equal
deleted
inserted
replaced
101 bpp: LongInt; |
101 bpp: LongInt; |
102 begin |
102 begin |
103 WriteToConsole('Generating collision info... '); |
103 WriteToConsole('Generating collision info... '); |
104 |
104 |
105 if SDL_MustLock(Image) then |
105 if SDL_MustLock(Image) then |
106 SDLTry(SDL_LockSurface(Image) >= 0, true); |
106 SDLTry(SDL_LockSurface(Image) >= 0, 'SDL_LockSurface', true); |
107 |
107 |
108 bpp:= Image^.format^.BytesPerPixel; |
108 bpp:= Image^.format^.BytesPerPixel; |
109 TryDo(bpp = 4, 'Land object should be 32bit', true); |
109 TryDo(bpp = 4, 'Land object should be 32bit', true); |
110 |
110 |
111 if Width = 0 then |
111 if Width = 0 then |
147 bpp: LongInt; |
147 bpp: LongInt; |
148 begin |
148 begin |
149 WriteToConsole('Generating collision info... '); |
149 WriteToConsole('Generating collision info... '); |
150 |
150 |
151 if SDL_MustLock(Image) then |
151 if SDL_MustLock(Image) then |
152 SDLTry(SDL_LockSurface(Image) >= 0, true); |
152 SDLTry(SDL_LockSurface(Image) >= 0, 'SDL_LockSurface', true); |
153 |
153 |
154 bpp:= Image^.format^.BytesPerPixel; |
154 bpp:= Image^.format^.BytesPerPixel; |
155 TryDo(bpp = 4, 'Land object should be 32bit', true); |
155 TryDo(bpp = 4, 'Land object should be 32bit', true); |
156 |
156 |
157 p:= Image^.pixels; |
157 p:= Image^.pixels; |