheme); |
140 int flib_netconn_send_script(NetconnPtr conn, String scriptName); |
142 int flib_netconn_send_roundfinished(NetconnPtr conn, boolean withoutError); |
141 int flib_netconn_send_scheme(NetconnPtr conn, SchemePtr scheme); |
143 int flib_netconn_send_ban(NetconnPtr conn, String playerName); |
142 int flib_netconn_send_roundfinished(NetconnPtr conn, boolean withoutError); |
144 int flib_netconn_send_kick(NetconnPtr conn, String playerName); |
143 int flib_netconn_send_ban(NetconnPtr conn, String playerName); |
145 int flib_netconn_send_playerInfo(NetconnPtr conn, String playerName); |
144 int flib_netconn_send_kick(NetconnPtr conn, String playerName); |
146 int flib_netconn_send_playerFollow(NetconnPtr conn, String playerName); |
145 int flib_netconn_send_playerInfo(NetconnPtr conn, String playerName); |
147 int flib_netconn_send_startGame(NetconnPtr conn); |
146 int flib_netconn_send_playerFollow(NetconnPtr conn, String playerName); |
148 int flib_netconn_send_toggleRestrictJoins(NetconnPtr conn); |
147 int flib_netconn_send_startGame(NetconnPtr conn); |
149 int flib_netconn_send_toggleRestrictTeams(NetconnPtr conn); |
148 int flib_netconn_send_toggleRestrictJoins(NetconnPtr conn); |
150 int flib_netconn_send_clearAccountsCache(NetconnPtr conn); |
149 int flib_netconn_send_toggleRestrictTeams(NetconnPtr conn); |
151 int flib_netconn_send_setServerVar(NetconnPtr conn, String name, String value); |
150 int flib_netconn_send_clearAccountsCache(NetconnPtr conn); |
152 int flib_netconn_send_getServerVars(NetconnPtr conn); |
151 int flib_netconn_send_setServerVar(NetconnPtr conn, String name, String value); |
153 |
152 int flib_netconn_send_getServerVars(NetconnPtr conn); |
154 void flib_netconn_onMessage(NetconnPtr conn, IntStrCallback callback, Pointer context); |
153 |
155 void flib_netconn_onChat(NetconnPtr conn, StrStrCallback callback, Pointer context); |
154 void flib_netconn_onMessage(NetconnPtr conn, IntStrCallback callback, Pointer context); |
156 void flib_netconn_onConnected(NetconnPtr conn, VoidCallback callback, Pointer context); |
155 void flib_netconn_onChat(NetconnPtr conn, StrStrCallback callback, Pointer context); |
157 void flib_netconn_onDisconnected(NetconnPtr conn, IntStrCallback callback, Pointer context); |
156 void flib_netconn_onConnected(NetconnPtr conn, VoidCallback callback, Pointer context); |
158 void flib_netconn_onRoomlist(NetconnPtr conn, RoomListCallback callback, Pointer context); |
157 void flib_netconn_onDisconnected(NetconnPtr conn, IntStrCallback callback, Pointer context); |
159 void flib_netconn_onRoomAdd(NetconnPtr conn, RoomCallback callback, Pointer context); |
158 void flib_netconn_onRoomlist(NetconnPtr conn, RoomListCallback callback, Pointer context); |
160 void flib_netconn_onRoomDelete(NetconnPtr conn, StrCallback callback, Pointer context); |
159 void flib_netconn_onRoomAdd(NetconnPtr conn, RoomCallback callback, Pointer context); |
161 void flib_netconn_onRoomUpdate(NetconnPtr conn, StrRoomCallback callback, Pointer context); |
160 void flib_netconn_onRoomDelete(NetconnPtr conn, StrCallback callback, Pointer context); |
162 void flib_netconn_onLobbyJoin(NetconnPtr conn, StrCallback callback, Pointer context); |
