equal
deleted
inserted
replaced
321 |
321 |
322 currHog = CurrentHedgehog |
322 currHog = CurrentHedgehog |
323 |
323 |
324 if currHog ~= lastHog then |
324 if currHog ~= lastHog then |
325 |
325 |
326 -- re-assign ammo to this guy, so that his entire ammo set will |
326 -- re-assign ammo to this fellow, so that their entire ammo set will |
327 -- be visible during another player's turn |
327 -- be visible during another player's turn |
328 if lastHog ~= nil and GetHealth(lastHog) then |
328 if lastHog ~= nil and GetHealth(lastHog) then |
329 ConvertValues(lastHog) |
329 ConvertValues(lastHog) |
330 end |
330 end |
331 |
331 |
332 -- give the new hog what he is supposed to have, too |
332 -- give the new hog what they are supposed to have, too |
333 ConvertValues(CurrentHedgehog) |
333 ConvertValues(CurrentHedgehog) |
334 |
334 |
335 end |
335 end |
336 |
336 |
337 lastHog = currHog |
337 lastHog = currHog |