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1 #include <QLabel> |
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2 #include <QPixmap> |
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3 #include <QPushButton> |
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4 |
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5 #include <algorithm> |
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6 |
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7 #include "teamselect.h" |
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8 #include "teamselhelper.h" |
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9 |
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10 void TeamSelWidget::addTeam(tmprop team) |
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11 { |
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12 curDontPlayingTeams.push_back(team); |
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13 TeamShowWidget* pTeamShowWidget =new TeamShowWidget(team); |
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14 dontPlayingLayout.addWidget(pTeamShowWidget); |
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15 |
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16 teamToWidget.insert(make_pair(team, pTeamShowWidget)); |
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17 |
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18 QObject::connect(pTeamShowWidget, SIGNAL(teamStatusChanged(tmprop)), this, SLOT(changeTeamStatus(tmprop))); |
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19 } |
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20 |
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21 void TeamSelWidget::removeTeam(tmprop team) |
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22 { |
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23 curDontPlayingTeams.erase(std::find(curDontPlayingTeams.begin(), curDontPlayingTeams.end(), team)); |
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24 } |
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25 |
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26 void TeamSelWidget::changeTeamStatus(tmprop team) |
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27 { |
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28 list<tmprop>::iterator itDontPlay=std::find(curDontPlayingTeams.begin(), curDontPlayingTeams.end(), team); |
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29 list<tmprop>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team); |
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30 |
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31 if(itDontPlay==curDontPlayingTeams.end()) { |
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32 // playing team => dont playing |
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33 curDontPlayingTeams.push_back(*itPlay); |
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34 curPlayingTeams.erase(itPlay); |
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35 } else { |
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36 // dont playing team => playing |
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37 curPlayingTeams.push_back(*itDontPlay); |
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38 curDontPlayingTeams.erase(itDontPlay); |
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39 } |
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40 |
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41 QGridLayout* pRemoveGrid = itDontPlay==curDontPlayingTeams.end() ? &playingLayout : &dontPlayingLayout; |
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42 QGridLayout* pAddGrid = itDontPlay==curDontPlayingTeams.end() ? &dontPlayingLayout : &playingLayout; |
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43 |
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44 pRemoveGrid->removeWidget(teamToWidget[team]); |
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45 pAddGrid->addWidget(teamToWidget[team]); |
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46 } |
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47 |
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48 TeamSelWidget::TeamSelWidget(const vector<QString>& teams, QWidget* parent) : |
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49 QWidget(parent), mainLayout(this) |
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50 { |
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51 mainLayout.addLayout(&playingLayout); |
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52 mainLayout.addLayout(&dontPlayingLayout); |
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53 |
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54 for(vector<QString>::const_iterator it=teams.begin(); it!=teams.end(); ++it) { |
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55 addTeam(*it); |
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56 } |
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57 } |