equal
deleted
inserted
replaced
448 if IsClockRunning() then |
448 if IsClockRunning() then |
449 //(CurrentHedgehog^.CurAmmoType in [amShotgun, amDEagle, amSniperRifle]) |
449 //(CurrentHedgehog^.CurAmmoType in [amShotgun, amDEagle, amSniperRifle]) |
450 begin |
450 begin |
451 if (cHedgehogTurnTime >= 10000) |
451 if (cHedgehogTurnTime >= 10000) |
452 and (CurrentHedgehog^.Gear <> nil) |
452 and (CurrentHedgehog^.Gear <> nil) |
453 and ((CurrentHedgehog^.Gear^.State and gstAttacked) = 0) then |
453 and ((CurrentHedgehog^.Gear^.State and gstAttacked) = 0) |
|
454 and (not isGetAwayTime) then |
454 if TurnTimeLeft = 5000 then |
455 if TurnTimeLeft = 5000 then |
455 PlaySoundV(sndHurry, CurrentTeam^.voicepack) |
456 PlaySoundV(sndHurry, CurrentTeam^.voicepack) |
456 else if TurnTimeLeft = 4000 then |
457 else if TurnTimeLeft = 4000 then |
457 PlaySound(sndCountdown4) |
458 PlaySound(sndCountdown4) |
458 else if TurnTimeLeft = 3000 then |
459 else if TurnTimeLeft = 3000 then |