161 void flib_netconn_onRoomUpdate(NetconnPtr conn, StrRoomCallback callback, Pointer context); |
163 void flib_netconn_onLobbyLeave(NetconnPtr conn, StrStrCallback callback, Pointer context); |
162 void flib_netconn_onLobbyJoin(NetconnPtr conn, StrCallback callback, Pointer context); |
164 void flib_netconn_onNickTaken(NetconnPtr conn, StrCallback callback, Pointer context); |
163 void flib_netconn_onLobbyLeave(NetconnPtr conn, StrStrCallback callback, Pointer context); |
165 void flib_netconn_onPasswordRequest(NetconnPtr conn, StrCallback callback, Pointer context); |
164 void flib_netconn_onNickTaken(NetconnPtr conn, StrCallback callback, Pointer context); |
166 void flib_netconn_onEnterRoom(NetconnPtr conn, BoolCallback callback, Pointer context); |
165 void flib_netconn_onPasswordRequest(NetconnPtr conn, StrCallback callback, Pointer context); |
167 void flib_netconn_onRoomChiefStatus(NetconnPtr conn, BoolCallback callback, Pointer context); |
166 void flib_netconn_onEnterRoom(NetconnPtr conn, BoolCallback callback, Pointer context); |
168 void flib_netconn_onReadyState(NetconnPtr conn, StrBoolCallback callback, Pointer context); |
167 void flib_netconn_onRoomChiefStatus(NetconnPtr conn, BoolCallback callback, Pointer context); |
169 void flib_netconn_onLeaveRoom(NetconnPtr conn, IntStrCallback callback, Pointer context); |
168 void flib_netconn_onReadyState(NetconnPtr conn, StrBoolCallback callback, Pointer context); |
170 void flib_netconn_onTeamAdd(NetconnPtr conn, TeamCallback callback, Pointer context); |
169 void flib_netconn_onLeaveRoom(NetconnPtr conn, IntStrCallback callback, Pointer context); |
171 void flib_netconn_onTeamDelete(NetconnPtr conn, StrCallback callback, Pointer context); |
170 void flib_netconn_onTeamAdd(NetconnPtr conn, TeamCallback callback, Pointer context); |
172 void flib_netconn_onRoomJoin(NetconnPtr conn, StrCallback callback, Pointer context); |
171 void flib_netconn_onTeamDelete(NetconnPtr conn, StrCallback callback, Pointer context); |
173 void flib_netconn_onRoomLeave(NetconnPtr conn, StrStrCallback callback, Pointer context); |
172 void flib_netconn_onRoomJoin(NetconnPtr conn, StrCallback callback, Pointer context); |
174 void flib_netconn_onRunGame(NetconnPtr conn, VoidCallback callback, Pointer context); |
173 void flib_netconn_onRoomLeave(NetconnPtr conn, StrStrCallback callback, Pointer context); |
175 void flib_netconn_onTeamAccepted(NetconnPtr conn, StrCallback callback, Pointer context); |
174 void flib_netconn_onRunGame(NetconnPtr conn, VoidCallback callback, Pointer context); |
176 void flib_netconn_onHogCountChanged(NetconnPtr conn, StrIntCallback callback, Pointer context); |
175 void flib_netconn_onTeamAccepted(NetconnPtr conn, StrCallback callback, Pointer context); |
177 void flib_netconn_onTeamColorChanged(NetconnPtr conn, StrIntCallback callback, Pointer context); |
176 void flib_netconn_onHogCountChanged(NetconnPtr conn, StrIntCallback callback, Pointer context); |
178 void flib_netconn_onEngineMessage(NetconnPtr conn, BytesCallback callback, Pointer context); |
177 void flib_netconn_onTeamColorChanged(NetconnPtr conn, StrIntCallback callback, Pointer context); |
179 void flib_netconn_onCfgScheme(NetconnPtr conn, SchemeCallback callback, Pointer context); |
