QTfrontend/model/GameStyleModel.cpp
changeset 12685 ad1fd7ae479d
parent 11046 47a8c19ecb60
child 12686 d5e09024d722
equal deleted inserted replaced
12684:5f68b259305c 12685:ad1fd7ae479d
    30 
    30 
    31 void GameStyleModel::loadGameStyles()
    31 void GameStyleModel::loadGameStyles()
    32 {
    32 {
    33     beginResetModel();
    33     beginResetModel();
    34 
    34 
       
    35     QIcon dlcIcon;
       
    36     dlcIcon.addFile(":/res/dlcMarker.png", QSize(), QIcon::Normal, QIcon::On);
       
    37     QPixmap emptySpace = QPixmap(7, 15);
       
    38     emptySpace.fill(QColor(0, 0, 0, 0));
       
    39     QIcon notDlcIcon = QIcon(emptySpace);
       
    40 
    35     // empty list, so that we can (re)fill it
    41     // empty list, so that we can (re)fill it
    36     QStandardItemModel::clear();
    42     QStandardItemModel::clear();
    37 
    43 
    38     QList<QStandardItem * > items;
    44     QList<QStandardItem * > items;
    39     items.append(new QStandardItem("Normal"));
    45     items.append(new QStandardItem(notDlcIcon, "Normal"));
    40 
    46 
    41     // define a separator item
    47     // define a separator item
    42     QStandardItem * separator = new QStandardItem("---");
    48     QStandardItem * separator = new QStandardItem("---");
    43     separator->setData(QLatin1String("separator"), Qt::AccessibleDescriptionRole);
    49     separator->setData(QLatin1String("separator"), Qt::AccessibleDescriptionRole);
    44     separator->setFlags(separator->flags() & ~( Qt::ItemIsEnabled | Qt::ItemIsSelectable ) );
    50     separator->setFlags(separator->flags() & ~( Qt::ItemIsEnabled | Qt::ItemIsSelectable ) );
    80 
    86 
    81         // detect if script is dlc
    87         // detect if script is dlc
    82         QString scriptPath = PHYSFS_getRealDir(QString("Scripts/Multiplayer/%1.lua").arg(script).toLocal8Bit().data());
    88         QString scriptPath = PHYSFS_getRealDir(QString("Scripts/Multiplayer/%1.lua").arg(script).toLocal8Bit().data());
    83         bool isDLC = !scriptPath.startsWith(datadir->absolutePath());
    89         bool isDLC = !scriptPath.startsWith(datadir->absolutePath());
    84 
    90 
    85         QStandardItem * item = new QStandardItem((isDLC ? "*" : "") + name);
    91         QStandardItem * item;
       
    92         if (isDLC)
       
    93             item = new QStandardItem(dlcIcon, name);
       
    94         else
       
    95             item = new QStandardItem(notDlcIcon, name);
    86 
    96 
    87         item->setData(script, ScriptRole);
    97         item->setData(script, ScriptRole);
    88         item->setData(scheme, SchemeRole);
    98         item->setData(scheme, SchemeRole);
    89         item->setData(weapons, WeaponsRole);
    99         item->setData(weapons, WeaponsRole);
    90         item->setData(isDLC, IsDlcRole);
   100         item->setData(isDLC, IsDlcRole);