143 sndMelonImpact, sndDroplet1, sndDroplet2, sndDroplet3, sndEggBreak, sndDrillRocket, |
143 sndMelonImpact, sndDroplet1, sndDroplet2, sndDroplet3, sndEggBreak, sndDrillRocket, |
144 sndPoisonCough, sndPoisonMoan, sndBirdyLay, sndWhistle, sndBeeWater, |
144 sndPoisonCough, sndPoisonMoan, sndBirdyLay, sndWhistle, sndBeeWater, |
145 sndPiano0, sndPiano1, sndPiano2, sndPiano3, sndPiano4, sndPiano5, sndPiano6, sndPiano7, |
145 sndPiano0, sndPiano1, sndPiano2, sndPiano3, sndPiano4, sndPiano5, sndPiano6, sndPiano7, |
146 sndPiano8, sndSkip, sndSineGun, sndOoff1, sndOoff2, sndOoff3, sndWhack, |
146 sndPiano8, sndSkip, sndSineGun, sndOoff1, sndOoff2, sndOoff3, sndWhack, |
147 sndComeonthen, sndParachute, sndBump, sndResurrector, sndPlane, sndTardis, sndFrozenHogImpact, |
147 sndComeonthen, sndParachute, sndBump, sndResurrector, sndPlane, sndTardis, sndFrozenHogImpact, |
148 sndIceBeam, sndHogFreeze |
148 sndIceBeam, sndHogFreeze, sndAirMineImpact, sndKnifeImpact, sndExtraTime |
149 ); |
149 ); |
150 |
150 |
151 // Available ammo types to be used by hedgehogs |
151 // Available ammo types to be used by hedgehogs |
152 TAmmoType = (amNothing, amGrenade, amClusterBomb, amBazooka, amBee, amShotgun, amPickHammer, // 6 |
152 TAmmoType = (amNothing, amGrenade, amClusterBomb, amBazooka, amBee, amShotgun, amPickHammer, // 6 |
153 amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip, // 13 |
153 amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip, // 13 |
178 |
178 |
179 TRenderMode = (rmDefault, rmLeftEye, rmRightEye); |
179 TRenderMode = (rmDefault, rmLeftEye, rmRightEye); |
180 TStereoMode = (smNone, smRedCyan, smCyanRed, smRedBlue, smBlueRed, smRedGreen, smGreenRed, smHorizontal, smVertical); |
180 TStereoMode = (smNone, smRedCyan, smCyanRed, smRedBlue, smBlueRed, smRedGreen, smGreenRed, smHorizontal, smVertical); |
181 TWorldEdge = (weNone, weWrap, weBounce, weSea, weSky); |
181 TWorldEdge = (weNone, weWrap, weBounce, weSea, weSky); |
182 TUIDisplay = (uiAll, uiNoTeams, uiNone); |
182 TUIDisplay = (uiAll, uiNoTeams, uiNone); |
183 TMapGen = (mgRandom, mgMaze, mgPerlin, mgDrawn); |
183 TMapGen = (mgRandom, mgMaze, mgPerlin, mgDrawn, mgForts); |
184 |
184 |
185 |
185 |
186 THHFont = record |
186 THHFont = record |
187 Handle: PTTF_Font; |
187 Handle: PTTF_Font; |
188 Height: LongInt; |
188 Height: LongInt; |