178 void flib_netconn_onEngineMessage(NetconnPtr conn, BytesCallback callback, Pointer context); |
180 void flib_netconn_onMapChanged(NetconnPtr conn, MapIntCallback callback, Pointer context); |
179 void flib_netconn_onSchemeChanged(NetconnPtr conn, SchemeCallback callback, Pointer context); |
181 void flib_netconn_onScriptChanged(NetconnPtr conn, StrCallback callback, Pointer context); |
180 void flib_netconn_onMapChanged(NetconnPtr conn, MapIntCallback callback, Pointer context); |
182 void flib_netconn_onWeaponsetChanged(NetconnPtr conn, WeaponsetCallback callback, Pointer context); |
181 void flib_netconn_onScriptChanged(NetconnPtr conn, StrCallback callback, Pointer context); |
183 void flib_netconn_onAdminAccess(NetconnPtr conn, VoidCallback callback, Pointer context); |
182 void flib_netconn_onWeaponsetChanged(NetconnPtr conn, WeaponsetCallback callback, Pointer context); |
184 void flib_netconn_onServerVar(NetconnPtr conn, StrStrCallback callback, Pointer context); |
183 void flib_netconn_onAdminAccess(NetconnPtr conn, VoidCallback callback, Pointer context); |
185 |
184 void flib_netconn_onServerVar(NetconnPtr conn, StrStrCallback callback, Pointer context); |
186 // ipc/gameconn.h |
185 |
187 GameconnPtr flib_gameconn_create(String playerName, GameSetupPtr setup, boolean netgame); |
186 // ipc/gameconn.h |
188 GameconnPtr flib_gameconn_create_playdemo(Buffer demo, NativeLong size); |
187 GameconnPtr flib_gameconn_create(String playerName, GameSetupPtr setup, boolean netgame); |
189 GameconnPtr flib_gameconn_create_loadgame(String playerName, Buffer save, NativeLong size); |
188 GameconnPtr flib_gameconn_create_campaign(String playerName, String seed, String script); |
190 GameconnPtr flib_gameconn_create_campaign(String playerName, String seed, String script); |
189 |
191 |
190 void flib_gameconn_destroy(GameconnPtr conn); |
192 void flib_gameconn_destroy(GameconnPtr conn); |
191 int flib_gameconn_getport(GameconnPtr conn); |
193 int flib_gameconn_getport(GameconnPtr conn); |
192 void flib_gameconn_tick(GameconnPtr conn); |
194 void flib_gameconn_tick(GameconnPtr conn); |
193 |
195 |
194 int flib_gameconn_send_textmsg(GameconnPtr conn, int msgtype, String msg); |
196 int flib_gameconn_send_textmsg(GameconnPtr conn, int msgtype, String msg); |
195 int flib_gameconn_send_chatmsg(GameconnPtr conn, String playername, String msg); |
197 int flib_gameconn_send_chatmsg(GameconnPtr conn, String playername, String msg); |
196 int flib_gameconn_send_quit(GameconnPtr conn); |
198 int flib_gameconn_send_quit(GameconnPtr conn); |
197 int flib_gameconn_send_cmd(GameconnPtr conn, String cmdString); |
199 |
198 |
200 void flib_gameconn_onConnect(GameconnPtr conn, VoidCallback callback, Pointer context); |
199 void flib_gameconn_onConnect(GameconnPtr conn, VoidCallback callback, Pointer context); |
201 void flib_gameconn_onDisconnect(GameconnPtr conn, IntCallback callback, Pointer context); |
200 void flib_gameconn_onDisconnect(GameconnPtr conn, IntCallback callback, Pointer context); |
202 void flib_gameconn_onErrorMessage(GameconnPtr conn, StrCallback callback, Pointer context); |
201 void flib_gameconn_onErrorMessage(GameconnPtr conn, StrCallback callback, Pointer context); |
