1 find_package(SDL1or2) |
1 enable_language(Pascal) |
2 find_package(SDL_image) |
2 |
3 find_package(SDL_net) |
3 find_package(SDL2 REQUIRED) |
4 find_package(SDL_ttf) |
4 find_package(SDL2_image REQUIRED) |
5 find_package(SDL_mixer) |
5 find_package(SDL2_net REQUIRED) |
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6 find_package(SDL2_ttf REQUIRED) |
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7 find_package(SDL2_mixer REQUIRED) |
6 |
8 |
7 include(CheckLibraryExists) |
9 include(CheckLibraryExists) |
8 include(${CMAKE_MODULE_PATH}/utils.cmake) |
10 include(${CMAKE_MODULE_PATH}/utils.cmake) |
9 |
11 |
10 |
12 |
134 #generic folder where our libraries reside |
136 #generic folder where our libraries reside |
135 add_flag_append(CMAKE_Pascal_FLAGS "-Fl${LIBRARY_OUTPUT_PATH}") |
137 add_flag_append(CMAKE_Pascal_FLAGS "-Fl${LIBRARY_OUTPUT_PATH}") |
136 |
138 |
137 #DEPENDECIES AND EXECUTABLES SECTION |
139 #DEPENDECIES AND EXECUTABLES SECTION |
138 if(APPLE AND (NOT BUILD_ENGINE_LIBRARY)) |
140 if(APPLE AND (NOT BUILD_ENGINE_LIBRARY)) |
139 #on OSX we need to provide the SDL_main() function when building as |
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140 #executable and the entry point too |
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141 add_subdirectory(sdlmain) |
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142 list(APPEND HW_LINK_LIBS SDLmain) |
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143 add_flag_append(CMAKE_Pascal_FLAGS "-k-lsdlmain") |
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144 add_flag_append(CMAKE_Pascal_FLAGS "-XMSDL_main") |
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145 #OpenGL deps |
141 #OpenGL deps |
146 add_flag_append(CMAKE_Pascal_FLAGS "-k-framework -kCocoa") |
142 add_flag_append(CMAKE_Pascal_FLAGS "-k-framework -kCocoa") |
147 add_flag_append(CMAKE_Pascal_FLAGS "-k-framework -kOpenGL") |
143 add_flag_append(CMAKE_Pascal_FLAGS "-k-framework -kOpenGL") |
148 |
144 |
149 #set the correct library or framework style depending on the main SDL |
145 #set the correct library or framework style depending on the main SDL |
150 string(FIND "${SDL_LIBRARY}" "dylib" sdl_framework) |
146 string(FIND "${SDL2_LIBRARY}" "dylib" sdl_framework) |
151 if(${sdl_framework} GREATER -1) |
147 if(${sdl_framework} GREATER -1) |
152 add_flag_append(CMAKE_Pascal_FLAGS "-k-lsdl -k-lsdl_image -k-lsdl_mixer -k-lsdl_ttf -k-lsdl_net") |
148 add_flag_append(CMAKE_Pascal_FLAGS "-k-lsdl2 -k-lsdl2_image -k-lsdl2_mixer -k-lsdl2_ttf -k-lsdl2_net") |
153 else() |
149 else() |
154 add_flag_append(CMAKE_Pascal_FLAGS "-k-framework -kSDL -k-framework -kSDL_image -k-framework -k SDL_mixer -k-framework -k SDL_net -k-framework -kSDL_net") |
150 add_flag_append(CMAKE_Pascal_FLAGS "-k-framework -kSDL2 -k-framework -kSDL2_image -k-framework -kSDL2_mixer -k-framework -kSDL2_net -k-framework -kSDL2_net -k-framework -kSDL2_ttf") |
155 endif() |
151 endif() |
156 endif() |
152 endif() |
157 |
153 |
158 if(LIBAV_FOUND) |
154 if(LIBAV_FOUND) |
159 add_subdirectory(avwrapper) |
155 add_subdirectory(avwrapper) |
160 list(APPEND HW_LINK_LIBS avwrapper) |
156 list(APPEND HW_LINK_LIBS avwrapper) |
161 add_definitions(-dUSE_VIDEO_RECORDING) |
157 add_definitions(-dUSE_VIDEO_RECORDING) |
162 #only for SDL < 2, linking carried out by fpc |
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163 find_package_or_disable_msg(GLUT NOVIDEOREC "Video recording will not be built") |
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164 endif() |
158 endif() |
165 |
159 |
166 find_package_or_disable_msg(PNG NOPNG "Screenshots will be saved in BMP") |
160 find_package_or_disable_msg(PNG NOPNG "Screenshots will be saved in BMP") |
167 if(PNG_FOUND) |
161 if(PNG_FOUND) |
168 list(INSERT engine_sources 0 PNGh.pas) |
162 list(INSERT engine_sources 0 PNGh.pas) |
196 add_flag_append(CMAKE_Pascal_FLAGS "-XLAphysfs=${physfs_output_name}") |
190 add_flag_append(CMAKE_Pascal_FLAGS "-XLAphysfs=${physfs_output_name}") |
197 endif() |
191 endif() |
198 list(APPEND HW_LINK_LIBS physlayer) |
192 list(APPEND HW_LINK_LIBS physlayer) |
199 |
193 |
200 |
194 |
201 #Mix_Init/Mix_Quit from SDL_mixer 1.2.10 |
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202 check_library_exists(${SDLMIXER_LIBRARY} Mix_Init "" HAVE_MIXINIT) |
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203 if(HAVE_MIXINIT) |
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204 add_definitions(-dSDL_MIXER_NEWER) |
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205 endif(HAVE_MIXINIT) |
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206 |
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207 #IMG_Init/IMG_Quit from SDL_image 1.2.8 |
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208 check_library_exists(${SDLIMAGE_LIBRARY} IMG_Init "" HAVE_IMGINIT) |
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209 if(HAVE_IMGINIT) |
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210 add_definitions(-dSDL_IMAGE_NEWER) |
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211 endif(HAVE_IMGINIT) |
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212 |
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213 if(${SDL_VERSION} VERSION_GREATER 1.3) |
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214 add_definitions(-dSDL2) |
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215 endif() |
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216 |
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217 #opengl 2 |
195 #opengl 2 |
218 IF(GL2) |
196 IF(GL2) |
219 add_definitions(-dGL2) |
197 add_definitions(-dGL2) |
220 ENDIF(GL2) |
198 ENDIF(GL2) |
221 |
199 |