equal
deleted
inserted
replaced
307 else |
307 else |
308 if guard1.keepTurning then |
308 if guard1.keepTurning then |
309 TurnTimeLeft = -1 |
309 TurnTimeLeft = -1 |
310 end |
310 end |
311 end |
311 end |
312 elseif CurrentHedgehog == director.gear or CurrentHedgehog == doctor.gear then |
312 elseif not onHeroDeath() and CurrentHedgehog == director.gear or CurrentHedgehog == doctor.gear then |
313 EndTurn(true) |
313 EndTurn(true) |
314 elseif (CurrentHedgehog == guard1.gear or CurrentHedgehog == guard2.gear) and guard1.keepTurning then |
314 elseif not onHeroDeath() and (CurrentHedgehog == guard1.gear or CurrentHedgehog == guard2.gear) and guard1.keepTurning then |
315 EndTurn(true) |
315 EndTurn(true) |
316 end |
316 end |
317 |
317 |
318 end |
318 end |
319 |
319 |