203 void flib_gameconn_onChat(GameconnPtr conn, StrBoolCallback callback, Pointer context); |
202 void flib_gameconn_onChat(GameconnPtr conn, StrBoolCallback callback, Pointer context); |
204 void flib_gameconn_onGameRecorded(GameconnPtr conn, BytesBoolCallback callback, Pointer context); |
203 void flib_gameconn_onGameRecorded(GameconnPtr conn, BytesBoolCallback callback, Pointer context); |
205 void flib_gameconn_onEngineMessage(GameconnPtr conn, BytesCallback callback, Pointer context); |
204 void flib_gameconn_onEngineMessage(GameconnPtr conn, BytesCallback callback, Pointer context); |
206 |
205 |
207 // ipc/mapconn.h |
206 // ipc/mapconn.h |
208 MapconnPtr flib_mapconn_create(MapRecipePtr mapdesc); |
207 MapconnPtr flib_mapconn_create(MapRecipePtr mapdesc); |
209 void flib_mapconn_destroy(MapconnPtr conn); |
208 void flib_mapconn_destroy(MapconnPtr conn); |
210 int flib_mapconn_getport(MapconnPtr conn); |
209 int flib_mapconn_getport(MapconnPtr conn); |
211 void flib_mapconn_onSuccess(MapconnPtr conn, MapimageCallback callback, Pointer context); |
210 void flib_mapconn_onSuccess(MapconnPtr conn, MapimageCallback callback, Pointer context); |
212 void flib_mapconn_onFailure(MapconnPtr conn, StrCallback callback, Pointer context); |
211 void flib_mapconn_onFailure(MapconnPtr conn, StrCallback callback, Pointer context); |
213 void flib_mapconn_tick(MapconnPtr conn); |
212 void flib_mapconn_tick(MapconnPtr conn); |
214 |
213 |
215 MetaschemePtr flib_get_metascheme(); |
214 // model/schemelist.h |
216 |
215 SchemelistPtr flib_schemelist_from_ini(String filename); |
217 // model/schemelist.h |
216 int flib_schemelist_to_ini(String filename, SchemelistPtr list); |
218 SchemelistPtr flib_schemelist_from_ini(String filename); |
217 void flib_schemelist_destroy(SchemelistPtr list); |
219 int flib_schemelist_to_ini(String filename, SchemelistPtr list); |
218 |
220 void flib_schemelist_destroy(SchemelistPtr list); |
219 // model/team.h |
221 |
220 TeamPtr flib_team_from_ini(String filename); |
222 // model/team.h |
221 int flib_team_to_ini(String filename, TeamPtr team); |
223 TeamPtr flib_team_from_ini(String filename); |
222 void flib_team_destroy(TeamPtr team); |
224 int flib_team_to_ini(String filename, TeamPtr team); |
223 |
225 void flib_team_destroy(TeamPtr team); |
224 // model/weapon.h |
226 |
225 WeaponsetListPtr flib_weaponsetlist_from_ini(String filename); |
227 // model/weapon.h |
226 int flib_weaponsetlist_to_ini(String filename, WeaponsetListPtr weaponsets); |
228 WeaponsetListPtr flib_weaponsetlist_from_ini(String filename); |
227 void flib_weaponsetlist_destroy(WeaponsetListPtr list); |
229 int flib_weaponsetlist_to_ini(String filename, WeaponsetListPtr weaponsets); |
228 |
230 void flib_weaponsetlist_destroy(WeaponsetListPtr list); |
229 // model/gamesetup.h |
231 |
230 void flib_gamesetup_destroy(GameSetupPtr gamesetup); |
232 // model/gamesetup.h |
231 |
233 void flib_gamesetup_destroy(GameSetupPtr gamesetup); |
232 void flib_log_setLevel(int level); |
234 |
233 void flib_log_setCallback(LogCallback callback); |
235 // util/logging.h |
|
236 void flib_log_setLevel(int level); |
|
237 void flib_log_setCallback(LogCallback callback); |
|