equal
deleted
inserted
replaced
337 gfBorder = $00000008; |
337 gfBorder = $00000008; |
338 gfDivideTeams = $00000010; |
338 gfDivideTeams = $00000010; |
339 gfLowGravity = $00000020; |
339 gfLowGravity = $00000020; |
340 gfLaserSight = $00000040; |
340 gfLaserSight = $00000040; |
341 gfInvulnerable = $00000080; |
341 gfInvulnerable = $00000080; |
342 gfMines = $00000100; // redundant? same effect as 'landadds 0' |
342 gfResetHealth = $00000100; |
343 gfVampiric = $00000200; |
343 gfVampiric = $00000200; |
344 gfKarma = $00000400; |
344 gfKarma = $00000400; |
345 gfArtillery = $00000800; |
345 gfArtillery = $00000800; |
346 gfForts = $00001000; |
346 gfForts = $00001000; |
347 gfRandomOrder = $00002000; |
347 gfRandomOrder = $00002000; |