240 RegisterVariable('casefreq', vtLongInt, @cCaseFactor , false); |
240 RegisterVariable('casefreq', vtLongInt, @cCaseFactor , false); |
241 RegisterVariable('sd_turns', vtLongInt, @cSuddenDTurns , false); |
241 RegisterVariable('sd_turns', vtLongInt, @cSuddenDTurns , false); |
242 RegisterVariable('damagepct',vtLongInt, @cDamagePercent , false); |
242 RegisterVariable('damagepct',vtLongInt, @cDamagePercent , false); |
243 RegisterVariable('minedudpct',vtLongInt,@cMineDudPercent, false); |
243 RegisterVariable('minedudpct',vtLongInt,@cMineDudPercent, false); |
244 RegisterVariable('landadds', vtLongInt, @cLandAdditions , false); |
244 RegisterVariable('landadds', vtLongInt, @cLandAdditions , false); |
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245 RegisterVariable('explosives',vtLongInt,@cExplosives , false); |
245 RegisterVariable('gmflags' , vtLongInt, @GameFlags , false); |
246 RegisterVariable('gmflags' , vtLongInt, @GameFlags , false); |
246 RegisterVariable('trflags' , vtLongInt, @TrainingFlags , false); |
247 RegisterVariable('trflags' , vtLongInt, @TrainingFlags , false); |
247 RegisterVariable('turntime', vtLongInt, @cHedgehogTurnTime, false); |
248 RegisterVariable('turntime', vtLongInt, @cHedgehogTurnTime, false); |
248 RegisterVariable('minestime',vtLongInt, @cMinesTime , false); |
249 RegisterVariable('minestime',vtLongInt, @cMinesTime , false); |
249 RegisterVariable('fort' , vtCommand, @chFort , false); |
250 RegisterVariable('fort' , vtCommand, @chFort , false); |