116 Bye(String), |
116 Bye(String), |
117 |
117 |
118 Nick(String), |
118 Nick(String), |
119 Proto(u16), |
119 Proto(u16), |
120 AskPassword(String), |
120 AskPassword(String), |
121 |
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122 ServerAuth(String), |
121 ServerAuth(String), |
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122 |
123 LobbyLeft(String, String), |
123 LobbyLeft(String, String), |
124 LobbyJoined(Vec<String>), |
124 LobbyJoined(Vec<String>), |
125 ChatMsg { nick: String, msg: String }, |
125 ChatMsg { nick: String, msg: String }, |
126 ClientFlags(String, Vec<String>), |
126 ClientFlags(String, Vec<String>), |
127 Rooms(Vec<String>), |
127 Rooms(Vec<String>), |
154 |
155 |
155 pub fn server_chat(msg: String) -> HWServerMessage { |
156 pub fn server_chat(msg: String) -> HWServerMessage { |
156 HWServerMessage::ChatMsg { |
157 HWServerMessage::ChatMsg { |
157 nick: "[server]".to_string(), |
158 nick: "[server]".to_string(), |
158 msg, |
159 msg, |
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160 } |
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161 } |
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162 |
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163 impl ServerVar { |
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164 pub fn to_protocol(&self) -> Vec<String> { |
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165 match self { |
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166 ServerVar::MOTDNew(s) => vec!["MOTD_NEW".to_string(), s.clone()], |
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167 ServerVar::MOTDOld(s) => vec!["MOTD_OLD".to_string(), s.clone()], |
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168 ServerVar::LatestProto(n) => vec!["LATEST_PROTO".to_string(), n.to_string()], |
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169 } |
159 } |
170 } |
160 } |
171 } |
161 |
172 |
162 impl GameCfg { |
173 impl GameCfg { |
163 pub fn to_protocol(&self) -> (String, Vec<String>) { |
174 pub fn to_protocol(&self) -> (String, Vec<String>) { |
249 Ban(name, reason, time) => msg!["BAN", name, reason, time], |
260 Ban(name, reason, time) => msg!["BAN", name, reason, time], |
250 BanIP(ip, reason, time) => msg!["BAN_IP", ip, reason, time], |
261 BanIP(ip, reason, time) => msg!["BAN_IP", ip, reason, time], |
251 BanNick(nick, reason, time) => msg!("BAN_NICK", nick, reason, time), |
262 BanNick(nick, reason, time) => msg!("BAN_NICK", nick, reason, time), |
252 BanList => msg!["BANLIST"], |
263 BanList => msg!["BANLIST"], |
253 Unban(name) => msg!["UNBAN", name], |
264 Unban(name) => msg!["UNBAN", name], |
254 //SetServerVar(ServerVar), ??? |
265 SetServerVar(var) => construct_message(&["SET_SERVER_VAR"], &var.to_protocol()), |
255 GetServerVar => msg!["GET_SERVER_VAR"], |
266 GetServerVar => msg!["GET_SERVER_VAR"], |
256 RestartServer => msg!["CMD", "RESTART_SERVER YES"], |
267 RestartServer => msg!["CMD", "RESTART_SERVER YES"], |
257 Stats => msg!["CMD", "STATS"], |
268 Stats => msg!["CMD", "STATS"], |
258 Part(None) => msg!["PART"], |
269 Part(None) => msg!["PART"], |
259 Part(Some(msg)) => msg!["PART", msg], |
270 Part(Some(msg)) => msg!["PART", msg], |
349 RunGame => msg!["RUN_GAME"], |
360 RunGame => msg!["RUN_GAME"], |
350 ForwardEngineMessage(em) => construct_message(&["EM"], &em), |
361 ForwardEngineMessage(em) => construct_message(&["EM"], &em), |
351 RoundFinished => msg!["ROUND_FINISHED"], |
362 RoundFinished => msg!["ROUND_FINISHED"], |
352 ChatMsg { nick, msg } => msg!["CHAT", nick, msg], |
363 ChatMsg { nick, msg } => msg!["CHAT", nick, msg], |
353 ServerMessage(msg) => msg!["SERVER_MESSAGE", msg], |
364 ServerMessage(msg) => msg!["SERVER_MESSAGE", msg], |
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365 ServerVars(vars) => construct_message(&["SERVER_VARS"], &vars), |
354 Notice(msg) => msg!["NOTICE", msg], |
366 Notice(msg) => msg!["NOTICE", msg], |
355 Warning(msg) => msg!["WARNING", msg], |
367 Warning(msg) => msg!["WARNING", msg], |
356 Error(msg) => msg!["ERROR", msg], |
368 Error(msg) => msg!["ERROR", msg], |
357 |
369 |
358 LegacyReady(is_ready, nicks) => { |
370 LegacyReady(is_ready, nicks) => { |